FoonLudum Dare ExplorerLD37 → Combine Harvest

Combine Harvest

By brisk

View on Wayback Machine

CategoryRankScoreCount
Audio2303.06
Innovation2763.25
Fun3863.00
Overall3873.13
Mood4222.80
Graphics4332.75
Theme4403.25
Coolness122435

Comments

parias001 2016-12-16 02:26

I find it a little bit difficult to see what's happening in the game :/ hope you can fix that! :)

funkydelpueblo 2016-12-16 02:32

It reminds me of a minimalist version of a crafting game, in a good way! It's fun discovering the rules of the world for yourself.

fussycashew 2016-12-16 03:00

Neat crafting game, although it was quite unclear what everything did, or how to make combinations.

endingchaos 2016-12-16 03:56

Haha a simple art style but I had a lot of fun with this one!

mmason 2016-12-16 03:57

I enjoyed this game, I didn't get everything but I had a lot of fun doing it

impbox 2016-12-16 03:58

I couldn't really figure out what to do.
I managed to pick up a flaming stick and make a fire, but then couldn't put it down or seem to do anything else except make loud noises when I pressed a key.

Might need some more instructions.

andrewjoy 2016-12-16 04:27

Cool game, pretty unique and interesting

pkenney 2016-12-16 04:43

Nice mood with relaxing gameplay and music that's a good match. I checked off more than half the stuff. I did wish the play area was a lot bigger on the screen - I would have fallen deeper into the trance.

yami-no-tenshi 2016-12-16 23:33

Element are a bit too small, it's note easy to understand what is happening and what we are doing with all this stuff.
Variety of objects is quite nice though :)

brisk 2016-12-17 10:28

Regarding size of the gameplay, yeah I've realised it doesn't work well at certain resolutions. It's a result of the base resolution (640x480) and the fact that I've only allowed it integer scaling (2x, 3x). To really fix this I'd need to change the background image and several assumptions in the code (haste makes me abuse literals...), which apart from being a pain is probably beyond the spirit of "only bug fixes". The hacky alternative would be to remove the integer constraint at the risk of making it fuzzy and wobbly, which I really don't want to do.

So yes, too small on some screens: known problem. Remediation: play on a lower resolution screen or reduce your screen resolution if easy enough.