Foon → Ludum Dare Explorer → LD39 → Feedback comment stats → Eric Florio
Feedback comments for LD39
Eric Florio's games and stats for all events →
| Timestamp | Since previous | Game | Eric Florio's comment | |
|---|---|---|---|---|
| Aug 1 06:03:05 | AstroMouse | ♥ 1 | The idea is good, but I found it too difficult because of the switching between screens. Using keys 1, 2 and 3 to switch automatically between rooms would be easier, but probably against the "soul" of the game. Maybe just making the transition between inside and outside almost instantaneous would be better. Nice job! | |
| Aug 1 06:31:15 | 28m 10s | Superstuff | ♥ 1 | Gave some minutes of fun. Level 3 is a little hard, but is definitely beatable. Don't know if there is much more to be explored in this concept, tho. Good entry! |
| Aug 1 06:41:35 | 10m 20s | Delivery Bot | ♥ 0 | It would be interesting if the game made you choose between recharging or something else. Because now both paths seems to have similar amounts of batteries, so you don't have to choose nothing, the batteries are already on your way. Some obstacle variety would be cool too. |
| Aug 1 06:53:21 | 11m 46s | Henry the Electrician | ♥ 0 | The gameplay is really fun. Simple and fun. Congratulations! But the music is completely annoying |
| Aug 1 07:28:38 | 35m 17s | Space Power Defender | ♥ 1 | The way you control the ship is interesting (and difficult). The overall gameplay is fun, but I think it has a problem: once you lose one or two "powers", you have no way of recovering. Nice entry! |
| Aug 1 07:38:42 | 10m 04s | Sip Sip Universe | ♥ 0 | I don't know if I understand the mechanics, but the idea of exploring different worlds is cool. Maybe a specific (and explicit) objective would be good. |
| Aug 1 07:50:13 | 11m 31s | THIRST | ♥ 2 | The art is cute and the gameplay is interesting! I just felt a little bit lost, like it was pure luck. Maybe if you could find hidden objects indicating the direction of the sewer... Great entry! |
| Aug 1 07:54:09 | 3m 56s | Zombies and RVs | ♥ 1 | The art style is awesome, congratulations! The gameplay is also fun. Good job! |
| Aug 1 07:59:49 | 5m 40s | POWER BEAT RACER | ♥ 1 | Interesting idea, a simple tweak in the classic guitar hero style mechanics. The art is great too. Nice work! |
| Aug 1 08:16:01 | 16m 12s | Scale of Life | ♥ 5 | The art style is really beautiful *______* But I don't know if i understand the mechanics completely (I had fun, tho). What's the difference between pressing space and clicking the mouse button? They do different things, but I didn't get the point. Overall, nice work! |
| Aug 1 08:27:35 | 11m 34s | Hungry Harry's Climb | ♥ 1 | Simple and interesting gameplay. It can certainly be expanded latter. Good work! |
| Aug 1 17:15:14 | 8h 47m | Power Down | ♥ 1 | Didn't hear any sound. And maybe because of that, I didn't understand how to play. Even tho, the concept seems cool. A simple explanation of the mechanics would be nice. Good job |
| Aug 1 17:28:08 | 12m 54s | Reactor Defence | ♥ 1 | Interesting idea. More like a puzzle than a tower defense. I was so close, but didn't won hehehe It would be nice to know how much energy each turret is consuming, so you can plan your upgrades better. Nice work! |
| Aug 1 17:43:16 | 15m 08s | Temple of Illumination | ♥ 2 | The game is fun, but the "out of power" mechanic doesn't add to gameplay. Great art style! |
| Aug 1 17:54:04 | 10m 48s | Charge | ♥ 1 | Very good game, congrats! The gameplay is extremely simple but interesting (never saw this mechanics before). And the art style is probably the best I saw thus far on this jam. Great work! Edit: my high score was 52, but probably could do better if I tried a little more =P |