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D-Studios

Feedback comments for LD40

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TimestampSince previousGameD-Studios's comment
Dec 9 06:14:21 Slightly annoying traffic ♥ 1 This game is alright. The core mechanics seemed pretty polished and worked smoothly. However, I think the game lacked a little bit of variety. I liked your graphics especially the smoke particles from cars. Unfortunately, your UI was bland. The score text especially was hard to read.
Dec 9 06:25:37 11m 16s Cardhoard ♥ 1 Simple idea executed well! I liked the polished gameplay mechanics and the shakiness of the screen. The UI looks pretty nice too. I am not really sure this is a glitch or if it was intentional, but I could continually jump on the walls to climb in the game. Also, some retro music would greatly improve the quality of this game.
Dec 9 06:39:14 13m 37s Mortal Komba ♥ 1 This game was pretty interesting. It was pretty difficult to me to visually see when to jump in the game since the graphics were in 2D. This made the game difficult in the wrong way. However, I did like the music and the cute soundeffects. The graphics though were probably the best part of the game. I liked the polished UI, the lights and shadows on characters, the elegant scrolling background and just the overall childish aesthetic.
Dec 9 06:51:16 12m 02s Make Ludum Dare Great Again ♥ 2 I'm impressed with the unique idea! First of all, I loved the music. It fit the humorous mood of the game. Second of all, I think the graphics of the humans made the game much more hilarious. It was a pretty funny game! However, the gameplay is too easy. The game could be more fun if it was a little bit harder. Overall, good job with the game!
Dec 9 06:59:42 8m 26s Be Yourself ♥ 0 In my opinion, the gameplay is barely related to the story. What I mean is that the mood of the story is pretty different than the mood of the gameplay. This made the story about the being yourself not feel too intriguing. However, I did like the creepy music though. The gameplay was alright and polished enough.
Dec 9 07:33:26 33m 44s The lost strawberry ♥ 1 I honestly tried to play this game. However, there was not a good enough tutorial for the game to help me get past the first obstacle. Another concept that I disliked about the game was the graphics. There was too much in the graphics and the colors were so bright that it hurt my eyes. There was so much color on the screen that I could barely see where to go in the game. I am pretty sorry that I am being harsh on your game. I could see that a lot of time and effort was put into the game. However, though there was a lot of content, I couln't access it because of a lack of good instructions about what to do in the game.
Dec 9 07:47:04 13m 38s Crave ♥ 0 This is a pretty good game! There is a glitch in the game though. Sometimes when moving with the arrow keys, the main character would automatically move in some direction. Also, the game would be better and more functional if it prohibited the character from leaving the screen. Other than that, the game was great. I liked the art in the game. The stick figures were kind of funny. I also liked the blood splatter and the way that the UI moved when the player was low on health.
Dec 9 19:06:33 11h 19m A Spark of Light ♥ 1 Unfortunately, the controls aren't very polished. The character moved too fast. Also, the gameplay wasn't very entertaining. It would have been nice if there were objectives or levels in the game. However, though the game wasn't really fun, I did like the spooky audio and graphics. They provided a sort of surreal creepy mood.
Dec 9 19:22:39 16m 06s Smack`Em! ♥ 1 Though the game isn't exactly original, it was pretty fun to play. The gameplay mechanics felt pretty polished and the difficulty was not too hard or too easy. I also loved the cute 3D graphics and funny sound effects. If you are planning to expand this game, I would recommend adding music, a main menu, a tutorial, and leaderboards. Overall, playing the game was pretty calming and relaxing.
Dec 11 01:35:33 30h 12m Holiday Parking Panic! ♥ 0 This game was interesting. However, I wish that some visual cues were added to indicate what car is yours since I was confused for over a minute what car I was driving. Though there was some ideas in the game that didn't make sense(like why are cars crashing into you instead of stopping and why are there gifts in parking spots), the execution was done so well that I didn't care about how realistic the game was. Finally, I liked the humorous mood in the game, especially the main menu's music.
Dec 11 01:59:27 23m 54s Too Many Chooks ♥ 1 This is a pretty interesting game. However, there are some concepts in the game that I didn't like. Even though the sound effects were pretty realistic, they got repetitive very quick. Perhaps you can create two soundeffects for each action and make a random generator that randomly chooses between those two soundeffects which soundeffect to play when doing the action. You can also randomly change the soundeffects' pitch only a little bit each time they perform an action. Also, some background music could improve the mood of the game much more. Even though the graphics of the chickens were pretty good, the pan's graphics could have been better if you added some subtle light and shadows and blurred them on the pan. Finally, the gameplay isn't exactly innovative because it is too similar to Pong. However, despite these flaws, this game is pretty good!
Dec 16 04:46:28 122h 47m Don't get drunk ♥ 0 This is a pretty interesting game. I liked its simple innovation in where the player avoids picking up objects rather than being encouraged to collect them. This is usually not done often in infinite runner games. One concept that I disliked about this game was that its music loop was extremely short and caused the music to sound repetitive. I would also recommend continuing the music loop after each time the player died, so the music doesn't start over when the player respawns. Even though the graphics were simple, I liked the aesthetic. Finally, I loved the whole drunk effect. I just wish that there was a way to become sober as the game pretty much became impossible when the player became too drunk. Overall, good work with this game!
Dec 16 04:57:48 11m 20s Evil Money ♥ 1 This game has a nice concept. Its not too innovative though. I liked the aesthetic of the graphics and the music of the game. Unfortunately, even though the gameplay was quite fun, it evidently lacked polish. First of all, there isn't a proper game over. Secondly, I sometimes stepped inside an enemy's vision and didn't get spotted. Also, the movement in the game, especially the enemy's movement, was very unrealistic as the characters slid when they moved. I also spotted typos in the game too. Finally, I don't understand why the game's resolution is so big. I would have preferred for the resolution to be smaller so I didn't have to use the scrollbars to look at a button. However, despite some flaws, I think this game is still pretty decent.
Dec 16 19:46:13 14h 48m Curse of Greed ♥ 0 This is a pretty interesting game. I liked the innovation of the game in where the collectibles lower the max health of the player's health. This mechanic reminds me of Fallout's radiation mechanic. The gameplay was also pretty fun as the 2D platforming in the game was pretty polished for a game made in 48 hours. I especially enjoyed the wall jump mechanics. I also appreciated how the graphics delivered the aesthetic in the game. One concept that I am not too pleased about is the audio. First of all, the game would have been much better if there was a nice soundtrack. Second, the sound effects get a little bit repetitive. I would recommend making at least two sound effects for each action and add code to randomly switch between those soundeffects to decide which soundeffect to play once an action happens. I also would recommend to randomly change the pitch of the sound effects a little bit. Doing this to the soundeffects should add more variety to the soundeffects. Overall, I think this is a pretty good game!
Dec 16 20:02:30 16m 17s you are the coin master ♥ 0 I liked this game! I especially liked that whole glitch effect in the game. I wished you would metion that the glitch in the game was purposely created because for a minute, I almost thought it was an actual glitch in the game! The gameplay was alright. I would have wished for the core gameplay to be more refined and the controls to feel more polished. The graphics of the game were also pretty decent. I enjoyed the music in this game. I loved that the audio wasn't repetitive and it sounded nice. Overall, I think this game is good!
Dec 17 23:52:54 27h 50m ICE RINK RALLY ♥ 1 I only played the single player mode and I thought it was pretty interesting. I liked the game's crazy physics but there was one incident in where my player started to randomly fly up in the air and then land down on the ground. I enjoyed the leaderboards mechanics because it made the game a lot more fun. This game was not really innovative though, as it was just a simple racing game. I did like the way you interpreted the theme and thought it was pretty interesting. I also thought the game was kind of humorous because of the exposition. The whole concept about slow skaters getting in the your way is pretty funny. Unfortunately, I didn't like the simplistic graphics as the aesthetic didn't look pleasing to me. I also didn't like the fact that the game didn't have audio. Overall, this game is kind of decent.
Dec 18 00:42:39 49m 45s Save the Hats ♥ 1 Unfortunately, I didn't really understand how to play and the gameplay was kind of hard for me. I would have liked if the game had a better tutorial. I did like the wall jump mechanics and the double jump mechanics though. I thought the concept of the game was also pretty innovative from the story to the gameplay. I also liked the interpretation of the theme. The hat balancing mechanic was pretty creative and original. The graphics and music provided a beautiful aesthetic in the game. I loved that the music soundtrack wasn't too repetitive unlike other Ludum Dare games. I also think that this game was pretty humorous because of the whole story. I especially thought the opening screen of the game in where it said "Save The Hats" was pretty hilarious. Overall, this game is not too bad in my opinion.
Dec 23 00:17:19 119h 34m Robot Santa ♥ 1 In my opinion, this game would be much more fun if there was a Game Over screen or something similar to that. Perhaps, if you were to fail to collect a number of presents, similar to failing to slice 3 fruits in Fruit Ninja, the player would then lose. In this way, even the use of the theme could be more spectacular. The lack of a Game Over screen made the score mechanic unnecessary. Also, you probably should add a high score mechanic if you were to do a Game Over screen. Next, the speed of the present drops should decrease so it is easier to collect the presents. I would also suggest to consider constraining the player to remain on the screen. At the beginning of the game, my player immediately fell down. I actually didn't see my player when I first started so I was wondering where my player was and what the arrow on the screen meant. Only when I reloaded my page after two times, I saw the player and realized that the arrow meant that the player was down. Unfortunately, the gameplay of the game isn't exactly innovative as I have seen many games with gameplay very similar to this. The aesthetic of the graphics was alright but nothing too fancy. I enjoyed the music though as it sounded nice and pleasant and it wasn't very repetitive like many other Ludum Dare games. Finally, I thought the game was kind of funny because the story behind it was a little bit humorous in that kids are becoming spoiled with Christmas gifts.
Dec 23 00:41:31 24m 12s Zealot ♥ 0 Unfortunately, I didn't understand how to play the game as it was too complex for me and the tutorial was too hard for me. I wish the learning curve of the game wasn't so difficult. The aesthetic of the graphics of the game was decent. The music of the game was decent as it was alright and it was not too repetitive like other Ludum Dare games. I did like the sound effects and I also liked the mood that the audio and aesthetics of graphics provided. Finally, I enjoyed the polish of the game. I liked the way the cards moved onto the table and off the table. I also liked the UI and thought it was fancy.