Foon → Ludum Dare Explorer → LD39 → Feedback comment stats → Epono
Feedback comments for LD39
Epono's games and stats for all events →
| Timestamp | Since previous | Game | Epono's comment | |
|---|---|---|---|---|
| Aug 2 20:46:21 | Legendary Space Space Space | ♥ 1 | Some feedbacks missing, but quite nice to play | |
| Aug 3 15:09:43 | 18h 23m | Electric Neon | ♥ 1 | Nice graphics and steering controls |
| Aug 3 15:13:15 | 3m 32s | Plutonium | ♥ 2 | Nice gameplay, jumps are a little too rigid though I think. |
| Aug 3 16:21:02 | 1h 07m | Sight Jumper | ♥ 2 | Very nice concept, but it needs a lot of polishing before it can be really enjoyed. I don't have any idea of the acceleration / speed / size of my character, wich means that even with the help of the eyes, it's really hard top know where you actually are. Maybe you should have a first level that would act as a tutorial, where you can see your character, and where you introduce the eyes. Great work ! |
| Aug 3 16:26:25 | 5m 23s | DataCenterDefender | ♥ 2 | Really low FPS on a laptop computer and didn't know how to interact with the environment. Seems like you spent most of the time learning UE4, more than actually making the game. |
| Aug 3 16:43:12 | 16m 47s | Clone Colony | ♥ 2 | Seems that you put a lot of work into it, but you should have a detailed tutorial, it's way to hard to understand by my own (or maybe i'm just stupid 🤔) |
| Aug 3 16:44:36 | 1m 24s | Get the Mech to the Escape Pod! | ♥ 2 | it’s not there |
| Aug 4 15:42:17 | 22h 57m | Till the last spin | ♥ 2 | Really well done ! I do believe it misses a few feedbacks to know actually WHEN to press an arrow. |
| Aug 4 15:50:21 | 8m 04s | Shekateka | ♥ 1 | Really nice concept, well executed! |
| Aug 4 15:54:06 | 3m 45s | Torch Boy | ♥ 1 | Very cool one, a bit hard for me though :) |
| Aug 4 15:58:05 | 3m 59s | Powerless: Trump Teaches Typing | ♥ 1 | Haaaaaaaaaaard |
| Aug 4 21:15:46 | 5h 17m | A Thirst For Power | ♥ 2 | Really nice work, didn't expect to enjoy myself as much as I did! A couple of things though : - You should consider increasing the size of the pointer. With that many projectiles on the screen, it's easy to lose track of it. - The last boss is quite challenging, but also a bit unfair. Unless I missed it, you can't know when a tower or the boss is going to shoot. Other than that, great game! |
| Aug 4 21:21:57 | 6m 11s | Lost Light | ♥ 1 | Is the lack of pointer on the screen a design choice ? I think it would be easier to target well with one. Lighting is indeed really pretty. PS : Really liked the "lulululululu" sound as well :) |
| Aug 5 17:03:25 | 19h 41m | (Maybe) Dead on arrival | ♥ 0 | Really nice idea, too bad you didn't have the time to do more. Good work with the camera, it gives a cinematic effect to the game which I really like (although sometimes the switch from one spot to another is a bit weird / not practical) Adding an heavy ambient music would enhance a lot the mood, IMO. |
| Aug 5 17:05:29 | 2m 04s | Loader Escape | ♥ 0 | Same as Mr.McGibblets, can't open it (Windows 10). |