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TLansdale's games and stats for all events →
| Timestamp | Since previous | Game | TLansdale's comment |
|---|---|---|---|
| Apr 18 07:25:00 | OmniDrone | Fun game, transforming into a plane and zooming to where you want to go works really well. Good job! | |
| Apr 18 12:10:00 | 4h 45m | Legend of the Bucca | Lovely art, I really liked the Celtic designs on the waves. Good job! |
| Apr 18 12:15:00 | 5m 00s | Battle of Britain 2 | A little confusing, but the planes looked great swooping around. I couldn't really read what the green squares were or where the attacks were (from either me or the planes). Maybe a few quick particle effects would make that clearer? <br/> <br/>Good job overall though! |
| Apr 18 12:20:00 | 5m 00s | Escape from the pit! | Nice idea, very easy to understand and cleanly executed. Well done :) |
| Apr 18 12:28:00 | 8m 00s | Polymorphic Menagerie | Fun idea - just wish there were a few more combinations! Great job. |
| Apr 18 12:31:00 | 3m 00s | Chocolate box factory | Good interpretation of the theme, well done on implementing procedural level generation! |
| Apr 18 12:40:00 | 9m 00s | Posthistoric Ooze | Lovely little game, I must confess I didn't manage to complete it! Was there a way to delete totems? That would've been very useful. <br/> <br/>Great job. |
| Apr 18 12:45:00 | 5m 00s | Star Shift Journey | Hints of Ikaruga! Good game. Quite challenging as it required quick switches, but very easy to get into. Well done! |
| Apr 18 12:50:00 | 5m 00s | The Cell Stage | Haha, I loved the goofy little fish faces. Shame there's no game there - it was quite fun swimming around! |
| Apr 18 12:56:00 | 6m 00s | Go Spell It On A Mountain | Great stuff. Really captures the feeling of being brought low by your own past incompetence and failings as a human being. |
| Apr 18 13:02:00 | 6m 00s | Home Sweet Home | Great idea, it is a little frustrating waiting for people to make their route to their target once it's clear, but other than that nicely-executed. Good job! |
| Apr 18 17:16:00 | 4h 14m | The Dark Room | Can it be completed? I reached a "To Be Continued" point. <br/> <br/>Very cool though, well-written and intriguing. I want to know what happened! |
| Apr 18 17:24:00 | 8m 00s | Totem Chess 2 | Nice idea but it's very hard to see what attacks you're cooking up or learn what made them fizzle. Great music though! |
| Apr 18 17:32:00 | 8m 00s | Space Cows from Taurus | Woo, a fancy terrain! Nice :) |
| Apr 18 17:40:00 | 8m 00s | The Great Transmuter | Nice idea! The collision bugged me a bit but other than that, good job! |
| Apr 18 17:43:00 | 3m 00s | Human Tetris | Fun idea but far too little control over the limbs to make them do the pose :( I couldn't make his knees bend the right way. |
| Apr 18 17:48:00 | 5m 00s | SHIFT | Complicated concept, but very interesting! Well done :) |
| Apr 18 17:56:00 | 8m 00s | Pasowix's Magical Shapeshifting Workshop | Great idea though some of the puns and the pixel art made it very hard to guess lots of them. Still, I made it through and I appreciated all the wordplay :) |
| Apr 18 17:59:00 | 3m 00s | TiltForm | Really hard! But cool :) |
| Apr 18 18:07:00 | 8m 00s | Urgent Metamorphosis | Incredibly difficult towards the end! Very polished, well done. |
| Apr 18 18:56:00 | 49m 00s | The Ship-Shape Shift | Nice little game! Love the music. |
| Apr 18 19:49:00 | 53m 00s | The Ooze | Great work - succeeding on all fronts. Really good entry, well done! |
| Apr 18 20:08:00 | 19m 00s | The Cargo Shift | Great game DesignerNap! Very chilled out. "Some" cargo may have gotten lost under my watch. Some might even say too much. |
| Apr 18 20:14:00 | 6m 00s | PowerShift: The People's Republic of United Democristan | Very confusing, but I like what you were going for! The music is great. |
| Apr 18 20:18:00 | 4m 00s | Squishy's Escape | Very nice, simple and well-executed :) Good job! |
| Apr 18 20:26:00 | 8m 00s | William's Dilemma | Level 7 seemed very difficult - so I was glad I could skip it! But fun and charming overall, well done :) |
| Apr 18 20:45:00 | 19m 00s | Revamp | Too easy. <br/> <br/>(I kid, I can't get past the second level. Good entry, 2hard4me though) |
| Apr 18 20:50:00 | 5m 00s | The Mech Republic | Really difficult, but very cool! Well done :) |
| Apr 18 21:23:00 | 33m 00s | The 3 Rules of 2-Color Shapeshiftin' in a Microworld on a Flickering Torus | Really really nice. A mind-bender in the right way, quite challenging and great music. <br/> <br/>I didn't quite understand the rules for when you could shift, and when you could not - is it just that you can't tag-back without the help of the monster thing? |
| Apr 22 16:14:00 | 90h 51m | DroneWatch | City looks really nice, good job! |
| Apr 22 16:19:00 | 5m 00s | CHORUS | Nice idea - perhaps could be made better by using colour to differentiate the shapes? |
| Apr 22 16:44:00 | 25m 00s | The Esoteric Order of Shapeshifters | Really enjoyed this game, well done! It was initially a bit unclear what was going on - but once I understood the system it was pleasantly challenging and fun to advance in. |