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Feedback comments for LD37
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| Timestamp | Since previous | Game | mmason's comment |
|---|---|---|---|
| Dec 12 22:11:00 | Crazy Kitchen | It took me a moment to figure out that I had to click the order before fulfilling it but after that everything went as smooth as me working in a real restaurant (not well). <br/> <br/>Great game! | |
| Dec 12 22:23:00 | 12m 00s | One Room Two Stage | The controls are there and a concept has been formed but some sort of drive is needed to encourage the player forwards. Some sound effects and background music would benefit |
| Dec 12 22:32:00 | 9m 00s | One Room Full of Presents | the music is kind of repetetive (I know I could mute it). The game is a little sluggish, but overall not bad, reminds me of old block pushing games. <br/> <br/>Nice Christmas touch. |
| Dec 13 00:38:00 | 2h 06m | Room of Slimes | Nice polish overall, it felt like sometimes attacking would pull the slimes towards me and I'd take a hit for it, but it could just be me being bad at the game. Very nice theme integration |
| Dec 13 00:52:00 | 14m 00s | Pimp My Room | very good game and very well polished, maybe a little simple but I've certainly played simpler. It's been a while since I've enjoyed a clicker like this one. |
| Dec 13 01:05:00 | 13m 00s | ISS - Infuriating Space Simulator | Great Audio, great visuals, great gameplay, lives up to it's name. <br/> <br/>10/10 would just stuck in space again |
| Dec 13 01:19:00 | 14m 00s | Mortal | This game has a sort of portal vibe going for it which is neat, doesn't really fit the theme. It feels like a good start to a game, but I felt like I had too little information. <br/> <br/>The game was also a little bit glitchy, I managed to destroy the ball in the second room also and then loose the ball in the third. <br/> <br/>Overall good work, I'd love to see what you turn it into. |
| Dec 13 01:27:00 | 8m 00s | Parts and Labor | When I first saw the controls I was confused, but they work surprisingly well |
| Dec 13 01:33:00 | 6m 00s | trails | The audio really fit the minimalist graphics, very cool game overall |
| Dec 13 01:40:00 | 7m 00s | Not Enough Meatballs | What did I just play... overall, nice game if a bit strange. <br/> <br/>10/10 would go on a murderous meatball rampage again |
| Dec 13 01:51:00 | 11m 00s | This One Room | This is an amazing take on the theme! <br/> <br/>This isn't my usual genre of game but you've done great work. Extremely well polished and beautiful art! |
| Dec 13 02:05:00 | 14m 00s | This room leads to happiness | It feels a little rough around the edges but for restarting midway through the jam this is really good work. <br/> <br/>I think being able to adjust the mouse sensitivity would go a long way. |
| Dec 13 02:10:00 | 5m 00s | Jam Room | I wouldn't call this a game, it's neat though, you have some cool effects going on. |
| Dec 13 02:33:00 | 23m 00s | I wanna One Room | Nice game, well polished, controls feel true to I wanna be the guy. |
| Dec 13 02:56:00 | 23m 00s | STEREOJO | I've been following this one every time you posted about it. My only real gripe is that it's too short. |
| Dec 13 03:08:00 | 12m 00s | Escape from Man Cave | This was a neat entry, I liked the interaction involved. I feel like extra clues in the room (like movie posters for the movies with the years on the) would go a long way |
| Dec 13 03:23:00 | 15m 00s | Heavens Inc. | neat game, I felt some of the answers lead to outcomes that were completely unexpected. |
| Dec 13 03:40:00 | 17m 00s | The Barn | I was unable to pick up the paper on the floor and I couldn't exit out from the chest. It would be nice to see it further developed |
| Dec 13 04:33:00 | 53m 00s | Non Euclidean Room | phenomenal, a friend and made a similar style game for fun so I can appreciate the some of the nuances I'm sure you encountered. Everything fit very well and aside from the small issues (had to reconfigure the controls, and not being able to exit at the end) an excellent game |
| Dec 13 05:19:00 | 46m 00s | Dream Machine | Nice concept and use of theme, I liked the non-eucledian style room. A nice idea for a puzzle game. <br/> <br/>You should make it painfully clear in the description above that 'I' changes the invert, people might miss it and not give your game a fair review like I almost did. <br/> <br/>Good work, look forward to seeing more from you. |
| Dec 13 05:31:00 | 12m 00s | Floor is Lava | Nice entry, I could see this becoming a more full fledged game if you were going to take it further. Although the assets and art are minimalist, I feel like you've done well with the graphical style and making the room look "hot". <br/> <br/>The audio needs a little work, as others have said, it sounds like I'm a very manly baby (to be fair it honestly gave me a good laugh). <br/> <br/>I would love to see more. <br/> <br/>10/10 would man baby parkour again |
| Dec 13 22:30:00 | 16h 59m | Don't Stop Me | I'm also getting lagging even with reduced size and on the fastest setting. Windows 10 with and AMD GPU. <br/> <br/>I found I was getting shot even with the windows down, unless that's intentional it might have had something to do with the lag and things missing their collisions. |
| Dec 13 22:51:00 | 21m 00s | Mine Escape | This was a good game, it felt complete within the bounds of the jam. it rand smoothly and felt like the atmosphere fit. <br/> <br/>I found if difficult to find the last enemy so I just brute forced the answer. If the enemies made some noise it would give the player a chance to find them or flee. It feels a little bit silly that I can't reuse knives, being able to pick them up would be nice especially if you placed only a few in the level. <br/> <br/>I enjoyed this and would love to see more |
| Dec 13 23:02:00 | 11m 00s | Santa Packaging, Inc. | This is an idea that could be further developed, it has the base for a fun game, especially if there was multiplayer. The wrappers and tubes were responsive when I brought them objects, which is nice to see. <br/> <br/>The problems I had with this game is that the controls are just too slow to keep up with the frantic nature of the game. Also I found that my mouse didn't get captured in the window which caused me to click out more than once. <br/> <br/>nice game |
| Dec 13 23:09:00 | 7m 00s | Mad Room | This game reminds me of dos games from the 90's, the controls were a little off but fitting if you were aiming to be early 90's. <br/> <br/>I found that sometimes it was hard to see the enemies attacks agains the background. |
| Dec 13 23:18:00 | 9m 00s | sit down | The chain reactions that happen are nice, when you only have one student left and they bump one, and they bump one and... This is a good case where I'm almost happy that there isn't sound effects, especially for students bumping into things. <br/> <br/>I feel like the overall gameplay could be tweaked and tightened up a little more. I feel like I can just wiggle the teacher around and that I don't have much control over the game. Also I think some work might need to be done on what layer each object is on, as of right now the teacher goes under the desks. <br/> <br/>Nice game overall and it captures how frantic children are pretty well. |
| Dec 13 23:28:00 | 10m 00s | Full House | I got an error trying to run saying it was missing the data folder <br/> <br/>when uploading a unity game make sure you zip the data folder and the exe file, not just the exe. |
| Dec 13 23:38:00 | 10m 00s | Christmas Stack! | This game isn't bad, but it's lacking some polish. It is super easy to get stuck especially because you can only jump one block high. the dropper are is also far to fast to allow you and time to strategically move boxes meaning that the entire game is just not dying. |
| Dec 14 00:05:00 | 27m 00s | The Worlds Room | Interesting idea, I played around a little bit and even tried running it with two instances open at the same time and it updated when I placed something in one which was nice. It might be neat to come back to this every now and then to see what people have done. |
| Dec 14 02:11:00 | 2h 06m | The Infinity Prison | very well made, I love that each character is different |
| Dec 14 03:15:00 | 1h 04m | One Room At A Time | I got the pacifist goal |
| Dec 14 04:11:00 | 56m 00s | Mail Room | I really enjoyed this game and probably played longer than I should have, it's goofy and hectic, everything it should be. my only gripe is that sometimes the mail gets cluttered up on a conveyer when it isn't blocked, I feel like it should probably be smoother. <br/> <br/>Nice work 10/10 would throw mail on the floor again |
| Dec 14 23:11:00 | 19h 00m | TISIC IZIEB | Great game, this is something I would pay money for if it was a full game. Would make a nice mobile puzzle game. <br/> <br/>I encountered a bit of stutter but I think that's because of the graphical effects and due to my computer being a potato. <br/> <br/>If we don't see more from you I'll be dissapointed |
| Dec 14 23:18:00 | 7m 00s | Trapped | Well made and everything fits together well, controls are nothing special but well suited. very classic feel. |
| Dec 15 01:28:00 | 2h 10m | Grounded | clicked the web link and got a download, tried to run it and it said it was missing the data folder |
| Dec 15 01:40:00 | 12m 00s | Comfort Zone | I glitched out of the room a few times but other than that very good game |
| Dec 15 01:49:00 | 9m 00s | Knight's Night Tale(Unfinished) | Looks like a good start. if you were going for the pixel look, make sure you set the filter type of the imported image in unity to point instead of bilinear. <br/> <br/>Learning is what this is all for. |
| Dec 15 02:00:00 | 11m 00s | The Wiggle Room | certainly more fun than a knife fight. <br/> <br/>very nice, as others said this could make a good couch multiplayer or even a nice minigame in either a collection of games or a larger game. |
| Dec 16 01:18:00 | 23h 18m | Watchers | Not bad, I like the point and click movement. <br/> <br/>I couldn't get caught when I tried though, I stood right in front of one of them. |
| Dec 16 02:20:00 | 1h 02m | Dead End | Pretty good game, I played a few times but couldn't win. I wasn't really sure what to do when the clouds came at me |
| Dec 16 02:27:00 | 7m 00s | Battle Dads | very good game, using the controller felt natural and I felt I at least had a chance to win (I lost :( ) <br/> <br/>I wan't able to play with a mouse, I could fire but not aim |
| Dec 16 02:35:00 | 8m 00s | Bad Dreams | I feel like this game is on the cusp of being great but has a few things holding it back. I felt like I spent my entire time trying to find a place to stand as everything except beds sinks super fast. It didn't seem like I could hurt anything either, I shot things a bunch of times. <br/> <br/>Good work overall, would love to see more if you keep developing it. |
| Dec 16 02:48:00 | 13m 00s | Cabinous | This could be turned into a longer game, it's got some nice features as of right now, like the doors and the breakable windows. <br/> <br/>As others have said, the zombies just move far too fast, I basically had to guess randomly where to go. |
| Dec 16 02:52:00 | 4m 00s | Home Decorator | I got your game to run, but the room and the things didn't appear, I didn't rate as I considered this "unable to run" I figured it was probably a game breaking bug |
| Dec 16 02:58:00 | 6m 00s | The Walking Closet | Excellent use of theme, totally silly, fashionable! <br/> <br/>I enjoyed this more than I should have. |
| Dec 16 03:03:00 | 5m 00s | Dark room | I enjoyed the hide and seek vibe, also it's been a while since I've played with tank style controls. <br/> <br/>The flashlight isn't really necessary, you can see the cat in the dark, maybe only show the cat when the flashlight is on it. |
| Dec 16 03:34:00 | 31m 00s | Concierge | Excellent game, it had a ultimate werewolf feel too it. It was really fun and I could see this as a full game. <br/> <br/>The only issue I had (and maybe I just needed more playtime) is that I mostly had no idea what each person did. |
| Dec 16 03:44:00 | 10m 00s | Reunion | 10/10 would get out of the reunion the easy way again. |
| Dec 16 03:57:00 | 13m 00s | Combine Harvest | I enjoyed this game, I didn't get everything but I had a lot of fun doing it |
| Dec 16 04:03:00 | 6m 00s | Tracer | Great game, this is basically 3D connect the dots and it's great! |
| Dec 16 04:27:00 | 24m 00s | Paper Airplane Attack | I enjoyed this, the small feel is great. I feel like if the controls were tightened up and crashing was a thing this would be even better |
| Dec 22 03:08:00 | 142h 41m | 2D Prop Hunt | for the best effect you should tell people to open two windows, the multiplayer is kind of broken, but thats sort of what your games is based around |
| Dec 22 03:36:00 | 28m 00s | Kiln | good game and fun, but the audio is kind of hard to listen to |