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lythom

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TimestampSince previousGamelythom's comment
Aug 1 10:20:50 T.A.G. Reborn ♥ 1 ** What I liked ** ** + ** Musics ** + ** Mood ** + ** Sounds ** What imo could be improved ** ** - - ** Level Design ! * It's so dark I sometime lost without even having a chance to see what's happening * This lead to the game being memory based instead of puzzling * Felt into the void when descending down to the normal path down, but because I couldn't see the arrival and their was a hole on the wall I felt just beside the landing platform. ** - ** Guiding the player * You don't need the pet that tells you things : I already pushed boxes in about 9001 games already, the saw look scary enough, a 'press "F" key' when near a button is enough tip. * Gameplay blocked during the door cinematic is frustrating. The sound + a clear path of where to go next would be sufficient and better for smoother experience. ** Overall ** It would be absolutely enjoyable without the frustrating level design, and the not so smooth control of the character. I found that the graphics are good enough, the music and sounds stand out by their quality, and the mood is great. Thanks for the game !
Aug 1 10:32:41 11m 51s IthasPotential... ♥ 0 Could not figure out how too play. Please give some explanation in the description this is unplayable as is unfortunatly :(
Aug 1 10:45:45 13m 04s The Quest for the Mighty Battery Charger ♥ 4 ** What I liked ** __ + __ Musics and sounds __ + __ Mood __ + __ Just the right difficulty ! The mechanics are puzzling and once you figure it out you can beat the game. __ + __ The sudden power cut felt sooo true. It triggered memories… ** What imo could be improved ** __ - __ Graphics, they are not that bad really ! But could be better. __ - __ Content. The game have very few element of content. They are sufficient to make the game fun and enjoyable but there could be more of it ! ** Overall ** Nice entry, fun to play, not much content but I enjoyed the experience alot. Thanks for the game !
Aug 2 07:43:48 20h 58m Deep Space Nine Volts ♥ 3 ** What I liked ** __ + __ Musics and sounds, simple yet well adjusted __ + __ Stimulating and fun game __ + __ Design quality, after turning around once or twice in the ship, I understand how it worked very easily. Good point on design for that. __ + __ The small details like automatic doors and objects on the floor ** What imo could be improved ** __ - __ Graphics, they aldready do the job, the next step is to get fancy with them :D __ - __ Precision in the controls is correct but need some practise to get right, and I still made mistakes which felt frustrating because my management felt good. (I still managed to win so that's ok, but it could feel even smoother) __ - __ Have a little crazyness. As stated, the gameplay is stimulating and fun, but it could be brought even further for a very unique experience. Not sure how, you may find this kind of things in your very own experience. ** Overall ** Very impressive first entry, fun to play and I enjoyed the experience alot. Thanks for the game !
Aug 2 07:55:38 11m 50s Noane's walk ♥ 1 ** What I liked ** __ + __ Voice acting ** What imo could be improved ** __ - __ Pretty much everything else ** Overall ** I'd say more brainstorming will eventually lead you to a more promising idea. That said, the game is playable and there's a beggining of gameplay, good job for that ! Thanks for the game !
Aug 2 09:57:18 2h 01m Zero Volt X ♥ 0 ** What I liked ** __ + __ The zip file named after the game, first one I test I could find easily in my download folder. __ + __ A different genre from you usual entries, that's a spirit I like ! __ + __ A vertical shooter calibrated for casual players that don't require the player to memorize all the level patterns. __ + __ Art, Mood. ** What imo could be improved ** __ - __ The game feel predictable and would benefit some unusual or surprising elements. __ - __ Is the lack of sounds on html5 target a heaps limitation or a lack of time to implement it ? __ - __ Source code not available :( ** Overall ** You know how to make games, right ? The design details makes the game feel very right and it's pleasant to play. Thanks for the game !
Aug 16 19:37:57 345h 40m The Factory ♥ 0 ** What I liked ** __ + __ Fun game of exploration __ + __ Overall realization (controls, gameplay feeling) __ + __ Blocks of building that turn off that help spot zones where remaining boxes are ** What imo could be improved ** __ - __ Impossible to succeed on first run __ - __ End being a memory game of all spots, got bored before I found all of them ** Overall ** Good game ! Not much 3D games out there with such a big area to explore, even if I didn't get to find every box, I still had pleasure exploring this game. good work =)
Aug 16 19:55:03 17m 06s Enceladus Explorer ♥ 1 ** What I liked ** __ + __ Environment __ + __ Sounds ** What imo could be improved ** __ - __ Intro text that fly away before you can read it __ - __ Soooo long to move down then up again with little to do while travelling __ - __ Graphics are detailed but did felt very consistent ** Overall ** I didn't get a lot of fun with your game, but I appreciated the hard work on realization, graphics, ambiant and sound. Now that you are good at modeling and setting a mood, I'd suggest to get deeper into game design =) Good work anyway, thanks for the game !
Aug 16 20:14:23 19m 20s FireMan ♥ 1 ** What I liked ** __ + __ Background and train graphics __ + __ Music __ + __ Original objectives ** What imo could be improved ** __ - __ Music hurt my hears because of the initial volume being very loud __ - __ Controls don't feel very responsive (inertia) __ - __ Characters + table and chairs graphics not consistent with the rest __ - __ Random fall off because when you know how close the rolling thing is, it's too late to run back ** Overall ** I had more fun I expected trying harder after failing the first run with frustration. There is still room for improvement but it is a cool idea and a good realization. Thanks for the game !
Aug 16 20:39:03 24m 40s Ardis Mobile Mission ♥ 2 ** What I liked ** __ + __ Graphics, Art __ + __ Typography __ + __ Exploration of someone's life __ + __ Reactiveness of interface __ + __ Presentation of the game with animated gif ** What imo could be improved ** __ - __ What could be a good exploration game turn into a skilled timed precision game I could not play good enough ** Overall ** Very good entry, one of the best I've played so far and it was not even the post-jam version. The idea is good and the realisation is even better. I bet the post-jam version fix the balancing of the game and allow a proper restart. Refreshing experience, thanks for the game ! Edit : Wow, the animated outro is just freaking good :D Nice job !
Aug 16 20:59:31 20m 28s Last Shine ♥ 0 ** What I liked ** __ + __ Art style __ + __ Theme interpretation __ + __ Musics and sounds ** What imo could be improved ** __ -- __ The fights does not feels right, for a core gameplay this is very bad :( It's not clear when you gonna get hit, enemies restore and hit back even when being combo-ed. __ - __ Got kicked out of screen by an enemy, couldn't get back, had hard time re-entering the game, the intro is really too long... __ - __ Gameplay should be explained while playing, several screen of touch description is pretty boring ** Overall ** Got really hooked by the ideas and graphics. The music follows very well, but the realization and gameplay is way behind. It's frustrating because I really wanted to play the game I expected while seeing the promising presentation, and I was totally in until I started to actually play. Still a great job and a fresh idea, keep going ! edit: Could go to the end in the post jam version. It's a bit better but I feel the fights still lacks precision and clarity. Glad I could go to the end, the story is pleasing and well illustrated with great music =)
Aug 20 15:56:45 90h 57m CG Petrel MK II Simulator ♥ 1 ** What I liked ** __ + __ Feel like controlling a complex ship __ + __ UI theme, mood ** What imo could be improved ** __ - __ Clarity of UI __ - __ Is it actually possible de refill the battery ? Victory condition was not very clear __ - __ Adding some space atmospheric music + realistic sounds would have fit your graphics better I think ** Overall ** Enjoyed the play even if it was not easy to figure out how to play, good work on it ! Thanks for the game =)
Aug 20 16:07:35 10m 50s BugsTD ♥ 1 ** What I liked ** __ + __ a TD ! __ + __ animation of turrets __ + __ playable and has core mechanics ** What imo could be improved ** __ - __ Pace is too slow, it's sooo long to get new turrets __ - __ Is there a end ? There was no indication of progression __ - __ The game is not really about power and treat neither TD nor power management in innovative way ** Overall ** Still something for 12 hours ! Thanks for the game =)
Aug 20 16:19:59 12m 24s Bot Beater ♥ 1 ** What I liked ** __ + __ Music ! It kicks you in, ant set a 90's game mood I didn't know I miss that much =D __ + __ Don't know why I kept trying. Because of great fun I guess :D ** What imo could be improved ** __ - __ So hard it turns the game into a puzzle game with skilled realization, whereas it is sells as a "frenecticly keep fighting or you loose". __ - __ Resolution is a bit small __ - __ Collisions are a bit unpredictable sometimes ** Overall ** I had a lot of fun ! Thank you very much for the game =)
Aug 20 16:28:16 8m 17s Devil On Rails ♥ 1 ** What I liked ** __ + __ Insert Soul =D __ + __ frenetic button smashing ! __ + __ Music and mood ** What imo could be improved ** __ - __ Never found use for dash, blocking and could not use remote special __ - __ Hardly found use to the remote attack since the is so much enemy ** Overall ** I had fun, good work ! Thanks for the game =)
Aug 20 16:47:15 18m 59s Sarlacc Dungeon ♥ 1 ** What I liked ** __ + __ Roguelike ! __ + __ Various encounters __ + __ Time to figure out any situation before having to make a decision ** What imo could be improved ** __ - __ Too much random, you can't really build up a strategy __ - __ Most of the time you have no choice except pass through or the unique action associated to the encounter (scrap / attack) ** Overall ** I had fun, I didn't suspect the game would be that engaging ! The intro wall of text is a little bit intimidating, but then it's all pleasure. Thanks for the game =)
Aug 20 17:15:16 28m 01s Surge - LD39 ♥ 1 ** What I liked ** __ + __ Level design teaching gameplay __ + __ Easy to play / Hard to master __ + __ Mood ** What imo could be improved ** __ - __ Art direction : visuals and sound does the job but could be improved into a consisten atmosphere __ - __ Punch that throw you forward (into missiles). I find the punch job pretty cool, but I hated the fact it throws you forward because most of the time I had to go backward while hitting ** Overall ** Great realisation, neat gameplay, fun, balanced, you got a lot of good points here ! I enjoyed my time playing, Thanks for the game =)
Aug 20 17:31:38 16m 22s I Need A Charger! ♥ 0 ** What I liked ** __ + __ Music ! __ + __ Overall realisation __ + __ Funny store names ** What imo could be improved ** __ - __ There should be tension because of battery running out, the character is not even running ! It feels slow where it should feel like a race __ - __ Graphics are pretty basic, I think there is room for improvement without losing the orientation tips the environment gives. ** Overall ** Good realisation, a bit slow but still enjoyable ! Thanks for the game =)
Aug 20 18:31:18 59m 40s Thunderstorm ♥ 1 ** What I liked ** __ + __ Gameplay, variety __ + __ Music ** What imo could be improved ** __ - __ Graphics get the job done but can be improved __ - __ Bugs / balance : in catch mode the power never fills up, cloud mode is too easy : I stopped when i got bored. Classic mode is pretty good ** Overall ** Nice entry, I had fun playing ! Thanks for the game =)
Aug 20 18:45:29 14m 11s Apprentice ♥ 2 ** What I liked ** __ + __ The Game presentation that sells the game well __ + __ Finally some magic in this tech jam ** What imo could be improved ** __ - __ It feels buggy, characters are knockbacked out of the screen and moves weirdly, attacks doesn't match the animation timing. __ - __ Controls : having left and right turning your character instead of moving it in that direction have been abandonned in action games since… Little Big Adventure ? Those controls might be used for car or robot control, but mostly keep it for micro machine. __ - __ Graphics in top view are not as attractive as they are in the description. The magical effect doesn't really mix well the the rest as well. ** Overall ** I see a lot of work there, unfortunatly it's not as good as it could be yet. You might also want to take inspiration from recent games to identify and re-use working recipes. But really, you already have a game and descent 3D graphics ! This experience will get you further in the polish phase next time, keep going ! Thanks for the game =)