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Feedback comments for LD40
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| Timestamp | Since previous | Game | csanyk's comment | |
|---|---|---|---|---|
| Dec 8 05:01:42 | Make It Home | ♥ 1 | Nicely done. I thought I drove rather well for having downed 11 drinks... I think the driving was a bit too easy at first, but then seemed to degrade rather quickly toward the end. Great take on the theme! | |
| Dec 8 05:09:47 | 8m 05s | Gunner Ship | ♥ 1 | Interesting concept... I thought the control-by-recoil was not a good choice, but I really liked the weapon power progression. Except, eventually I ran out of ammo and then couldn't shoot anymore, which basically ended the game for me. Since I was just shooting randomly, I could just cycle through the power-ups and get to the good weapon as fast as I wanted, basically in less than a minute. And since my power went steadily up as I fired off my ammo, it didn't feel like "the more you have, the worse it gets" so much as it was "the less you have, the better it gets". Graphically, I got lost in a sea of bullets and enemies, but since I couldn't really control my ship all that well anyway, it didn't really matter. My advice would be to try adding some better controls and maybe remove the toroidal space edge-wrapping, and turn it into a vertical/side scroller shmup. |
| Dec 10 17:05:17 | 59h 55m | A Boy and His Card | ♥ 1 | This is a well done game. The graphics, the music, and the combat system are all nicely designed. I couldn't figure out if there was a way to heal myself, so I kept dying and going into debt, which became a major hassle. I am intrigued by the debt mechanic, that's something I haven't seen used in any game I can think of. It would be fun to see this given a full story, with additional enemies. |
| Dec 10 18:50:05 | 1h 44m | Boxes of Guns | ♥ 1 | This game is, in fact, quite terrible. Which is what you were "shooting" for, so well done. |
| Dec 10 19:12:03 | 21m 58s | The Grand Mewdapest Hotel | ♥ 1 | This was pretty fun. I liked the mechanics, but I would have preferred alternative controls. Analog stick + A to pet/B to shout would have worked better for me. |
| Dec 10 19:16:18 | 4m 15s | Air Pressure | ♥ 1 | I couldn't figure out how to play it, and would have appreciated a tutorial :( But it looks awesome. Graphics are really well done. |
| Dec 10 19:26:25 | 10m 07s | Space Pirates | ♥ 0 | This has potential, but needs lots of work. The controls feel very rigid -- there's no floaty inertia feeling like you would expect in outer space. Also the player's ship model is very large and takes up so much of the screen, making it hard to tell what's in front of you. Lack of camera controls makes this a detriment. I would have liked to see some animation to help me know when I was picking up treasures. When I was attacked I couldn't see the enemy (they were behind me, I think) and I couldn't tell if I was effective when I tried to shoot at them. I didn't think the music fit very well with the space theme. |
| Dec 10 20:26:40 | 1h 00m | Western Hero | ♥ 2 | Really nice. It's tough to aim and dodge at the same time. I managed to kill 5 before I died. |
| Dec 10 20:33:07 | 6m 27s | Delver's Sunset | ♥ 1 | Would have been better with a more-varied level design, but I think I got the idea of what you're going for here. I couldn't get very far into it, unipedalism is a pretty unfair handicap. Randomly having a fail jump that you can't control just doesn't feel like good game design. I like that you have a level skip so players can see the whole game if they want to. |
| Dec 10 20:47:01 | 13m 54s | Houston, we have a problem! | ♥ 0 | A typing game... a little too easy, but nicely done. |
| Dec 10 21:21:01 | 34m 00s | Lucky | ♥ 0 | Too bad it's incomplete. I think the best part of this is the lo-fi pixel art graphics. |
| Dec 10 21:34:53 | 13m 52s | BufferMAN: Hack 80's style! | ♥ 0 | Nice graphics! I think I would have liked a bit wider-angle view of the room so I could tell where I was standing more easily. |
| Dec 10 21:43:12 | 8m 19s | Save_Starship_R2D48 | ♥ 0 | Pretty simple. I just spun my turrets and laid down fire and was able to beat the game. |
| Dec 10 23:34:52 | 1h 51m | Dorm Doom | ♥ 1 | The low-poly 3D models were really good. Kudos! I enjoyed just walking around and pushing doors open. |
| Dec 10 23:44:43 | 9m 51s | System Up-grade | ♥ 1 | I found the graphics for the background made it hard to see my laser when I shot it. I also couldn't figure out how to use my shields effectively -- they didn't seem to do anything for me, if I hit something I still died. How do you kill the square enemies? |
| Dec 10 23:52:31 | 7m 48s | StarBounce | ♥ 0 | Something's not right about the controls. I couldn't go the direction I wanted, and kept getting stuck on the walls. |
| Dec 10 23:56:40 | 4m 09s | Forgotten Cubes | ♥ 0 | For some reason I could only move left/right. Couldn't get very far. Getting the little cubes to follow me was really difficult. |
| Dec 11 00:12:34 | 15m 54s | Axetreme Armadillo | ♥ 0 | Couldn't figure out the controls (WASD+JK). The only control that seemed to work was the dash, which would take me in an apparently random direction. |
| Dec 11 00:18:02 | 5m 28s | Special Delivery | ♥ 2 | Graphics and audio were awesome (the audio is really loud tho). I didn't care for the controls, couldn't really figure out how to play. But if you started off with an easier tutorial level that taught the basics, it would probably be a lot of fun. |
| Dec 12 00:26:40 | 24h 08m | Gold, gold ,gold | ♥ 0 | Played on Easy difficulty. Controls are too sluggish, particularly turning. Also, I couldn't see my bullets, so had a hard time aiming. Level design is very elementary. Keep trying! |
| Dec 12 02:03:29 | 1h 36m | Save your gold | ♥ 1 | A decent basic RTS/Tower Defense. I found it to be a bit too slow paced (at first, at least). I couldn't mute the music, is there a bug with the audio control? Lastly, look at the size of your download. 93MB zip unpacks to over 0.25GB... really? |
| Dec 12 02:25:55 | 22m 26s | Virus Detected | ♥ 2 | Not bad. The controls could use some polish. I felt sluggish and limited in the directions I could move and shoot. Turn it into a twin-stick shooter, speed it up a bit, and it'd be a much better game. |
| Dec 12 02:34:34 | 8m 39s | Metal Fear | ♥ 0 | It's nice to see a game made with the Godot engine. |
| Dec 12 02:41:10 | 6m 36s | Infested | ♥ 0 | This game is tough! I think enemies should take fewer hits to kill. Otherwise, it's not bad. I liked the B&W graphics. |
| Dec 12 02:51:43 | 10m 33s | Jolibut Simulator | ♥ 0 | DO NOT WANT. |
| Dec 12 03:02:15 | 10m 32s | Life is money | ♥ 1 | Rather repetitive and unrewarding. |
| Dec 12 03:22:18 | 20m 03s | Greedy Eddy | ♥ 1 | It was enjoyable for a few seconds. I managed to find one egg, but I didn't notice that I had gained any special powers. |
| Dec 12 03:30:11 | 7m 53s | GrowboRally | ♥ 0 | Interesting project. It's like a child's board game, implementing the rules of the classic Snake game, but constraining the player's choices with random card draws. I'm not a fan of that particular design choice, but the overall implementation is well executed. My main problem with playing this was relating the snake's orientation to the diagrams on the cards. It didn't seem like they went in the direction I expected? |
| Dec 12 03:45:20 | 15m 09s | Delicious Colors | ♥ 0 | Fantastic visuals. But I had a really hard time discerning any color difference when I sipped anything after the tutorial. Colors were very obvious in the tutorial, and so subtle I couldn't tell anything in the actual game. The concept you came up with was unique. Well done! |
| Dec 12 04:03:06 | 17m 46s | Embrace Space | ♥ 0 | The 3D models and animations were good. I couldn't really figure out what to do, though. I ran around a bit, and blew up a robot, and then got stuck. I had a hard time getting around because it got dark unless I shot my gun a lot, which didn't make sense. |
| Dec 12 04:11:39 | 8m 33s | In the Hall of the Swine King | ♥ 1 | Loved the visuals and the music. Great mood. The game itself was pretty rudimentary. Nice work, polish the controls and combat, I would love to play an adventure game in this world. |
| Dec 12 04:26:15 | 14m 36s | Already dead | ♥ 1 | "Shoot to move using your own recoil" is a mechanic I've been seeing in a few games lately... not sure why it's suddenly popular. |
| Dec 12 04:29:16 | 3m 01s | Depth Crawler | ♥ 1 | I liked the clean, basic look of the graphics. (No really). I thought the controls felt fluid. But then I found that if I shoot an enemy, it doesn't die after 2-3 shots, but if they touch me even once, I'm dead. This feels unfair and not fun. Especially since there are so many of them, and it's easy to get surrounded. The game also completely lacks audio, which it needs. But I think with some further work this could be something good. |
| Dec 12 05:07:22 | 38m 06s | Praise is not enough | ♥ 1 | Nicely dressed up card game. I think you should re-organize the UI a bit, so that the playing cards don't cover up the combatants when you're picking which card to play. The combatants are a bit hard to see against the background, so do something about that. And the music is great, but keeps getting interrupted abruptly when scene changing. Leave it playing so we can enjoy it. Overall this is a very good entry. Well done! |
| Dec 19 05:02:30 | 167h 55m | BattleTennis DX Ultra Super | ♥ 0 | Well, I sucked at that, but I'm pretty sure it wasn't the game's fault! |
| Dec 19 05:08:31 | 6m 01s | Panic Blocks | ♥ 1 | The graphics are fantastic, they take me right back to the 1982-4 era arcade. Finish it up with some sounds, it will be worth it! |
| Dec 19 05:31:24 | 22m 53s | Crimson Recon | ♥ 0 | Challenging. I didn't quite get at first that you were supposed to suck in the enemies to turn them into bullets. But it's an interesting and unusual mechanic. Graphics and sound establish mood very well. Nice work. |
| Dec 19 05:36:54 | 5m 30s | Famous Knight | ♥ 1 | Best LD40 I've played so far. I just wish I didn't suck at it so much. Are my mouse buttons broken? |
| Dec 19 05:42:53 | 5m 59s | Asteroids Attack | ♥ 1 | This was completely satisfying. It's just about impossible do die (I didn't die, and quit playing after a few minutes because I'd gotten the point of the game by that time so I don't know if it's literally impossible to die or not, but it was very fun.) |
| Dec 19 05:45:46 | 2m 53s | Flowers + Bombs | ♥ 0 | Interesting game, a bit difficult, my games did not last long. I like the concept. |
| Dec 19 05:50:01 | 4m 15s | Flavo Submarine - Ashes to Ashes | ♥ 2 | I would have played this longer if I could have muted the music. Weird game, but I like submarines. |