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Will Edwards

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TimestampSince previousGameWill Edwards's comment
Aug 28 22:38:00 Sounds of Samos Very original, and very polished! <br/> <br/>I'm completely unmusical but I was able to play around and enjoy myself making a little racket. <br/> <br/>How might it be adapted to work on touchscreens e.g. ipads? <br/> <br/>(Was able to interlock gears in such a fashion that they ought to have locked up if they'd been real)
Aug 28 22:41:00 3m 00s SLATE and SPELL I think @Traf d-Lo's idea of giving you words when you loose will draw people into the game. Its not often that losing could lead to progression :D
Aug 28 22:46:00 5m 00s Rocket of Time The intro says a satellite gives you indications of all planets nearby, but I never found the satellite or any planets. <br/> <br/>Liked the volumetric plume effect. Sadly that was all I could see :(
Aug 29 06:26:00 7h 40m Ancient Railways Boy did I die a lot :) <br/> <br/>Never seen a jumping train before :D
Aug 29 12:54:00 6h 28m Artefact-O 36 Its amazing to reflect on how exciting this kind of graphics was back on the ZX81! I remember typing in a downhill skiing game from listings in a magazine and getting that same kind of flickering monochrome graphics feel... :)
Aug 29 19:30:00 6h 36m Ancient Wind Lovely tiles :) With the whistling wind this has *excellent* atmosphere! <br/> <br/>The puzzle hidden to the top-left (by walking off the edge) was fun and I got something that looked like wings. Finally returning to main square and approaching the NPC I got told it was "end of demo" :)
Aug 29 19:35:00 5m 00s Siege Climber Lovely simple little fun game :) <br/> <br/>Has anyone ever won? I wouldn't believe them if they anyway! It seems impossible :)
Aug 29 19:42:00 7m 00s Antiquis Apparatus Up arrow to go down, and down arrow to go up? :D <br/> <br/>But a lovely game. I found it easier to swing the blocks in sideways so they ended up on-edge, but then this didn't seem to count for the score. <br/> <br/>Is the physics engine 2D or a 3D engine that you've constrained to 2D somehow?
Aug 29 19:52:00 10m 00s Da Vinci Dragon If you upload your html to github, in a branch called "gh-pages", then it will be available online and people can play in their browser. This is what I always do these days. https://pages.github.com/
Aug 30 13:25:00 17h 33m Temple Balls Really fun idea! <br/> <br/>Died the first few times before I worked out that I was the ball and not the tomb raider :) <br/> <br/>I got the upgrade to a stone ball, but kept falling down holes. It felt as though sometimes my button mashing didn't quite match the coarse.
Aug 31 07:14:00 17h 49m Earthling Exhibits Lovely pictures, weird funny names! <br/> <br/>Couldn't quite work out a strategy; every month I could only click on "seek donations", and eventually "auction" where I was "outbid", so it was all a bit predetermined to fail.
Aug 31 07:24:00 10m 00s Reinvent the Wheel A leaderboard drawn down one side so you can see how many people you have yet to pass would be great!
Aug 31 07:28:00 4m 00s EGYPTRIS I couldn't work out how to drop pieces :( <br/> <br/>(I have a laptop with trackpad.)
Sep 1 12:05:00 28h 37m No Robot's Sky Lovely graphics! Are they stock? <br/> <br/>It wasn't possible to fall off the blocks? <br/> <br/>When you render an isometric platformer, its an excellent opportunity to play with distance, so blocks that appear to be adjacent are actually on different levels etc...
Sep 1 20:12:00 8h 07m I am the Destroyer Fantastic! Really fantastic! <br/> <br/>I got stuck at the door. Some things I'd go back in time and change twice and they wouldn't change in the future, e.g. changing the investment to FutureTech but having the chap still eating strawberries in stage III. I got stuck with a wood door without handles in IV and couldn't find a way forward; must have missed something obvious. Never worked out what the magnets were for.
Sep 1 20:42:00 30m 00s Cavemind Really nice little game :) Very addictive! Even though I wasn't good at it, I persevered :) <br/> <br/>I think this would be great to play on a long commute.
Sep 2 08:59:00 12h 17m Cryptoglyphics I'm very enthusiastic because I enjoy playing with ciphers with my kids! <br/> <br/>The puzzles really need to be longer passages of text. If you download random books from project gutenburg, for example, and take paragraphs out of them, and show glyth frequencies, then ... :)
Sep 5 13:06:00 76h 07m The Temple I really want to be able to play this because I saw it on the main page and it screams out custom graphics engine! :) <br/> <br/>Is it ray traced? Or ray marched distance estimation perhaps? Are you using CPU rendering or GPU rendering? How do you shade it? Etc :)
Sep 7 07:15:00 42h 09m Touch the Monolith A real sense of progression :) <br/> <br/>I was rather hoping it would go all the way to the modern era and turn into a social commentrary on us un-learning and becoming regressive :)
Sep 7 07:25:00 10m 00s Traffic Light Simulator A slow start, and strangely satisfying to sit back, do nothing and watch the carnage :) <br/> <br/>The 3D view is a bit in the way to be honest; a top-down 2D view and faster pace and silly music would make an addictive little game like Ri-Li and would work better on the move on the commute.
Sep 7 07:28:00 3m 00s Dying in the Snow Nice minimalist artwork. Its a bit aimless, with not much to do. Very dark brooding mood. As a swede too (http://williame.github.io/LD/Map/?event=ludum-dare-36), I kind of know the feeling you are channeling here :)
Sep 9 05:41:00 46h 13m Mead Boy So so gorgeous, such a tantalizing writeup, so much thought into the map and levels etc, so I'm sure its a great game and this is the one game I've bumped into that makes me regret not running native games :(
Sep 9 12:18:00 6h 37m Ancient Contact Wow, absolutely wow :) <br/> <br/>Very nice gameplay, very nice game. Liked the physics and the ricochets. Ended up running out of rocks. <br/> <br/>Does it work well on ipads etc?
Sep 9 12:44:00 26m 00s Rat-tato Power I ended up looking at the keyboard and listening for the ding rather than watching the screen. <br/> <br/>Would liked to have seen the rocket though.