Foon → Ludum Dare Explorer → LD39 → Feedback comment stats → frostdragonliz
Feedback comments for LD39
frostdragonliz's games and stats for all events →
| Timestamp | Since previous | Game | frostdragonliz's comment | |
|---|---|---|---|---|
| Jul 31 10:00:50 | Erebot | ♥ 3 | Excellent compo entry. I very nearly did something similar (cute solar robot on mars avoiding shadows) but glad I didn't now. There are a few awkward bugs you probably know about. In one place, because the shadows seem to be cast by an object floating in the air. The result is that when the shadow hits the top of the robot, it isn't necessarily hitting the ground, so its not very intuitive when you are in shadow or not. You have to watch the solar panels, not the robot's wheels. There is also an issue with buttons not resetting when you die. This means you can get stuck if you fail a puzzle (for me the bridges stayed down after I died, so I respawned stuck on the wrong side of their shadow! I liked the puzzles and the feedback from going in the shadows was great. Great achievement for 48 hours, better than many steam games. | |
| Jul 31 10:12:34 | 11m 44s | Empire Showdown | ♥ 2 | Not working for me. The game run but seems to dump me back to the main menu after about 10 actions. If I try and start a new game, the game gray screens. Looks like a fun town builder but couldn't play enough to rate. |
| Jul 31 10:34:22 | 21m 48s | Clockwork Inc. | ♥ 0 | Ok so this game is way more satisfying than it should be, considering it is simply about clicking buttons really quickly. Nicely polished, love this little critter rewards :) |
| Jul 31 10:59:22 | 25m 00s | Running Power | ♥ 1 | Ambitious idea, some aspects work and others don't. A big achievement for a compo game nonetheless. I like that you have procedurally generated maps, and the ability to control game speed and map scrolling are big pluses. Music was cute :) It would have added a lot to the UI if the costs/details of buildings was shown on the build buttons, as it was time-consuming to have to keep going back to the help menu. Game would benefit from a different win condition that fill the whole board, perhaps a filling percentage or winning X many votes? Also when zoomed out the isometric camera clips the nearest terrain. I believe from past experience you can stop that by simply moving the camera further away from the geometry. |
| Jul 31 11:36:07 | 36m 45s | Low Voltage | ♥ 0 | 25m only! Love the character and the animation. The air control seemed to me to be the hard part, more so than the power control - felt like I could pirouette in the air if I wasn't really careful with the controls. |
| Jul 31 11:45:18 | 9m 11s | D34TH | ♥ 0 | Pretty solid little platformer. Loved the cute robot :) |
| Jul 31 11:53:37 | 8m 19s | Geocentric Survival | ♥ 1 | A lot of fun and liked the music. Kept running out of power...not sure if hitting meteors was working but was sad I couldn't spend more time playing :( |
| Jul 31 12:17:39 | 24m 02s | Assault//Battery | ♥ 1 | A great lesson in what you can do in Unity. The minimalistic use of simple geometry actually works better than many games importing complex assets. It's also quite a bit of fun. |
| Jul 31 15:35:06 | 3h 17m | Computer Crisis | ♥ 1 | 👍 |
| Jul 31 15:44:27 | 9m 21s | Satellite Suicide Burn | ♥ 1 | Like it! Couldn't get more than 79m from the planet though :( |
| Jul 31 16:03:46 | 19m 19s | Cell Battles | ♥ 1 | Really like the cell effect |
| Jul 31 16:18:28 | 14m 42s | Defend Home: Mars | ♥ 2 | Nice graphics for a compo entry! |
| Jul 31 16:25:46 | 7m 18s | Stoked | ♥ 1 | ^_^ |
| Jul 31 16:34:05 | 8m 19s | Power House | ♥ 1 | Could do with some Vfx or Sfx when the laser hits the enemies. Other than that, great job! |
| Jul 31 16:43:11 | 9m 06s | Enerzoid | ♥ 1 | A lesson in how to do a very simple game very well. Audio, graphics,mood, and feel are all top tier. Congrats. |
| Jul 31 16:52:15 | 9m 04s | Engines & Earl Grey | ♥ 1 | Clever fox! Love the music and style :) |
| Jul 31 18:42:59 | 1h 50m | Fluff Factory | ♥ 1 | fluff.png "I'll be in Hawaii before this place really starts to stink" Fluff Rancher A++ graphics and game play. Fluffs were beginning to creep me out a bit by the end though. |