Foon → Ludum Dare Explorer → LD39 → Feedback comment stats → xel
Feedback comments for LD39
xel's games and stats for all events →
| Timestamp | Since previous | Game | xel's comment | |
|---|---|---|---|---|
| Jul 31 21:33:55 | Outside | ♥ 2 | Interesting little puzzle game! I played this yesterday with a friend and we couldn't figure out how to beat it- when I saw @kevinworkman's comment about solving it, I had to go back and give it another shot. Successfully completed it after a few tries! Overall a pretty solid experience. Simple clean graphics, fun narrative, and fitting sfx & music. Good stuff! | |
| Aug 1 02:48:15 | 5h 14m | Power Loss | ♥ 2 | Made it through the levels. Really liked the pixel art, especially for the enemies and the particle effects. |
| Aug 1 02:58:53 | 10m 38s | UFO Abduction | ♥ 2 | Interesting idea. Different humans giving different amounts of energy was a nice touch. It gave me a reason to hunt around the map, looking for the perfect people to bring aboard my ship |
| Aug 1 03:17:27 | 18m 34s | HE BEAT HER. | ♥ 1 | Amazing art and solid music to back up the tone of the game. A very interesting take on the theme. It was slightly difficult to think of what to write. Having contextual images or more descriptive intro text to better describe the scene might make it easier to come up with what actions the game would accept. Overall a great game for being made in 48 hours. I'd love to see this expanded on post-jam. |
| Aug 1 03:24:03 | 6m 36s | Sip Sip Universe | ♥ 0 | The No Man Sky of Wines! (And in a good way). Really novel concept. It was surprising and awesome when (*spoilers?*) I picked up that the other wines I saw were made by other players. The fact that each play through spawns different planets adds to that- each player has the potential for very different combinations to create. Good work! |
| Aug 1 04:03:59 | 39m 56s | Probe Abuse | ♥ 3 | Nice to see HaxeFlixel still being used! Really liked the concept. Playing as a new probe each time and having to recollect modules allows for some interesting design. The power down option seemed slightly buggy though, as my probes would end up in places I didn't put them. That aside, I think there's definitely potential to expand on this concept post-jam. There's a lot of cool things you could do with disposable probes! |
| Aug 1 04:22:12 | 18m 13s | Game of Cows | ♥ 1 | I might be Jon Snow.. I know nothing about these types of games. Fun concept although I was embarrassingly bad at it |
| Aug 1 06:39:43 | 2h 17m | The Last | ♥ 1 | Creepy (but great) narrative, and perfect music to go along with it |
| Aug 1 06:45:14 | 5m 31s | Spaceship Ferry Captain's Handbook, Chapter 12: What to Do in the Event You... | ♥ 2 | Life support is overrated, though my crew might think otherwise. Took me two tries to get to the space station. Controls were tough but I never expected piloting a space ship to be easy! Fun concept overall. Nice simple graphics. Good work! |
| Aug 1 06:58:33 | 13m 19s | Automated Explorer | ♥ 1 | Really solid game. I do agree with @pixelgriffin, the midgame was a lot of driving around aimlessly until I ran out of energy or got shot by an enemy. Overall though it's really well done. The concept is great, as are the graphics, sounds, and music. Good work! |
| Aug 2 04:55:29 | 21h 56m | Icarus Fate | ♥ 2 | I really liked some of the subtle animations you implemented, such as the heart beating and the feathers falling off Icarus. Some of the obstacles felt impossible to avoid but overall it was an entertaining experience! |
| Aug 2 05:16:20 | 20m 51s | Robo Power | ♥ 1 | Fun game with solid art, a great soundtrack, and a nice splash of humor |
| Aug 2 05:35:23 | 19m 03s | Intrepid | ♥ 1 | Interesting game that I'm absolutely terrible at. Ran out of energy with 15 light years to go :( The dice rolls were a nice touch, and the core gameplay was a lot of fun once I got the hang of it. There's definitely some strategy behind the best ways to deal with each crisis. |
| Aug 2 05:42:42 | 7m 19s | ABANDON SHIP | ♥ 1 | Fun game with nice art and solid music- really enjoyed the puzzle elements behind figuring out who to grab first |
| Aug 2 06:15:42 | 33m 00s | Gemheart Hunter | ♥ 0 | Fun game. It was cool to work your way around the map while being careful about how often you place recharging stations. |
| Aug 2 06:36:06 | 20m 24s | SpaceBase LD39 | ♥ 0 | I really enjoyed this! Nice and simple game with a fun core mechanic. Good work! |
| Aug 2 16:23:36 | 9h 47m | Short Lived | ♥ 1 | RAMBO! |
| Aug 3 02:22:14 | 9h 58m | Recapitate | ♥ 1 | Fun concept! The art and sound were really well done. Some of the platforming was slightly frustrating, but overall the game was fun to play. Throwing your head at enemies is definitely a unique take on the theme! |
| Aug 3 02:32:06 | 9m 52s | A Night at Grandpa's | ♥ 1 | Amazing. One of my favorites so far! Loved the art and the core mechanic. It took a few deaths before I realized I was supposed to quickly turn the lights on and off, but after that it was 'smooth' sailing.. well as smooth as it can be when you have creepy horrors slinking around every room. |
| Aug 3 04:37:03 | 2h 04m | Cranked 1911 | ♥ 1 | Interesting idea- love the art style of the main character! Controls were a bit tough but I guess that's to be expected when driving a Model T. I was actually much better at driving backwards than forwards! |
| Aug 3 04:46:49 | 9m 46s | Winter has come | ♥ 0 | Really interesting game. The numbers move quite fast- I was usually dead before I realized what was happening. Had to play it a few times to understand how to balance everything out. |
| Aug 3 04:53:29 | 6m 40s | Nuclear Arms 4: Fallout of The Mountain King | ♥ 1 | Those foolish bears had no idea who they were messing with. Fun game, enjoyed the over the top plot and the design of the main character. The destructible environment was also a nice touch. The controls felt a little sticky but that hardly outweighs the awesomeness that is Craig Killbane. |
| Aug 5 06:35:02 | 49h 41m | South | ♥ 0 | Got to loop 12, shot 54. Cool concept. I dug how activating the start button essentially functioned as a simple tutorial for the game. I was slightly confused the first few loops, as the screen shake that happens made me think I might have died somehow. Once I saw new enemy patterns after the 3rd or 4th loop I realized it was progressing. A more prominent visual display of your loop count increasing would probably solve that issue. The slowdown effect was pretty nice and reminded me a bit of Superhot. Enemy design was cool. I also dug seeing the level get darker and the red glows more prominent as I made it through each loop. Overall it was a solid experience- nice job! |
| Aug 5 06:51:30 | 16m 28s | Battery Worm | ♥ 2 | Snake meets Resogun! It was cool to be able to see where obstacles and batteries were by looking at the back of the cylinder. I dug the art style and the overall concept. Being able to destroy bats while invincible was a nice touch. I had maybe a bit too much fun hunting them down.. |
| Aug 5 06:58:51 | 7m 21s | Eat pray live | ♥ 1 | Absolutely love the art style. The music was a nice touch as were the *ahem* sounds when restoring your energy at the church. Good work :D |