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Nathan

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TimestampSince previousGameNathan's comment
May 1 18:54:44 Antagonistic : Hamburger Hill ♥ 2 Great job on the entry! I only managed 57% on my first play-through but once i got the hang of it, it was much better. I enjoyed the game, it was an interesting concept and use of the theme - i think you did a great job. **Things i thought were done well:** General mechanics, enemy spawning, pathing of ants/beetles, ease of play. **Things i thought could use improvement:** Acid attack is difficult to aim/know where to hit and could possibly be an Area-Effect attack (not a big deal though). Looking around felt clunky, which made adjusting the camera to attack close up beetles difficult. Overall a very good entry - be proud :)
May 1 19:23:24 28m 40s Suds of War ♥ 3 Ok, so - REALLY enjoyed this game :) Great and interesting implementation of the theme, and whilst the mechanics and UI were simple (i see this as a positive by the way), the gameplay was fun and innovative. **Things i thought worked well:** Fog of War (this was great), ship respawning, pathing, graphics in general and the sponges as bases made me chuckle. **Things i thought could use improvement:** Sounds levels - I actually liked the soothing tune in the background and the firing/moving noises were suitable but the levels were off in places. Given the short space of time these games are created in, it feels harsh to point out things like this (heaven knows i had similar issues in my own entry), but i like to be constructive. It felt somewhat easy to win BUT this would easily rectified with updates/expansions. The graphic on the firing seemed off - only looked like it was shooting 1 square, but was shooting 2. All minor things and ultimately, even when noticing these things, i found myself still playing. Very impressed, great first entry into LD, great job guys :)
May 1 19:51:53 28m 29s Destruction Zone ♥ 2 Had a lot of fun playing this. Gave me a feeling of nostalgia of the games i would play as a kid. Arcade classic. As i tend to do - i jumped right into the game to get a feel for its UI, gameplay and intuitiveness before i go and read up a bit about it, as this gives me an idea of how much thought went into certain areas, and of course, being a classic - it was immediately intuitive. **Things i thought worked well:** - General gameplay - loved playing, and played a few times over, having a different experience each time, due to my next point. - Difficulty - this seemed to scale well. The disappearance of the safe area gave a sense of emergency and each time i played felt different in difficulty - if you die or let the enemies build up, it can get on top of you quick. - Enemy types - i liked this, the number of different types were perhaps a bit limited but for a game jam, cannot be expecting the world. - Music - Worked well, suitable. **Things i thought could use improvement:** - Not sure if it was a bug but on a follow-on play-through, i immediately had the spread-fire ability, didn't really think about it but made the game a whole lot easier in early game. - Could use more variety on weapons/attacks. But again, for a game jam, a good job still Overall, a great, fun game. Well done on your entry.
May 1 21:31:23 1h 39m Sucker Munch ♥ 3 Really enjoyed playing this. It has a nice level of difficulty right off the bat and the game was very intuitive and fun to play. I managed to last more waves, the more i played, as you would expect, i wonder how many waves there are! Music and sound effects fit well and i found the art style very cool. Extra brownie points for using crosshairs - a lot of games seem to neglect this. If i felt anything could be improved - probably fonts for readability, incidentally something that was an issue in my own game! Great entry, well done.
May 1 21:44:26 13m 03s Planet Landlord ♥ 1 It is incredible how much fun i had playing this. Like one of the other comments (i do not read other comments until i have played the game to avoid warping my experiences), i was not really sure why the blocks were bouncing off each other at first, but when i realised - it amused me even more and i had even more fun. I will admit to having a play-through where i just dropped houses from the highest point possible to watch to chaos, and i was smiling the whole time. The gameplay is simple, the art is simple, the sounds are simple - and this all adds up to a decent and interesting game. Would be interested to see potential future upgrades, such as purchasing upgrades, changing the platform size/shape for different levels etc. Really great entry, good job.
May 4 10:38:02 60h 53m King of the world ♥ 1 Great job on your entry. I really enjoyed playing this. I am a big fan of strategy games (and Risk in particular actually!) so it is always nice to see these kinds of entries. **Things i thought were done well:** - Tutorial. It is nice to see tutorials in a game, because most do not bother, so congrats on this. - World movement, this worked smoothly and consistently. - The real-time/turn based mesh - reminded me a little of the ATB system in FF7 a little bit, and i enjoy that. **Things i thought could use improvement:** - Island interaction felt a little clunky at times, but it worked, and in a 72 hour game jam, how much can we ask for! - The island to world ratio felt like it could have been designed a touch better to make viewing what was going on a bit better - or perhaps a text log to show when things had happened? Overall, a really great, fun entry, congratulations and keep it up!
May 14 15:00:28 244h 22m Polar Conflict ♥ 0 Brilliant Entry. You kept it simple and spent time making sure what you had was polished. The result is a fun, addictive little game. Like the music and effects too. General points: - [+] Very intuitive, controls are nice and simple - [+] Loved the random world generator - it may seem like aesthetic fluff but its a nice touch. - [-] Enemy ships could use distinction, could get a touch crowded at times. Congratulations on your entry, great job.
May 14 15:11:28 11m 00s Let's Be Happy in Our Small World ♥ 2 Hard to say anything bad about this entry, because there is literally nothing wrong with it - it has a simple premise and executes it incredibly well. The further you get, the more subtle the difference between the potential culprits get and the addition of more people and items, which adds a nice little curve. The music and sounds suit perfectly and the whole game was easy and fun to play! Great job!
May 14 15:19:14 7m 46s Planet Bash ♥ 1 This is a very very good entry. Bash mechanics worked great - music and effects work very well and i love how grumpy the moon is :D Took a while to get used to the timing of movement and bashing for dodging etc. but a really fun entry - well polished and great use of the theme. Well done!
May 16 20:08:07 52h 48m Hops and Fever Dreams ♥ 2 LOUD NOISES!! Hehehe. Had a lot of fun playing this, a simple concept and a simple game, very well executed. Loved the artwork. My only criticisms would be the volume of the sounds - i ended up muting it but i had my own problems with sound in my game so i know the woes! And the speed of general movement felt a bit slow and janky. But those are minor quibbles - for a game jam and the limitations that come with that, this is a great little puzzle game. Great job! P.S had an oddball error happen on level 2 where the level spawned and the rabbit pinged off screen. I could hear the noise of moving left and right but could get it to come back on screen. Restarted the game and all was fine, didnt happen again.
May 16 20:27:59 19m 52s Cathode Way ♥ 2 This is a superb entry. Genuinely (i seriously mean this) the best game i have played in this Jam so far. The graphics, the sounds, the music, the gameplay - its all there and it feels VERY polished. Great innovation and use of the theme, you have put together a really great game here and it deserves more ratings than it has. Dont bother with the web version - go straight to download and enjoy! Really excellent job. Well done.
May 18 19:46:51 47h 18m Desktop Adventure ♥ 2 This is a really fun little game. Really short but well made, very polished. The folder mechanic was really well done - added an extra dimension and stopped it being just a generic platformer. I think it could use some music to really make it pop, but the graphics were great and sound effects worked perfectly. Great job, well done!
May 18 19:57:04 10m 13s Where is mommy? ♥ 4 Yay, another horror game :) You did a great job on this - the mood and atmosphere were perfect! Graphics were really good, the sounds and music matched perfectly. My only small criticism is the look/move controls felt a little janky. But thats a small thing in an otherwise great game. Well done.
May 18 20:15:03 17m 59s Critter ♥ 1 Beautiful game my friend! The art, the music, the feel - it was really quite perfect. It is a very simple little game but executed well. Would love to see this extended further (i did only play the Jam version for this review - will check out the post-Jam version next). Great job!