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DalesDiscountTires

Feedback comments for LD37

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TimestampSince previousGameDalesDiscountTires's comment
Dec 13 04:44:00 1 biT Strike its stylish and i like the mood but i wish keyboard controls were an option and it needs more feedback for enemy destruction. Good job man!
Dec 13 08:26:00 3h 42m BossRoom This was an incredibly interesting concept but it looks like you ran out of time. The player models look great. I really would like to play a finished version of this with the boss more fleshed out and some design changes.
Dec 13 08:49:00 23m 00s DOOMTANK Love the game. The soundtrack is fantastic. Aside from some camera issues and balancing this is a great entry.
Dec 13 09:14:00 25m 00s The Insanely Devious Clockwork Training Room For RPG Slimes This was a great idea but unfortunately i feel like it needs a bit more polish. The slime doesn't feel as responsive as it could be and i would randomly not be able to double jump sometimes which lead to death. The wall jump is really slow and requires button mashing to be useful. Once again this was a great idea and i did have fun playing. I think if you put some more hours into this and tweak some stuff it could be really good.
Dec 13 09:28:00 14m 00s Kritical Kitchen Cool Entry and use of the theme! I wish you would have kept the same theme as the intro. The art and style of it is pretty cool. Throwing nachos as a weapon was awesome. I think the enemies need some different behaviors and it seemed like 3 or 4 music tracks were playing when i stopped but nice job dude!
Dec 13 09:38:00 10m 00s Escape The Room Wow! Not too heavy on the graphics, but still really neat nonetheless. I love the way the rooms light up with my 'vision cone' (at least I think that's what it is). Very cool!
Dec 13 09:52:00 14m 00s Hikikomori I like the art style of the characters, but I wish the font wasn't so 'Flash' -ish. I failed at being a shut-in loser, unlike real life. Very funny!
Dec 13 10:03:00 11m 00s Faucet This is rad! Great animation, great use of the theme, and a really cool concept!
Dec 13 10:08:00 5m 00s Salvage Star The art and camera are great. I was having a lot of issues with the controls and climbing. It was very hard to get on the robot and stay on him. He kept shooting me with lasers as soon as i got up after being knocked down as well. This could be really good with some polish and design changes. The bike is awesome.
Dec 13 10:11:00 3m 00s zombie-tag Interesting concept, I like the art direction and mood, but it feels like it's a little light in the gameplay department. The sprites are very fun!
Dec 13 10:33:00 22m 00s Area 51: Dreamland Really solid pixel art! As advertised, the web version had a couple of bugs, but it was worth it to see the art.
Dec 13 10:46:00 13m 00s Downside Up The wall walking and maze generation is great. However, the camera and walking need to be adjusted. The melee attacks seem to finish no matter what you do once you start attacking. This could be really good if you guys keep working on it. I hope to see an updated version!
Dec 13 10:51:00 5m 00s Karate Basketball This is amazing. You should be proud of yourselves.
Dec 13 11:00:00 9m 00s Stack Overflow Its a little chaotic and confusing but good use of the theme man. Nice job!
Dec 13 11:05:00 5m 00s Sorcerer's Room A very interesting and unique concept!
Dec 13 11:09:00 4m 00s Ghouls Fun game. The art is great and ghouls are spooky. Sometimes they spawn inside you though and sometimes the key spawns on the vines and you have to take damage to get it. Nice job though!
Dec 13 11:18:00 9m 00s ROOM Logo is awesome. This is very weird and confusing and im not sure what i was supposed to do besides try to get to new rooms and interact with stuff. Very nice visual style and the sound is nice too.
Dec 13 11:33:00 15m 00s Bare Knuckle Gladiators This game is awesome. I love the giant fist powerup and the different enemy types. Multiplayer would be so fun. Consider it. Keep up the good work.
Dec 13 11:39:00 6m 00s Ascend The jump seems to go up and then down diagonally so you cant control it in mid air. This makes platforming very difficult. The map is cool though and it could be much better with a few adjustments.
Dec 13 12:11:00 32m 00s Cancelled Refuge 10/10. Best game.
Dec 13 12:37:00 26m 00s 32 Days Story was pretty cool. I didn't see the plot twist coming. The art is really good. I love the way the old man looks. Gameplay could have been fleshed out a bit more but i had fun!
Dec 14 01:57:00 13h 20m Three Minutes to Midnight The art and sound design is really good. You can feel the tension. The only complaint i have is part of the story not being very clear. There was a point where someone i had been enemies with the entire time suddenly became my ally and i'm not sure why. I didn't make any dialogue choices siding with them or anything. This is one of the best entries so far. The ending is fantastic.
Dec 14 02:01:00 4m 00s Triskaidekaphobia I really liked the mood, and the flashlight lighting things up. Pretty cool! I wanted to look up an FAQ to figure out what to do!
Dec 14 02:11:00 10m 00s the beuys are back in town Very interesting, but I couldn't quite figure it out. The coyote really didn't want to hug me.
Dec 14 02:11:00 0s Yetis and Unicorns The camera is really jarring because it spins so fast when you move. This is a very unique spin on the arena shooter and i think it could be pretty fun if you add some enemy variations and maybe some level hazards. Nice job!
Dec 14 02:21:00 10m 00s Pixies Hide and Seek very cute! Maybe have a highlight on the bottles?
Dec 14 03:01:00 40m 00s Fear and Freedom Cool little story. Controlling both characters at once was pretty cool. It would be cool if each character had a different mechanic when you were controlling them individually. Nice job!
Dec 14 04:08:00 1h 07m The One Room It was fun to kill monsters, but I had trouble lining up the hit boxes some times.
Dec 14 06:39:00 2h 31m Abandoned A very impressive effort for 72 hours. I liked the graphical style, it reminds me of the weird computer animations of the early 90's. It's a bit slow paced, I think maybe the repair bars could stand to move a little faster. A very interesting concept!
Dec 14 06:53:00 14m 00s Walkie Talkie This is incredibly. Mind blowing. Great job man!
Dec 14 07:54:00 1h 01m After Party Pretty dark! I love the Hotline Miami style gameplay, it was worth it to figure it out. Again, Kudos on the art!
Dec 14 08:40:00 46m 00s Networking™ Really great idea! Made me imagine rick and morty in the same scenario with rick telling morty they're all self conceited and just want to hear themselves talk. An updated version with more conversations and interaction would be really cool. Nice job man!
Dec 14 09:00:00 20m 00s eCubedÂł cool idea! i really liked the way the mirrors look. It would be cool if this became more of a puzzle game using this mechanic. I'd love to play that.
Dec 14 09:21:00 21m 00s Tracer One of the best entries i've seen by far. So simple but so fun. Would be even better with a good song. I really really wish there was an option to pause gameplay and zoom out in free play to look at what you're drawing. I finished it and wanted more but free play isnt as satisfying without seeing the final drawing. Fantastic job man!
Dec 14 12:54:00 3h 33m Bruce, the escaping ant Hey! I'm the level designer and one of the programmers for death room 4000. I haven't actually played your LD game yet but i've been playing the game you linked in the comments of my entry and i'm really enjoying it. The art is fantastic and your level design is very good as well. I'd love to speak with you about level design and game design in general but i don't want to flood your comment section. Sorry to leave this here but i'm not sure how else to contact you. Leave a comment on my page if you're interested in discussing design and we'll exchange contact information. Once again, Stick Nightmare is very very good. Great job man.
Dec 15 01:19:00 12h 25m Insecterminator I really wish the spiders were placed in specific places and you had to explore and find them. The random spawning got very frustrating because i would be shooting at a large group and a bunch of them would spawn right behind me. The different weapons were fun and i really like the idea. It would be cool to see some flying insects for enemy variation. Nice job!
Dec 16 21:04:00 43h 45m Finding Home This really reminded me of a childrens book. Great job with the art and story. The end location looks really good.
Dec 16 22:01:00 57m 00s That's My Cookie The controls could be better. Good job though considering this was done in 10 hours!
Dec 18 08:12:00 34h 11m Sam I have a few issues. I really wish you could go down ladders and the oxygen section could have a bit more time before you run out. I barely made it and i failed many times right before i made it. I also wish there was no fall damage because i dont see how it adds to the game and it makes not being able to climb down ladders even worse. This is really good besides those issues. The mood and atmosphere are really good. I love the art and the general concept. I wish the decision made in the end was explained a bit more but great job man. I want to see more from you.
Dec 18 08:45:00 33m 00s Spell Bear The laser has weird control/feel and you can use it for free just by clicking plus next to it. The knockback that happens when you use it happens even if its on cooldown and you try to use it. My keys got stuck on the HTML version as well. Besides those issues i really enjoyed it. I played until the end and got all the upgrades. I wish you added more than 2 weapons! This was really fun man. Good job.
Dec 18 09:20:00 35m 00s The One Room Experiment This is fantastic. I love the claw and the art style/animations i think spikes should do half a heart though. I died to them a lot more than the enemies.