Foon → Ludum Dare Explorer → LD40 → Feedback comment stats → Ethan Kennerly
Feedback comments for LD40
Ethan Kennerly's games and stats for all events →
| Timestamp | Since previous | Game | Ethan Kennerly's comment | |
|---|---|---|---|---|
| Dec 10 16:45:42 | Save the Hats | ♥ 1 | When I looked at the desert color palette and saw the hats balancing on the head, I felt charmed. I use a trackpad instead of mouse, so when I had to switch between keys and trackpad, I felt incompetent. | |
| Dec 10 17:00:05 | 14m 23s | Jazzy Beats | ♥ 2 | When I listened to the skillful beats and watched the cute characters fight, I felt charmed. If you continue to develop this game, when I pressed the QWER keys and watched some characters change colors, I felt confused which actions I did had which effects on converting the blue fans to yellow fans. |
| Dec 10 17:04:15 | 4m 10s | Theme - The Game | ♥ 1 | When I read the warning screen, I felt tickled. When I saw the lavalamp and text and clicked on things on screen and nothing happened, I felt either disappointed or clueless. |
| Dec 10 17:09:29 | 5m 14s | My Greedy Dog Steve | ♥ 2 | When I attacked a purple sphere and it attacked me back, I felt excited. If you continue to develop this game, after I fed the dog once, I didn't notice Steve grow, and wasn't sure what new features I had unlocked. |
| Dec 10 17:17:24 | 7m 55s | 10 inches or less | ♥ 1 | Perfect! 5 stars! When I watched the bubble pickup water and drop water, and planned how to redistribute the water and exit, I felt clever! When I listened to the cute sounds, music, and saw the cute bubbles, I felt charmed. If you continue to develop this game, and I hope you do, in the first level I, when I saw the water droplets and a lot of text, I felt overwhelmed. I didn't read the text and just guessed that I should pickup all the water droplets. I didn't learn the exact correlation between size and inches, so I wasn't really sure how small I needed to be to get out each exit. |
| Dec 10 19:38:28 | 2h 21m | Stealy | ♥ 2 | Perfect! 5 stars! When I estimated the density of the knapsack while the timer filled up, I felt excited! If you continue to develop this, during my first two burglaries, I didn't notice the weight scale meter and didn't completely notice to the volume meter. I liked that the weight slowed me down, but I was surprised when this happened. The burglar animation doesn't look like it is struggling and doesn't look like his knapsack is filling. |
| Dec 10 19:42:49 | 4m 21s | Cute invaders | ♥ 2 | When I saw the chickens wander the yard, I felt charmed! If you continue to develop this, as I got and lost chickens, I didn't know what to do with them to succeed. |
| Dec 10 21:13:44 | 1h 30m | Kittie Reaper: A Depressed Cat Tale | ♥ 0 | When I used the arrow keys to avoid cute critters and reap the cripple, I felt successful. If you continue to develop this game, when I reaped and didn't see a reaping animation, I wasn't sure what was happening. |
| Dec 10 21:19:30 | 5m 46s | Horny Bunny | ♥ 4 | When I saw the cute pastel bunnies and landscape, I felt charmed! When I hid behind a bush and let a rabbit hop by, I felt clever. If you continue to develop this game, when I read "Defeat!" and saw bunnies bursting, I didn't know what had triggered this state, or how I could avoid this state, other than dodging rabbits. |
| Dec 10 21:26:59 | 7m 29s | DRAGLUTTONY | ♥ 1 | When I saw the cute wizards and dragons, and heard the light beat and owl hoots, I felt amazed and enchanted! If you continue to develop this, when there wasn't a bot to play against, I didn't take the opportunity to seek out a second player. Playing by myself, I didn't succeed in getting a piece of meat to the opposing dragon. |
| Dec 10 21:31:50 | 4m 51s | Evil Money | ♥ 1 | When I saw the vision sector of the guard partially occluded by the walls, I was impressed and immersed in my stealthy role as a thief! If you continue to develop this game, when I walked through a guard's vision sector, and I didn't hear or see a dramatic change, for a moment, I wasn't as immersed. |
| Dec 18 00:19:25 | 170h 47m | Virus Detected | ♥ 2 | Well done! When I resurrected bits to become viruses I felt powerful. When I looked at the images of the cells, I felt like I was inside a bloodstream. If you continue to develop this game, when I used WASD and arrow keys I didn't feel proficient at coordinating my shooting and moving. When I died, I didn't see anything hit me so I wasn't sure why I died. |
| Dec 18 00:26:08 | 6m 43s | Lamattractive | ♥ 4 | Perfect, 5-stars! When I dodged kids and occasionally head-butted a grabby kid, I felt excited. The music and cute graphics and fluid llama neck and kid swinging animation charmed me. If you continue to develop this game, when I saw a splash and read "Try again?" I didn't know what had killed me. On Easy mode, after only surviving about 15 seconds each, I felt a bit discouraged. |
| Dec 18 00:36:15 | 10m 07s | Greedy Merchants | ♥ 1 | Well done! When I caught up to the winner and sank their ship I felt clever! The graphics, music, and sound effects enhanced the festive pirate mood. If you continue to develop this game, it wasn't obvious to me how many coins I lost when I was sunk. When I lost twice, I wasn't confident what strategy I would take to win the next time. Occasionally other ships overlapped my ship almost completely which momentarily distracted me. |
| Dec 18 00:42:53 | 6m 38s | Tiny Empires | ♥ 1 | When I saw the resources and buildings I recognized systems of Catan. I was curious about the bank, which I hadn't seen in Catan. On the next turn, when I didn't notice new resources, I felt uncertain what a good strategy would be. |
| Dec 18 00:52:28 | 9m 35s | Molly's Space Nursery | ♥ 1 | When I steered the robot around the room to the alien kids and listened to the music, I felt charmed. If you continue to develop this game, after day 3, when I had attended to the kids quickly, I wasn't sure what my strategy would be to improve other than to keep attending to kids. |
| Dec 18 00:58:47 | 6m 19s | Space War Never Ends | ♥ 0 | When my valkyrie swung a sword to deflect bullets and watched them bounce off the edge of the screen, I felt focused! If you continue to develop this game, after deflecting bullets, I didn't pick up a tactic for how I might time the deflections to consistently shoot the ships. |
| Dec 18 01:09:30 | 10m 43s | A Hero's Burden | ♥ 1 | Well done! When I saw the green ghost attack from the priest's past, I felt spooked. When I had to choose between defending the children and my teammates I felt tense. If you continue to develop this game, when I read the interstitials at the camp, I wanted to get to the moral of the story quickly. I pressed Space and Enter keys but didn't skip any text. |
| Dec 18 01:13:04 | 3m 34s | ALL Your Cats | ♥ 1 | When I cleaned up poop and flung two fighting cats apart I felt capable. If you continue to develop this game, at first I was confused what to do and what the goal was. I tried to fling a cat over the fence, but the cat didn't fly. |