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Feedback comments for LD38
DuzzOnDrums's games and stats for all events →
| Timestamp | Since previous | Game | DuzzOnDrums's comment | |
|---|---|---|---|---|
| May 1 13:04:45 | Depth Gun | ♥ 0 | Oh man, this looks and feels amazing! So incredible for 48 hours. Hope you do some more on it cause it's a blast to play! I'd love to see a dodge move and some health pickups, maybe rapid fire to save my poor thumb from cramping, although I kinda like that old school feel of mash as fast as you can, so I guess that could be a powerup heheh :D | |
| May 1 13:09:06 | 4m 21s | Techium Eclipse | ♥ 0 | Phew beat it! The faceted world looks so good and works beautifully with the gameplay, really great concept and execution! |
| May 1 13:10:54 | 1m 48s | Path of the Rabbit | ♥ 2 | Wow I played this for like an hour! Didn't beat it, but it's really fun. It's be a lot easier if the world wrapped around, but it wouldn't have fit the theme that way, and I like how many things you have to think about before placing a tile too. Rewards patience! Amazing stuff again :D |
| May 1 13:13:01 | 2m 07s | Planetone | ♥ 0 | Unbelievably polished in such a short time, awesome work! |
| May 1 13:14:53 | 1m 52s | Lunar Depot 38 | ♥ 1 | Such a rad style, the intro sequence and meows are the best! |
| May 1 13:16:46 | 1m 53s | Hamsterscape! | ♥ 2 | Love the art style, works so well! I was a bit confused by the UI until I read the controls, but it's a really fun idea! |
| May 1 13:17:42 | 56s | Go Morse Go! | ♥ 1 | The idea of using morse in a game is really intriguing! I'd have loved to see more ramp up in difficulty, but it works! Love how much expression you got into the art too! |
| May 1 13:19:30 | 1m 48s | Bio Noid | ♥ 1 | Man that art and character design is something else, well done! Music is super sweet too! |
| May 1 13:20:15 | 45s | iii | ♥ 2 | Great art style, and really nice level design for such a short time |
| May 1 13:23:17 | 3m 02s | Petricine | ♥ 0 | The plasticine style is so good, really fits the idea so well too! The quirky music and sound are spot on as well. |
| May 1 13:24:41 | 1m 24s | Snowday | ♥ 4 | One of the things I love about pixel art is how much emotion and personality you can read into characters. This uses that really well, coupled with the beautifully done sound and music. It's so simple but conveys an atmosphere so well. |
| May 2 12:40:37 | 23h 15m | The Deep | ♥ 2 | I really love it! The idea of exploring a bigger environment where you can't really see what's going on is really exciting. It creates an amazing atmosphere, and it's a great exploration of the theme too. Art and audio are top notch. I'd love to see it expanded with more story elements, and building on the tension that's here already. Awesome job! |
| May 2 12:56:15 | 15m 38s | Space Turtle | ♥ 1 | I sure hope the actual turtle towing us along isn't as terrible at avoiding rocks as I am :D Thanks for the invert controls option, once I found that I got into the groove it was really fun, the atmosphere worked nicely, and flying between the rocks when there were lots after about a 10x multiplier was intense but felt great. |
| May 2 13:02:00 | 5m 45s | Dots In Space... | ♥ 1 | Whoa so much juicey goodness! Love all the effects, and the concept is simple but super fun! Love the suuuper loud booms and it's just so pretty (before you blow it all up) 😄 |
| May 2 13:06:32 | 4m 32s | Small World | ♥ 1 | Lovely art style, really pretty and an amazing amount of content for the time. Plus cool mechanics too! |
| May 2 13:19:28 | 12m 56s | Sunny World | ♥ 1 | It's a really sweet concept, so simple at it's core but the mechanics explain themselves really elegantly, and it's been executed beautifully. I could imagine it being fleshed out into a really complex simulation even with just that one cool idea of changing the area that gets sunlight. The music and art work perfectly with it too, and I loved the out of energy death message 😆 |
| May 2 13:36:45 | 17m 17s | WATEREVER | ♥ 0 | I managed to finish the levels but like some others it took me a while for me to figure out, and I'm not sure I really understood the mechanics completely. I realised I had to get water to the trees to complete the water cycle, but it was never clear exactly when I could put water on a square and when I couldn't. But that said, the art is really cool, both the level itself but also the style of the menues and things. The music is great, and it seems like there's a really cool concept there that just needs a bit of explanation. Some animation when you click things might help communicate what's going on when players are interacting. Still a really awesome entry, well done!! |
| May 2 13:55:15 | 18m 30s | Our little island | ♥ 0 | So adorable, I'm dying! Followed you on itch, I really hope you do more things in this style, it's so gooood! |