2017-12-03 17:50
Cool
Foon → Ludum Dare Explorer → LD40 → Far Field
By besm
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 259 | 3.52 | 23 | |
| Fun | 194 | 3.57 | 23 | |
| Innovation | 80 | 3.78 | 23 | |
| Theme | 382 | 3.35 | 23 | |
| Graphics | 177 | 3.72 | 22 | |
| Mood | 265 | 3.22 | 22 |
Cool
Nice entry, I enjoyed the graphics style. I was confused at first but got there at the end. Some audio could have made this so much better!
Nice game! Challenging and fun! :D
I didn't first know that you have to click on those cubes to control them. Controls could need some fine tuning, other than that, cool game!
Could you please make a Linux build, I really wanna play it :(
sound was the only thing missing.
Interesting idea & combined with block's behavior fits with theme very well. :slight_smile:
Collision boxes sometimes feel a bit off though. Or maybe it's that the cube looses horizontal velocity. But sometimes it gets stuck when it seems like it should be able to go further. There's a gif of what I mean: 2017-12-04_11-28-48.gif
Gread job overall!
EDIT: Just beat it, lot's of fun!
@lawrence Thank you for your feedback! This behavior is intentional. The player can't control the character when it is in the air. In hindsight I could have approached this differently.
really nice idea, dont really see a huge connnection with the theme but i like it, Thomas was alone inspired?
Ok, this is a masterpiece! I got to the end in about 10 to 15 minutes and I'm not sure If I always solved the puzzle in intended way.. but hey, I had so much fun while trying! I also like this simple and clean visuals, controls seems odd sometimes but I got used to those misbehaving squares :smile:. Also solid game and level design -- most of the level parts/objects/mechanics were intuitive but still challenging. Really good job here. On the side note, Linux version would be cool. I managed to run it under Wine though.
Wow that was a really intersting concept.
First I didn't know how to to anything and randomly clicked everywhere. First "wow" moment when I clicked the cube. The puzzles were ok, it was more like get them in the right position so your jump doesn't cancel while jumping against a wall. I really really liked the distortion (?) effect that happens when you release other cubes out of their static state, really really cool.
I got to the green cubes and then I didn't know how to advance since I couldn't get any more over with me. Also having the cubes go wild after not interacting with them is really crazy, but in a good way :)
If you don't mind check out my game: https://ldjam.com/events/ludum-dare/40/just-another-space-game
really like the idea. good puzzler. jump against wall are little bit frustrating to get over some obstacle. but overall i liked it
Loved the simplistic graphics, a pitty you couldn't fit some ambient music. The idea is super cool.Congrats!
This game has a lot of potential. Good job!
good work)
great game! <3 love it
cOOL
Fun little platformer, got stuck near the end but was fun and great looking!
It's a fun game.
I didn't like the movement of the boxes and the jumping, it felt slow. Also you sometimes you couldn't reach. It felt quite slow.
This could be a great game with more polish :smile:
Being able to control other objects made the game quite interesting. I kind of liked the box movement however it can be slightly hard to move accurately (e.g. to jump up onto stuff). Overall, it seems unique and a good game.
It's a pretty neat idea. I think I understood what you were going for, and how much you could reasonably do in a short time, but I would have liked to see some more puzzles that weren't just stacking. Still, what's here isn't bad. And you worked well with the minimal art style.