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zenmumbler

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TimestampSince previousGamezenmumbler's comment
May 1 13:16:28 Abaddon ♥ 3 I have to ask, did you make all the sfx, models, music, etc. yourself? If so, then that is an amazing achievement. If not, consider opting out of the respective voting categories. BTW, I have to ask because the whole product looks very nice, so I hope you take it as a compliment ;) If you modelled it yourself, which modelling software do you use? Mostly curious. Assuming you made the game with Unity, can you also make a macOS build available? Thanks in advance.
May 1 18:41:51 5h 25m Colorfly ♥ 2 Great experiential game with visuals and music that complement each other nicely. Bit of a dud that it ends in my (inevitable?) demise but hey. Also, and if I need to nitpick like this you know the entry is good, but it would really finish the game if the sound effects were properly tuned to the music playing. Esp in the autoscroller levels the sound of the tree blooming is off-key. Anyway, great entry with excellent music. No moist textures but you can't win 'em all. By the way, the initial organ-y + piano section in front of the planets reminded me of the scenes in Final Fantasy 4 where you watch scenes in space. Similar music and vibe, the tenor sample in the end brought back memories of the Opera House in Final Fantasy 6 and BGM01 gave me Zelda: OoT memories. Nice. Do you have a link to any of your other work? Much obliged. I have listened to the track "Sidescroll" several times now and it really is very good, the best in this game I think, once the bass line and drums are added I am reminded of tracks from Chrono Trigger (on the SNES). One minor niggle I have about it is that the strings in the beginning of the track sound a bit MIDI-y or something, not sure what it is, though later in the track that is less apparent. Anyway, again, great work!
May 6 15:56:35 117h 14m Fat Rat ♥ 1 Cute rat model and nice little touches all around. Good.
May 6 16:19:46 23m 11s World Jump ♥ 0 The programmer graphics and somewhat unpolished game logic suggest that this should be an also-ran LD entry with nothing much going on but… It works. The graphics become charming, the rewards are cute and the music is really excellent. The music is by far the best part of the game and what pulls it all together. I got top scores (>2400) in all levels :) Brilliant.
May 6 16:40:19 20m 33s Walkabout ♥ 1 Liked the cardboard cutout-like props, felt like I was in a stage play on a very long stage ;) Nice take on theme as well. Not much going on but that was the point I believe. Transitions were nicely done too.
May 6 16:50:30 10m 11s Quest Island ♥ 1 I would not call that a small world but it was nice enough bumping around. Found 2 items and got 2 torches but then I believe I hit the content limit. Nice generated world.
May 6 17:11:53 21m 23s Astromike ♥ 1 Great visual style and animations, clearly. The levels themselves, while they work well as a series to introduce new things were a bit uninspired on their own (but that's a common issue with so little time.) Getting killed (and thus having to redo) the last level quite a few times due to twitch movements necessary with almost turn based controls was a bit irksome. Due to the slow movement of the character, it's perhaps good to have an in-level checkpoint as well. Still, nice work. Again, excellent work by Marco Vale. For 3 days time that is amazing work. 👍 Finally, I would opt out of the "humor" category as it does not really seem to apply to this game.
May 9 18:49:35 73h 37m Dung Beetle ♥ 3 Also felt the ball was bouncing off of the beetle more than me actually moving it around. Had to rage-quit at the wind level, sorry. Good idea with good theme fit. Nice beetle model and good overall package. BTW: works fine on my 2013 iMac 27" at highest quality levels.
May 9 18:57:44 8m 09s Chill Bill ♥ 0 Will just echo the comments about balancing, etc. Good art, creative idea with good theme fit. Nice touch to have the drinking cutscene be faster every time. Good entry!
May 18 14:58:24 212h 00m Stunt Pilot ♥ 0 Not too shabby. The birds quickly become an insurmountable challenge but the concept is nicely worked out and the goal is clear. Nice.
May 18 15:09:02 10m 38s 100% Infected ♥ 1 The sound effect was… jarring. Would like the encounters to be a bit more frequent and perhaps speed a bit higher.
May 18 15:13:24 4m 22s smallworld ♥ 1 Good style. The stage is indeed a bit too small to really work. Good one.
May 18 15:19:31 6m 07s Attack on Smolwurld ♥ 0 Got 15600 points. I avoided the lightning bolts but now see that I shouldn't have. Oh well. Nicely put together and complete experience.
May 18 15:30:56 11m 25s Gravity Does Not Work That Way ♥ 1 Charming little game with amusing sounds (except for the fire-guys…) and it has an ending too! Nicely done.
May 18 15:47:23 16m 27s SmallRTS ♥ 0 I just put everything at max and then win, any other setting made me lose so far. I also hit the stack overflow error sadly. Nicely done even though I don't really do anything in the game.
May 19 15:32:41 23h 45m A Small World . . . or is it? ♥ 1 Shark could have been up to 3x faster. Nice presentation, maybe some enemies/obstacles next time?