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wolar

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TimestampSince previousGamewolar's comment
May 1 16:13:18 Way Out ♥ 1 I had troubles killing even the mice. Really liked the graphic style, animations and the music
May 1 16:21:03 7m 45s Down the Rabbit Hole ♥ 4 It took me some time to realize how the movement (card usign) works but other that that I really loved everything, especially graphics.
May 1 16:30:07 9m 04s Eine Kleine Insektmusik ♥ 0 First I tried (and I think it would be great) if I had to move based on the music but I think it's not the case or I'm totally deaf. This way I only had to stand on one place and sometimes move to another one and back.
May 1 16:36:56 6m 49s Mind The Gap (First Ludum Dare) ♥ 1 Even though I have read the instructions I had a hard time understanding how to kill an enemy.
May 1 16:44:04 7m 08s Antnator ♥ 2 I found the music annoying but overall you did a great job if considering it was one man 48 hours compo. I found the game a little bit hard for me at some places (especially start of the 2nd level when I was not really used to the game, controls and so on and had troubles jumping up, shooting around and so on)
May 1 16:47:52 3m 48s Defend the Earth ♥ 0 Didn't really work in Safari (but maybe you don't consider it a modern browser :D) I was unable to shoot and after like 5+ enemies got spawned, it started to lag terribly.
May 1 17:00:30 12m 38s DUCKTRON ♥ 1 I would prefer to have attact (hack) on something else than x (like f, mouse, e) because pressing x while pressing wasd is pretty uncomfotable. But overall I somewhat like the game.
May 1 17:08:32 8m 02s Destruction Zone ♥ 1 I liked the game, the graphics and the variety of enemies and powerups. What I was kinda missing was a good feeling when killing the enemies, it was kinda dull, I think that the main reason for this was missing death sound or at least hit enemy sound. But overall great job for a compo entry!
May 1 17:57:14 48m 42s Blackhole Escape INC ♥ 0 I was unable to run it on macOS, but I was unable to locate what is wring in the console
May 1 18:01:08 3m 54s Strangeness ♥ 1 Hey, I had same problem like @xavier-indie-gamedev
May 1 18:11:36 10m 28s Colorfly ♥ 1 I loved the music and I liked the visuals. The SFX could be better but still nice, the gameplay was kinda easy, it might be nice for some relaxing game but it would need a little touch. Also I felt like the background (those stars) didn't really fit into the rest of the graphics. What really disturbed my experience was this strange going left flip animation. But overall very solid entry, I have enjoyed it.
May 6 13:21:16 115h 09m Lead the Ants ♥ 2 It felt a little bit slow to me, at least the early levels (I always drew the line to the food and then had to wait). We have considered simular controls in our game before we decided to take different approach. Good job!
May 6 13:27:27 6m 11s Sunken Mystery ♥ 0 Very solid entry. I didn't like the jump animation (or more likelly the jump physics or maybe it was the missing SFX), it fell kinda dull / unnatural. I've also got stuck somewhere sometimes. It was a little bit hard for me at least for the first levels and I was able to stuck box in the second level so I couldn't retrieve it. But don't get me wrong, I always try to provide constructive critique, I really liked your game and I think if you fix,extend and polish it, you might be able to publish it. Keep up the good work!
May 6 13:33:57 6m 30s Near kingdoms ♥ 1 Very nice! I loved the graphics, the gameplay and all of that in one person, 15 hours. Those SFX were kinda annoying and I missed the music. I would also love some cooldown visualisation on the buttons as I was clicking the units and they sometimes didn't spawn, because I have probably clicked them second ago. Anyway good job!
May 6 13:38:52 4m 55s Troll Castle ♥ 1 The graphics are crazy :D I had a problem using all of the trolls I think I could work with 1 or 2, I recommend make the jobs for trolls longer, or autorepeated or something like that. Overall solid entry!
May 6 13:45:58 7m 06s The Curious Adventures of Ant, the Inebriated Ant ♥ 0 Cool ant "animation" :D I liked the way it played and the graphics. Overall it felt kinda easy, just keeping left arrow down and sometimes pressing the up one with some exceptions. And I've got stuck in that water level trying left and right but saying to myself "no not in the water, that would be nonsence".
May 6 13:55:30 9m 32s Fixville ♥ 2 I loved the models, all of them in 48 hours?! Great job! Also the cutscene was great, I missed some audio / voiceover but that understandable in limited time like this. What was a little bit irritating were those longe walk distances in the game itself which took quite a long time to walk without anything to do. As someone have already stated, I also loved the village in the wood in the intro a wished I can play there, the art of that forrest was amazing.
May 6 14:12:56 17m 26s More Room! ♥ 4 I loved this one, the best one in terms of gameplay and the amount of content, also nice graphics and some audio. On top of that the tutorial and some AI. Well done guys I really loved it and I would buy it as a full game (with some additions). What I would love if it would be full game: Some way to automatically send troops, it get's annoying to click all the time from the far vilages to get troops to the front ones! Some better way / explanation how upgrades work, I didn't really need them and I know it probably did something, but I didn't feel it in the game after purchase There is many more features you could implement like different types of soldiers / cities / islands. More types of resources, .... really lot of Keep up the good work, if you finish it I will buy it! (I would prefer is on iPad but I see you are using Java :D)
May 6 14:23:06 10m 10s Run Cola Run ♥ 1 Lot of high quality assets, if you have made all of the during the LD, great job! I enjoyed the game, only the catapult flustrated me a little bit.