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Feedback comments for LD38
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| Timestamp | Since previous | Game | benjamin's comment | |
|---|---|---|---|---|
| May 2 09:06:04 | Arindama | ♥ 2 | I was unable to create the bottle and water tree. I waited for long time but could not grow herb on the dirt tiles even if they were watered. When I see the screenshot I guess I missed a lot of things. The music / gfx / mood are really good on this game. congrats ! | |
| May 2 15:57:59 | 6h 51m | Food Fight | ♥ 1 | Very nice game, the graphics are lovely. I think better work on SFX and transition would have let you get a better overal. The difficulty curve is nicely done and challenging. The part where you can get crushed up by stuff is a bit hard to master especially because of the light coming from the side ( would be easier with a different light angle ). The title screen is great. |
| May 2 20:03:57 | 4h 05m | Dispyria | ♥ 2 | Nice retro athmosphere I like the game but it could have been more enjoyable with tougher ennemies. |
| May 11 20:18:12 | 216h 14m | Of Course I Remember You! | ♥ 2 | Games with good humor rating AND interesting/innovative gameplay are rare. Your game is totally one of these gem. |
| May 11 21:06:34 | 48m 22s | Low Orbit | ♥ 0 | IA seems to behave very strangely. I can see them when race begin then I meet them on rare occasions. The core idea is pretty good but it lacks some polish with execution especially for sfx and control. Still a lot of work for a 48h jam. |
| May 11 21:20:57 | 14m 23s | Strangeness | ♥ 1 | Adventure of Lolo meet roguelike turn mechanic. This was fun to play and I finished it. The difficulty curve was nicely done. congrats. |
| May 11 21:39:37 | 18m 40s | The Four Tribes | ♥ 1 | I love the feeling of this game, but it's very difficult to really understand the mechanics and take advantage of spy informations. The real time especially make it uneasy. Apart of this, I love the way you insert dialogs and events in the gameplay. It really boosts your overal score. |
| May 11 21:57:57 | 18m 20s | The Space Explorer | ♥ 1 | Graphics were amzing. The cutscene are great too, they add a lot to the mood, but gameover animation/fade is what you needto implement first on a game like this one. |
| May 11 22:11:51 | 13m 54s | MiniPolis | ♥ 2 | Maybe my screen ratio keep me from playing this but after 4 ties I was unable to find the blue ressource in time before the city got destoryed. I guess that maybe it was offscreen. I tried to launch game with a different screen ratio, but I had the same problem. I can still apprecciate which is very innovative and refreshing. I can still detect a bit of minimetro in it :D |
| May 18 13:27:52 | 159h 16m | Chick And Giant | ♥ 0 | This is not a brand new mechanic but this tracked crates really make it special. I think you had really good tools to make 10+ good levels. You should have spend more time on leveldesign. the moving demon hands thing is also great. |
| May 18 13:32:15 | 4m 23s | SUPER Space Barrel | ♥ 0 | very nice graphic and mood. I would have love a more detailled gameplay with different monsters and/or barrel effects. |
| May 18 13:40:49 | 8m 34s | The Time of Our Lives | ♥ 1 | Very innovative gameplay. A bit difficult to learn especially because color are probably not enough to memorize people. Some girls and additional haircuts would have help. Funny to see how I first tried to only rely on a single friend because I had too much problem remembering about other folks... :) |
| May 20 13:25:56 | 47h 45m | FoodCo | ♥ 0 | I was never able to make my seed grow. I heard about rain on the comments but it never rains in my version of the game. I was able to build few stuff only, I would love to make it rain so I can progress further. |
| May 20 13:42:02 | 16m 06s | SmlWhrld - A Puzzle | ♥ 0 | Fun mechanic, the control were a bit difficult to handle. especially the fact that you have 2 sets for pc and we make people like me who reads too fast make a lot of mistakes. |
| May 20 13:57:49 | 15m 47s | SPAAAAAACE. | ♥ 0 | Ok that was short, but you took time to make an ending sequence :) You should have a look at the 0 hour game jam http://0hgame.eu/ I think you could do great there :) |
| May 20 14:05:34 | 7m 45s | Lymphocyte Counterattack | ♥ 0 | With virus models and background you really took time to install this biologic mood in your game. But the control were a bit too fast for me and I owuld have like more sfx feedback when I shoot or hit ennemies. |
| May 20 14:34:41 | 29m 07s | Hopeless Void | ♥ 2 | Well I like the concept but I think more buildings and tactical choices could make it a lot better. I think that being able to build mines or farms for example would make decision about how to spend metal more interesting. Music really help with the end of the world depressing mood. Well done |
| May 20 16:06:44 | 1h 32m | So she went after him | ♥ 0 | I think I could have spent more time on this game. The storytelling was good and really made me want to play further. |
| May 20 16:36:02 | 29m 18s | The Minuscule Sphere | ♥ 0 | This is a good game. It needs some tweekings but it's a pretty good overal. it would be much better with a minimap : I had no idea where were resource left our ennemy bases left and spent a lot of time navigating randomly through space. |