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Feedback comments for LD39
greysphere's games and stats for all events →
| Timestamp | Since previous | Game | greysphere's comment | |
|---|---|---|---|---|
| Aug 1 02:49:29 | UFO Abduction | ♥ 3 | There's something about abducting stick-figure humans and watching them flail in helplessness that's surprisingly enjoyable - I can see why aliens are so into it! I'd like to level up my ship explicitly, rather automatically getting bonuses from the different human types. It would let me know what types of humans/scrap to go for too! Also the soldiers were very readable with their guns, a little treatment for the scientists would go a long way to communicating what they were. Nice work! | |
| Aug 1 03:06:36 | 17m 07s | a story about a cat | ♥ 1 | Top notch storytelling and level design. It was fun to gain an understanding of the world, and as I was able to go more places I actually did feel more 'cat-like'. The fact that you can't tilt the camera is a really interesting and effective feature. Really well done. |
| Aug 1 03:17:21 | 10m 45s | THIRST | ♥ 2 | This was really fun! I enjoyed the mix of dungeon-contruction and dungeoneering. It was fun to reveal different treasures and obstacles then make plans of how to best interact with them. I did find myself getting a lot of 'dead end' tiles, and while you could toss them away, that felt unsatisfying. Also I would have preferred larger chunks of construction maybe than just one tile, there was a lot of place/step/place/step. Overall really well done and creative, particularly for a jam! |
| Aug 1 03:29:47 | 12m 26s | Power or die | ♥ 1 | I liked the hex grid, and building to reveal the map and new resources. I was hit by the 'insta-win' issue too, but restarted and tryed to avoid it. Overall fun! |
| Aug 1 03:35:24 | 5m 37s | A Miner Inconvenience | ♥ 3 | Really enjoyed this one, learning the powers, and exploring the maps. I didn't quite understand the lava's effect radius, it seems 'too big' (compared to the gfx) but i was able to just pre-shield everywhere and that worked. Nice work! |
| Aug 1 03:42:54 | 7m 30s | Depths of Oceania | ♥ 3 | Wow, I did not expect that shark like that, that was awesome - what a great use of 3D! Was very enjoyable. Didn't get that I was 'boosting' at first, after my first death and the help tip I got it. Fun art style, great work! |
| Aug 1 03:48:52 | 5m 58s | City Power | ♥ 1 | The commentary on our consumption culture and the nihilistic pointless-ness of it all was a surprisingly challenging idea to face in such a simple game. Work/Click-Grow-Spread-Consume-Why? Dunno if any of that was the authors intention, but yeah, deep stuff. |
| Aug 1 03:59:53 | 11m 01s | Probe Abuse | ♥ 3 | I really liked the way the levels replayed, but changed with each probe. I couldn't get through the 'use your probes as step' level cause I couldn't get on top of them (i didn't have jump, and couldn't go and get it cause i'd just fall in the hole). Maybe im missing something? Overally really innovative idea, would like to play more - maybe a hint of what im doing wrong? ;) |
| Aug 1 04:07:24 | 7m 31s | Climate Clicker | ♥ 5 | Wow quite an involved sim for a game jam. Really good job showing all the effects of my actions (and in-actions). So many bears! - i didn't know what to do for a while, but eventually found the ? tooltip. Nice work! |
| Aug 1 04:28:22 | 20m 58s | Cute Chute | ♥ 1 | Great work, really funny ;) Great art too! |
| Aug 2 04:36:39 | 24h 08m | Erebot | ♥ 1 | Really well done. A lot of interesting puzzles here from such a simple mechanic. Great presentation of the mechanic too. One small thing, I'm pretty sensitive to motion sickness and the camera switches were kinda rough, but understandable for a jam. Great work overall! |
| Aug 3 02:32:03 | 21h 55m | Spacy adventure | ♥ 1 | Having to really manage your shots is a pretty stand out feature. And overall great production values. Great work! |
| Aug 3 03:19:21 | 47m 18s | Icarus Fate | ♥ 0 | Good looking game! And the 2 resource dodge idea was cool. The rock collision felt a little, uh, generous, and the double rocks later - what!?! Obv sound would have been a huge next step. Nice work. |
| Aug 3 03:25:18 | 5m 57s | Powerless Miner | ♥ 1 | Bats+Darkness really spice up this style of puzzle game. Mouse-click to 'mine' was a little rough for me. Well done and clearly executed. Good job! |
| Aug 3 05:20:11 | 1h 54m | Death of a Mage | ♥ 1 | Eternal ice's ability to push things slightly is OP!!! Other powers were interesting as well. De-skilling felt so bad - ha, but fit with the theme ;) Maybe it's a commentary on growing old or something, but was so depressing! Overall, very well done. |