tp2k 2016-04-18 07:20
A very good concept. What goes on in your mind to think of s shapeshifting house?! ;)
Foon → Ludum Dare Explorer → LD35 → Home Sweet Home
By wheerd
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 69 | ||
| Innovation | 124 | 3.76 | ||
| Theme | 286 | 3.64 | ||
| Humor | 330 | 2.58 | ||
| Fun | 357 | 3.29 | ||
| Graphics | 404 | 3.18 | ||
| Overall | 466 | 3.21 | ||
| Mood | 677 | 2.58 |
A very good concept. What goes on in your mind to think of s shapeshifting house?! ;)
Interesting idea, starts off very simple but gets more challenging quickly. I like your graphic style as well.
Cool little game. A few simple sounds would add a lot. People move a bit slowly for my taste. Levels started very easy then got very hard. I would be inclined to strip things back a bit and make it snappier. Could work well on a touch screen with swiping. Hope you keep working on it. Well done.
Clever game. The time limit seems unnecessary once the levels start getting harder. Several levels that seem like you were trying to get me to do some specific thing were much easier to just move the destination over next to the dudes (the three "bridge" levels all had exactly the same solution this way.) I somehow got a guy stuck outside of the hallways in an empty square on the first large level, and of course couldn't shift anything in to his square, had to reset.
Interesting idea. Graphics look nice and give the game a retro feel. Controls worked good. Puzzles were a bit too hard for me though.
A very nice idea :) The game has a very steep difficulty increase in level "crossed concerns".
Also, making the rows and columns of the target tiles fixed, might help avoid "cheating" the level design by just moving the target to the people.
I like your game. Good work :)
A very nice Idea, Level 4 is really hard. You've build the way but he walks his way, maybe it would be better if time stops after you build the way.
But the controls make it very hard to play, because there are some many buttons. But great use of the theme.
Great idea, it is a little frustrating waiting for people to make their route to their target once it's clear, but other than that nicely-executed. Good job!
Like the game , on occasion it bugged out http://prntscr.com/atqdt8
Fun puzzle, the difficulty flew up on "Crossed Concerns" level.
dem tenant go chew on your sofa and sit on your fridge :P
it reminds me of the bard game Labyrinth ! loved that game :D well cool, it could use a few animation for the bloc movement and the time limit is a bit unnecessary
very good idea, but hard to do on computer - touch would work really well - still solid idea and nicely done
Wow. Cool theme use.
Very cool, I felt like a cheat for just moving the target room next to the characters every time.
Pretty decent idea and nice execution. A bit hard but I enjoyed it!
Very nice idea! There was a bug where sometimes people would walk onto blank squares but I don't think it broke any levels :)
A little TOO deep for a quick play. Deserves more work on an excellent concept. Good graphics
Hard game! x)
Very nice concept.
I like this one a lot. It's super fun and really well executed. Good job!
lol I like the concept. The first level was perfectly easy but I thought I was losing each time because I was not sure what was happening.... but then I figured it out and got to some much more complicated levels! Nice take on the theme!