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Johnny Turbo

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TimestampSince previousGameJohnny Turbo's comment
Aug 1 19:18:10 Robot Head ♥ 1 I really liked the style and art of your game. The first level was way too difficult and long, checkpoints would help with this. I would suggest to design your earlier levels in such a way that teaches the player the mechanics by having them interact with your game rather than blatantly telling them what to do. Congratulations on making a complete game!
Aug 1 20:11:27 53m 17s Flip The Switch ♥ 1 This game was pretty tough to understand. I really like your art style. It's mostly gray-scale but you can definitely tell what everything is and the color really stands out because of it.
Aug 1 20:29:22 17m 55s Audio Hook (formerly Hook, Beat, & Keeper) ♥ 0 Tough for me to figure out at first but once I got it, I was all in and I played through the whole game. I think that at times, the game got in the way of itself a little bit and that was a bit frustrating. I did find a bunch of the sound effects to be pretty humorous. Congratulations on making a complete game!
Aug 1 20:46:36 17m 14s Asteroid Scavenger ♥ 1 I certainly enjoyed playing your game. Overall this game is pretty basic, but it all works well and I didn't really encounter any bugs in my playthrough. You have something very solid and a great potential starting point for a larger project. Congratulations on making a complete game!
Aug 1 21:09:19 22m 43s Feed the machine ♥ 3 Pretty simple game, but everything worked well and I didn't run into any issues. I like how there were checkpoints in the game and I didn't need to play through the whole game each time I died. The quest were I had to get the 3 types of resources was too difficult for me and I gave up before I could finish. Good looking art style! Congratulations on making a complete game!
Aug 1 21:25:46 16m 27s Power ♥ 0 Honestly, this isn't the type of game that I usually play and even reading the instructions I couldn't figure out what to do. I think this game could use better instructions for people like me. Maybe I am just to dump to figure it out 😝 Congratulations on making a complete game!
Aug 1 21:40:29 14m 43s Sorceress ♥ 1 Very nice looking game. I got lost off the "main path" of collectibles and couldn't find any for a good while. I eventually found the high concentration of them, which I assume is the end of the game, but I never reached a completion screen. Character and spikes look really good! Congratulations on making a complete game!
Aug 1 22:32:12 51m 43s Full Metal Combat ♥ 1 Hey man, I'm pretty sure you stopped by my Twitch stream over the weekend! Really excited to see that you got everything all set for compo! I thought that the enemies get a bit tough as you get further into the game and would have liked to see some more significant weapon upgrades. Overall I definitely enjoyed myself while playing my game and I thought your artwork was really good. Congratulations on making a complete game!
Aug 1 22:51:09 18m 57s SpaceLyft ♥ 3 Funny little game forsure. It was a bit tough having control over the ship and turret with different inputs. This could work well as a twin stick shooter using a controller however. Game looked great and the flailing astronaut was really silly. Congratulations on making a complete game!
Aug 5 20:57:10 94h 06m No Sign Of Life ♥ 1 Neat little adventure game forsure! I really enjoyed playing this game, I though it had an interesting story and it was paced very well. I would suggest putting more boundaries in you game, I was able to walk off the screen both on the planet and in the caves/rooms. I actually failed the first time playing through because I did not stay the night with one space man in the cryo room and he died before he could give me his half of the code. Luckily this game was short enough that I was able to play through it again no problem and complete the story! Really liked the audio too. Congratulations on making a complete game!
Aug 5 21:25:11 28m 01s They Attack At Night ♥ 1 I played both your jam entry and post jam entry. The post jam entry did a much better job at explaining to the player how to play, that being said, don't expect that your player is willing to read a bunch of floating text. Slowly feed the player information and get them comfortable with the mechanics before throwing more complex stuff at them. Not sure if it was just me but I was only able to make it to about wave 5. I never really felt challenged until I was completely overwhelmed with enemies and there was nothing I could do. This left me with the feeling that I had little control over the outcome of the game. That being said, your game looks and plays really nicely! Congratulations on making a complete game!
Aug 5 21:35:38 10m 27s B1NMAN_ROFP ♥ 1 Enjoyed playing your game. I found it a bit difficult to control the player, especially while platforming. I think that your game has great character design, and looks really good!
Aug 5 21:43:14 7m 36s Torch Boy ♥ 1 Cool! There was definitely a solid gameplay loop there that had me hooked for quite a bit. This is totally a game within the spirit of a game jam, something very simple and short but looks good, plays well, and puts a smile on the player's face. I really wish there would have been some more levels but you clearly have a good starting point so you can build some more! Looking forward to more jam games from you!
Aug 5 22:01:03 17m 49s Notpong ♥ 0 This game was pretty tough to figure out. The game moved to fast for me to comprehend what was going on and I am not sure how scoring worked. Game looks and sounds great although I don't believe that this can be considered a compo entry because the art assets look far too similar to Donkey Kong and Pac Man. Congratulations on making a complete game!
Aug 19 21:56:14 335h 55m Ardis Mobile Mission ♥ 1 I scrolled through the comments pretty quickly but it seems like a lot of people really appreciated the art, myself included. Simple art style but it clearly shows you everything that you need to see and nothing more. I really appreciate how well you did with the art. The game was interesting but a bit too simple. I think that you could have made the gameplay a bit more interesting by having the player click on the actual text that the player was searching for instead of just anywhere on the screen that had the information they were looking for. Also the recharging phase was a bit boring, I think it would have been cool to have a small minigame on that screen; even if it was something just a simple as rapidly clicking the mouse to charge the phone faster. Beautiful game, and interesting story. Great job on your complete game!