Foon → Ludum Dare Explorer → LD40 → Feedback comment stats → cammy
Feedback comments for LD40
cammy's games and stats for all events →
| Timestamp | Since previous | Game | cammy's comment | |
|---|---|---|---|---|
| Dec 5 14:01:09 | Waltz | ♥ 0 | I'm not entirely sure what the goal of the game is. I tried highlighting different combinations of musicians, and some of the music definitely seemed in sync - but I'm no musician. What am I supposed to do? | |
| Dec 5 14:07:48 | 6m 39s | CTRL FRK | ♥ 1 | I love this! I agree with @discofish - the mood is stellar. Some audio to accompany it would be great. Great visual design, too. |
| Dec 5 14:12:05 | 4m 17s | The lost strawberry | ♥ 1 | Good to see another pico-8 entry. The art is gorgeous!! I'm really impressed. Nice work! |
| Dec 5 14:19:31 | 7m 26s | Runaway Corruption | ♥ 1 | Fun game! There were a couple times when I got hit that felt unfair - perhaps the character's hitbox could be smaller? |
| Dec 5 14:22:42 | 3m 11s | Aurora | ♥ 1 | I love this!! Great sound design. I wish it was a little "juicier" - but other than that, fantastic work! |
| Dec 5 14:30:10 | 7m 28s | BetArena | ♥ 1 | I love the concept of going double-or-nothing to increase your score. The aesthetic is great and I dig the music. I agree with @thygrrr... it's hard as hell! But maybe that's because I like the challenge of increasing my bet to max. :) |
| Dec 5 15:19:21 | 49m 11s | Jazzy Beats | ♥ 6 | The graphics are stellar and I love the audio. I found myself wishing for the gameplay to be a little bit "juicier" - there wasn't much reaction from the enemies when I hit them other than an animation change. It wasn't super satisfying to hit things. Other than that though, well done! Amazing that this was done in such a short amount of time. |
| Dec 5 15:23:10 | 3m 49s | Interview at Cacophony | ♥ 2 | This is a lot of fun! Difficult to my untrained ear, though. Overall, well done! |
| Dec 5 15:26:46 | 3m 36s | Sailor Wolf | ♥ 1 | This is hilarious. I love the graphics. Gameplay is a little confusing (how do I prevent the cats from falling off?) but overall I liked it a lot. |
| Dec 5 15:29:44 | 2m 58s | Aquariumus - Too Many Fishes ! | ♥ 2 | Cute game. :) I felt overwhelmed at the beginning... and throughout... and at the end - but I enjoyed watching the fish do their thing. Perhaps a more gradual start, or a tutorial, would have helped. |
| Dec 5 16:20:27 | 50m 43s | Snake Force | ♥ 2 | I'm super impressed with this game! It's unique, polished, and most importantly - fun! I agree with the earlier posters, I'm getting an Overcooked vibe. Love the graphics. Could definitely use some audio, though. Great work! |
| Dec 5 16:24:32 | 4m 05s | Woolly Roundup | ♥ 1 | The bleating scared the hell out of me when I wrangled my first sheep. Maybe add some light music in the background so players expect audio. Apart from a near heart attack, I really like this game! It's simple yet surprisingly fun - and pretty difficult, too! I would love to see this enhanced with power-ups or different kinds of sheep... but there's also a beauty in the simplicity. Well done! |
| Dec 5 16:28:50 | 4m 18s | Donut Dash | ♥ 1 | The controls were a little janky and I was experiencing some lag, buuuut I really liked everything else about it. The graphics were cute and polished, the gameplay was fun (albeit simple), and the difficulty seemed tuned just about right. Well done! |
| Dec 5 16:41:27 | 12m 37s | Furtive Fortune | ♥ 1 | I love this! The concept is really clever - I've never seen sound represented as a physical area like that. The game itself is a lot of fun and not too difficult. I like that it's not punishing if you make a mistake - if the game put me back to the first level, there's no way I would have continued playing. Solid work! Great job!! |
| Dec 5 16:47:29 | 6m 02s | Space Cactus | ♥ 2 | Okay I actually love this!! The gameplay is a little generic but you *nailed* the "juice" factor - it's so satisfying to shoot those little dudes. Speaking of the little dudes - the art is adorable! I love the hats. Also, nice font for the title! I'm glad to see Phaser.js being used, it's a stellar framework. My main criticism would be that there's no disadvantage to holding down "shoot" - I'm not sure if there needs to be one, though! Also, for a game like this, I suggest making the player hitbox smaller. Most of my deaths felt a *little* unfair. Overall, fantastic job!! |
| Dec 5 17:14:18 | 26m 49s | Greedy Leprechaun! [HTML5 Demo Link] | ♥ 1 | Fun game! I tried out the idea that Adrien (above) had - and it completely backfired! :) I would like to see this polished up, I think it has potential as a Flappy Bird-style coffee-break game. Nice work!! |
| Dec 5 23:07:05 | 5h 52m | Steam Paralysis | ♥ 1 | I like this! I was skeptical because I thought it was gonna be meme-y (and it was a little bit 😁) but I really enjoyed it. It was a clever twist - sometimes you have to avoid certain obstacles, other times (but not too often) you're trying to collect them. Great work! |
| Dec 5 23:13:51 | 6m 46s | SiniS is not in Space | ♥ 0 | Goddamn is this game hard. I really like the concept of tuning your ship to get a better score. It's too bad that my competitive personality - and my need to have the high score - makes every level nearly impossible. Fun game!! Great work. :) |