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Eric Florio

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TimestampSince previousGameEric Florio's comment
Dec 5 23:12:10 Throw Me Daddy ! ♥ 1 Odd way to control a car (not very realistic, but challenging). Nice work!
Dec 5 23:28:01 15m 51s Vroom Vroom Kaboom ♥ 2 Very interesting concept! Just one sugestion: make it clear where the front of the car is. In a certain way, it is similar to my game (I had to plan trafic and turns to make my game) Great job!
Dec 6 01:27:50 1h 59m 10 inches or less ♥ 3 Very interesting game! The mechanics became a little repetitive, but it's good anyway. Just an observation: in levels 15 and 16, I was able to win without passing through any red portal.
Dec 6 01:46:36 18m 46s Epitaph ♥ 1 The artstyle is amazing! Gameplay is a little slow, but I think that was the idea. Good work!
Dec 6 01:58:57 12m 21s Yottaman ♥ 1 Interesting! But I didn't know why or when I was destoying the place. Maybe some visual feedbacks could help. Nice job!
Dec 6 02:05:38 6m 41s Phobos ♥ 2 It becames almost impossible at 8 hahaha Great game!
Dec 6 02:17:18 11m 40s School Bus Simulator 2017 ♥ 1 Funny concept! But I don't think it gets harder the more students you have (maybe slower?) One sugestion: make the acceleration and deceleration stronger.
Dec 6 03:46:00 1h 28m unrogue ♥ 1 Best game I played so far in this jam! It's just fun! You can probably add more interesting decisions by giving special habilities to specific enemies. Great game!
Dec 7 14:22:38 34h 36m OVERWHELM ♥ 2 This game is extremely polished for a game jam, very impressive. But it's too hard for me hehehe Some observations: - I don't know exactly why, but it seems to me that the character moves more than expected when you jump. Even simple platform jumps can be tricky. - It's unfair when enemies kill you exactly when yhe camera is moving. - The wall jump is really hard. You probably know that, but I think you need to mantain the direction of the movement for a longer time rigth after the wall jump. This way the player has enough time to switch detween left and rigth buttons. Oh, and the art style is great to!
Dec 7 16:37:02 2h 14m Starbage Man ♥ 0 Funny game! It's hard to see games with narrative in a game jam. Well done! A simple sugestion: down arrow to break, instead of going backwards. This way you can easily stop your ship.
Dec 7 17:45:17 1h 08m Jonathan The Sorcerer ♥ 1 Best game I saw so far! The trail thing is not a new mechanic, but the gems (especialy que black one) gave the game a complettely inovative gameplay. The level design is amazing (and hard). I game up after trying too much to beat the first level with blue gems (I think) And the art is great too. Congratulations!
Dec 7 19:16:49 1h 31m Snow Grow: Or How I Learned to Stop Worrying and Love the Ball ♥ 0 The idea is really interesting. I'd play more if the controllers were a little more responsive. And an actual score would be great too. Nice job!
Dec 7 19:27:10 10m 21s Crapbag ♥ 1 Nice mechanics, but it gets too overwhelming when the board grows, there are simply too many possibilities, and the number of choices grows exponentialy. I would prefere a hard puzzle using a smaller grid (is this possible to do with this mechanics?). Overall, good work!
Dec 7 19:50:51 23m 41s Dangle Copter ♥ 0 The controllers are so crever! One of the best entries I saw here! I like the fact that you dont explode when you hit a wall, but it causes you to swing and probably drop someone. And it really gets harder the more people you are rescuing, in a natural/physical way, not just because of changing parameters. Really nice one!
Dec 7 23:37:31 3h 46m ViKing of Norway ♥ 1 Great game! I was very immersed. But I wasn't able to complete it. I don't understand why some guys stop to follow me, and sometimes they block my way.
Dec 7 23:52:42 15m 11s Cave of Duty ♥ 3 I like it a lot! Beautiful and fun! Took me a while to understand the meaning of the paintings at the end of each level, but well, it fits the concept perfectly. Great job!
Dec 8 00:14:39 21m 57s Kill The Dragon ♥ 1 WTF I just saw?!?! hahahaha I was enjoying the experience, but I felt cheated at the end. You just lied to the player. I'm sure there would be a more honest way to trick the player into buying the loot boxes instead of explicitly telling them to buy it. It's a plot twist only if there are clues about the twist from the beggining. Besides that, good work, very "outside the box"
Dec 8 00:28:55 14m 16s Infinity racer ♥ 1 Too fast too early. You have to be lucky to make a good score, because it's frequently impossible to dodge some obstacles. I think the game could just start more slowly, accelerating as the game progresses. Nice work, anyway.
Dec 8 00:47:34 18m 39s The escape of the red panda ♥ 1 Very clever! One of the best interpretations of the theme that I saw so far. And the art style is cute! Great work!
Dec 14 17:57:01 161h 09m Alea iacta est ♥ 0 I don't know if this result is googd or bad (or even if there are good and bad results). Interesting concept tho. firefox_2017-12-14_15-53-44.png