xarras 2017-08-01 10:51
It's a good mechanic that you can destroy your own energy cells, and the collection of them as well. As a suggestion it would be nice if the enemies would spawn out of the screen. :)
Foon → Ludum Dare Explorer → LD39 → SpaceBase LD39
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.12 | 10 | ||
| Fun | 2.87 | 10 | ||
| Innovation | 2.50 | 10 | ||
| Theme | 3.50 | 10 | ||
| Graphics | 2.42 | 9 | ||
| Audio | 3.00 | 9 | ||
| Humor | 3.00 | 8 | ||
| Mood | 3.00 | 8 |
It's a good mechanic that you can destroy your own energy cells, and the collection of them as well. As a suggestion it would be nice if the enemies would spawn out of the screen. :)
Adding a score or some sort of timer for how long you need to survive would give players some sort of a goal to work towards to. I like the flavor text at the beginning and tutorial was easy to understand.
I really enjoyed this! Nice and simple game with a fun core mechanic. Good work!
@Xarras - that's a good idea. The original idea was that the enemy's were warping in but I didn't have time to implement that. @vizitas - that too is a good idea. I wanted to implement a level or wave system, but also ran out of time for that. I think I'll update the game after the voting is done with these and other ideas! Thanks to everyone for trying my game! Feed back appreciated!
Pretty nice game. It was cool to have to avoid shooting the powercores, made you have to really think about your shots. Also if you were nearly full on power you wanted to avoid collecting the cores yet since you would waste some power, but then they had more opportunity to be shot. Would be great to expand on this game with more ideas and content!
Thanks, @Wizard.Exe! I have expanded the game to include some of the feedback I've received. I will re-publish with the improvements once voting is done. Thanks to everyone who has tried my game!!