william_edwards 2016-08-28 22:46
The intro says a satellite gives you indications of all planets nearby, but I never found the satellite or any planets.
Liked the volumetric plume effect. Sadly that was all I could see :(
Foon → Ludum Dare Explorer → LD36 → Rocket of Time
By midgard
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The intro says a satellite gives you indications of all planets nearby, but I never found the satellite or any planets.
Liked the volumetric plume effect. Sadly that was all I could see :(
Press Z for first planet?
Really fun game! Had fun exploring new planets and warping through systems! Well done, I really like it!
@Will Edwards: Hey, the LudumDare Iframe prevents the indications from appearing (they're white dots). Hope you can play throught the linked site and have some fun!
@DrTeaSpoon: It's a cheat I made for myself so I could test and see how planets generated, etc. You can use it aswell if you find yourself lost. It teleports you to a random Planet inside the system you're at.
@Crack498: Well, thankyu! I'm glad you had fun playing it :)
Hi, nice game and congratulations ! he is like the little prince in a small world ! Simple mechanics that still offered a decent amount of challenge.We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.
Reminds me of no man“s sky
It reminds me a mix between No Man's Sky and A dark room, which is really interesting. Keep working on the game to make it more challenging.
Nice concept. I tried to play several times because I like the game concept, but I cannot find any planet, not even the rada. By te way, If you go straight from the begining (without change direction), you crash into the sun XD
I find it quite hard to slow down the spaceship but planet physics are actually really good!
This game has a clear inspiration from No Man's Sky's laser gun mining mechanic. The planet-walking mechanic was well implemented, but when I pressed Z, it just spawned new planets without need to actually explore the cosmos.
It's good, as the mechanic to land into planets is more realistic than No Man's sky itself.
But man, realistic is hard!
Really loving the gravity and the concept. But I think landing is too difficult.
Though the only thing related to the theme that I saw was the monoliths on some planets, I really liked this game! Just wished there was more to do on the planets.
Also, it's really hard to land, I died a bunch of times trying to do it. If I hadn't discovered the debug Z button, I'd probably get really frustated.
good mechanic for ship movement but i think it has too much inertia.
congrats for the game, is pretty solid
Nice concept!! Maybe is too hard! I want to see more of this game! Could be a very nice one!
This game has nice feeling to it. I liked the graphics style a lot and the gameplay is done well. At the beginning I had trouble with landing, but after while I succeeded.
Very nice game, great work!