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Saiodin

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TimestampSince previousGameSaiodin's comment
Apr 18 22:37:00 ShapeDriller Company Good graphics, neat sound. Definetly pretty hard, at 4 multipliers it got way too fast for me. I also overread that I have to clear all color blocks in a row at first. Not sure how you avoid the spider if it blocks the way between 2 color blocks since I think you can't go upwards again.
Apr 18 22:50:00 13m 00s LD35: A Shape Odyssey. The controls are very fast. I got to the right side, but I think other people will have problem with the heavy gravity. I liked the mechanic with the bird not being able to pass the dark grid edges and the camera sway back to the character when respawning! Graphics and sound could be improved. Gratz on your first platformer game!
Apr 18 22:56:00 6m 00s Shifter's Rampage Not an easy game for sure. I really like the graphics and style of the menus in this game. The sword animation also looks pretty cool. I like the gameplay idea, it is fun! But it feels a bit unfair if 2 colors spawn but you can just kill one after another, making you vulnerable to damage without it being "the players fault". Gratz on your first Ludum Dare, keep it up!
Apr 18 23:05:00 9m 00s Dog & Cat Great graphics and animations! First: I'm disappointed you can't kick over the trash bin ;)! I really like the atmosphere, the ambient noises, birds and such. Later on in the game I noticed some little bugs and couldn't get past the huge box wall. I don't like that you have to start over from the beginning if you die that far into the level. Doesn't feel like it would be that kind of game.
Apr 18 23:13:00 8m 00s Who you're gonna call? Very fun game, great graphics, cool sound! I scored 90 points. It felt really exciting to haunt an object while enemies are close.
Apr 18 23:21:00 8m 00s Cutting Hedge This is brilliant! Very fun to play. A neat idea executed very well.
Apr 18 23:30:00 9m 00s Soothsayer Simulator 2016 I was recently thinking about games for blind people that would just use sound in 3D space to communicate gameplay. This entry is another example of making games differently. I was really surprised when the voice over changed the whole game concept up.
Apr 19 07:52:00 8h 22m Infinity Access Interesting concept! It took me some experimenting to understand how the game works. 1. Use up your GB without using too much 2. If you risk losing because an object is ahead that wants more GB than you have go protetst 3. When protesting spam left click, I guess don't walk to the blue guys 4. Before it gets dark/night stop protesting and start using internet again 5 rinse and repeat <br/> <br/>Knowing how the game works it is actually quite hectic and makes fun. Without knowing exactly how to play it was just confusing.
Apr 19 19:50:00 11h 58m Crouch Up Would have loved if the blob actually changes to the forms it shows in the inside! As a first project in a new engine I think it looks polished, unfortunately theres no replayability. I actually also thought the pauses between the portals were too long.
Apr 19 19:59:00 9m 00s Cactus Ray I really liked the gameplay. I had fun experimenting how to solve the levels. Needed a couple tries for the fifth one, but managed to solve it.
Apr 19 20:05:00 6m 00s Geometry Garden This was great. Interesting gameplay, I loved the movement that the knockback mechanic provided. The sound and music was also very fitting. My gf compared the graphics to Don't Starve.
Apr 19 20:12:00 7m 00s Minimalistic Shifter Interesting idea. But even fullscreen on windows I had problems with the mouse. It seems like you have infinite health and I'm not a fan of the tankiness of the enemies. The movement makes it pretty hard to hit stuff.
Apr 19 20:19:00 7m 00s Avoid the Wall Simulator 2016 Good concept, but the implementation seems a bit clunky. Instead of pulling the mouse far to the sides all the time to get more speed on the body part movement I'd preferred it if it were simply faster. Also I couldn't make the character stand up again if I had to make him do the splits. I actually shot the character through the room by accident while trying. I think with more responsiveness, easier control of the character and faster gameplay this would be an awesome game.
Apr 19 20:29:00 10m 00s Warping Ninja From the screens I wasn't expecting much, but I actually loved it. Sure, the graphics are simple, but the gameplay is really solid. I had fun and felt really invested. The warping mechanic sounded confusing, but when I used it the first time I instantly knew what was going on. The little tutorial pop-ups were a great addition. The movement was a tad bit floaty, but it felt right to me. The shadow makes it even a bit too easy to get through. I would suggest that your shadow doesn't block the enemy shots. Like that you can't just place the shadow in a room and kill everything instantly, but have to watch how the shots are ligned up. Nice music too, but not fitting for a stealth game.
Apr 19 20:47:00 18m 00s Malformed That's pretty impressive that you made the engine from scratch! The The graphics are okay, I guess you didn't think much about the "world" of the game, it seems very mixed. I like the controls, they're very responsive and the game felt fair. Very neat!
Apr 19 20:52:00 5m 00s Random Rally Rodeo The mechanic reminded me a bit of Sonics All Star Racing, interesting. I constantly drifted off the road with the faster cars since I couldn't see very far ahead, but maybe I'm just bad at racing games ;).
Apr 19 20:58:00 6m 00s Scooter Magrew: Escape From Somewhere In Space! A pretty simple mechanic, I think it should be fine for kids. But if it's for kids I would do the explanations a bit clearer and implement showing the helping dialogue again. Or put a question mark button there to help the player in case he doesn't get it. The color of the princess is not very good visible.
Apr 19 21:06:00 8m 00s Morphsport I survived 285 on my first try. Props for using UE4 ;P But I didn't think it was much fun. It is very much just using physics to glitch stuff away. The camera makes it hard to see what's going on once it gets wild, but I guess that's intentional.
Apr 19 21:17:00 11m 00s Shape-Shift Pretty hard, I'd preferred seeing the shapes of the holes instead of the color.
Apr 19 21:22:00 5m 00s Spinstar I played the web version and the performance was fine for me. But I see you have apparently fixed that problem. I like the game, it is very engaging and involves quick thinking. The graphics are nice. I would like some kind of power-ups or something tho to keep me interested, since dying (in one shot) means to simply start over.
Apr 19 21:26:00 4m 00s SoundShape Apparently the sound for the next object is playing before you even hit the object before it. That is really confusing. The sound effects aren't distinctive enough, it's very hard to tell some apart. For 5 hours of work tho its pretty solid.
Apr 19 21:34:00 8m 00s Shape Switcher Great idea for a mechanic, I liked the puzzles! It's pretty cool that there is an editor, but I couldn't figure out how to make the polygons to the red ones that I could switch with each other in the game later on.
Apr 19 21:43:00 9m 00s MODE_SHIFT Good audio, great music and art! Controls with controller are extremely responsive. The game is pretty hard. It's really risky to go for the energy pickups, but they are so worth it (the 3rd weapon stage is crazy). The mechanic with turning the ship is the shapeshift part I guess, far stretched but neat mechanic. I had a blast playing! My max time was around 35 seconds :X
Apr 19 21:47:00 4m 00s Click Pretty hard. I would almost guess the enemy placement is random and therefore sometimes you can't even get far. The graphics are good, I really like the transformation animation. The music got a bit annoying since it is very high-pitched and loud.
Apr 19 21:56:00 9m 00s 55 Days I think this is a very interesting entry because of the polish factor. The game is very concentrated on one specific mechanic. If you are experienced and plan ahead I think the thought of doing this game in such a short amount of time gets very realistic. But I don't want to discount the amazing work done here. Wonderful work!
Apr 19 22:00:00 4m 00s Shape Escape Easy concept, decent graphics, fun for a couple minutes. Gratz on your first time, keep it up!
Apr 19 22:07:00 7m 00s Shaplanet Easy was definetly easy, to the point I got invincible. http://puu.sh/oozNY/2ab89a458f.jpg It would be good if you see the amount of shields available actually ingame. I think higher difficulties might feel even frustrating because of the amount of objects getting thrown at you and the small size of your laser. The shooting sound was a bit loud and high-pitched, got annoying while constantly shooting.
Apr 19 22:19:00 12m 00s Paperchase Amazing :)! Cute graphics, very enjoyable music and the idea in general is very cool. The controls felt a bit too floaty for my taste tho.
Apr 19 22:28:00 9m 00s Douglas' Escape Great graphics! I can understand the argument with unresponsiveness. Since the player can move just every 0.x seconds you can smash the button but it will still take while till the character moves. I guess the grey character is the end of the game, reaching that resets me back to scene 1.
Apr 19 22:33:00 5m 00s Mathematica Arcana Neat controls, fitting graphics. It was fun for some minutes. I wasn't a fan of the music, but liked the sound effects. The application of the different forms is interesting as paid upgrade etc.
Apr 19 22:37:00 4m 00s March of the Wizards I'm not very good at rock paper scissor games, but good graphics. The music was on the edge of being too chirpy imo. I like the idea of how the lives are handled visually by representation through the wizards.
Apr 19 22:45:00 8m 00s Haximus Maximus The graphics look alright and the console idea sounds very interesting, haven't actually tried it tho cause of the python/pygame barrier.
Apr 19 22:53:00 8m 00s Pyramech Very cool intro and gameplay. The huge robot is awesome. I also like sound and music a lot. Unfortunately the controls felt very weird to me. Moving and shooting always seemed to not happen how I want it to and actually seeing your mech and important parts of the game were often obscured or hard to see cause of the pixel style.
Apr 19 22:58:00 5m 00s Potion Clash It took me over 10 minutes to download the game from itch.io, I think another download possibility on a faster hoster would be great. The graphics are great, but the animations are so lala. I didn't like the voices/sounds of the characters (it was just too often), but the music was good. I like the mechanic that you just score if you actually pick up the tomato. The expressions of the moon are an awesome touch as well. I played it alone against myself for a bit ;P I can see it being fun, but ofc the gameplay is very simple with just one potion to throw.
Apr 19 23:08:00 10m 00s windowframe That was an incredible mechanic. I wouldn't have thought this was even possible to do. I do like the graphics too, amazing work, nothing to add here.
Apr 19 23:13:00 5m 00s Combunation Cute game, graphics are good, sounds is okay. I like the different characters, the 4th one is definetly the strongest by far tho. I came to level 4. The spawning mechanism in this game is a no-go. Especially for the start. You can't put the player in the middle of 10 enemies that instantly start shooting.
Apr 19 23:19:00 6m 00s Werewolf Airline Simulator 2016 Hilarious game! Very funny interactions, good graphcis and animations. The sounds are great and the music very fitting. Enjoyed it!
Apr 20 08:06:00 8h 47m Sub Dragon Awesome gameplay and amazing graphics, I really love it! I wished the music would be more action-y ;)
Apr 21 19:35:00 35h 29m Metalmorphosis Great atmosphere all around. Good graphics and nice music, unfortunately I think there were no sound effects. The controls could have been a bit tighter I think. I didn't like the normal mobs, since your attack has a wind-up and its weird to calculate when the mobs are on you, but the bosses were neat.
Apr 21 19:44:00 9m 00s The Alchemist Oblivion Neat touch of having two seperate controls, but it felt a bit clunky. Especially since the alchemist can't go diagonal (keyboard). Neat graphics background tune there tho!
Apr 21 19:51:00 7m 00s NightBird Great to see some 3D transformation! Neat idea, it's fun to fly around. I think attacking would have been better without the included movement, it feels hard to hit with it.
Apr 21 19:56:00 5m 00s Polytopian Great concept, the camera controls were a chore tho.
Apr 21 19:59:00 3m 00s SquareShift - Sticky Squares Cool idea, I liked the gameplay! As other have said a bit frustrating to lose so much points if getting hit by a bomb, but otherwise good fun!
Apr 21 20:03:00 4m 00s Simen the snail Good fun for some minutes. Didn't know which one of the advanced muschrooms were edible and which not tbh, so that got to be trial and error. The color effect does make it noticably harder to get through the game.
Apr 21 20:11:00 8m 00s Purity It's funny that you told me I went overboard with glow in my game, when you have such an "agressive" look ;). Simple idea, but pretty cool and exciting. I had fun.
Apr 21 20:17:00 6m 00s Tri-Form The game felt a bit slow and I think if the ships moved more interestingly (instead of just one of 8 directions) it would have given the game a cool and different feel.
Apr 21 20:22:00 5m 00s Cuddle Fish Need to have an online dictionary open since I don't know all the english words lol. Interesting take on the theme, makes a very hectic game. I think the waiting time in between is too long tho.
Apr 21 20:27:00 5m 00s By The Light Of The Spire Cool idea having those abilities in different directions. I thought there was too few of the level to see at once which made me die pretty often. The random level generation is great. When dying I once actually was able to walk around with the character in the death screen.
Apr 21 20:36:00 9m 00s Shifters This reminded me of old Amiga games and the like. I actually quite enjoyed the story (I did one playthrough) and didnt know what to expect. Very good!
Apr 21 20:43:00 7m 00s doppel trouble Neat idea and great execution! I like the graphics a lot and the sound fits. I think it's pretty fun having the gameplay change between feeding and defending state. Fun game for sure! Regarding your comment on my game Shicken, you change weapons with the number keys 1-4 :)
Apr 21 20:48:00 5m 00s Ape-Evo Awesome graphics and animations, I love them! The transformation idea with different attacks and having different speeds/jump heights is really great. Difficulty is pretty hard tho and I think the control scheme is inconvenient.
Apr 21 20:52:00 4m 00s PacShifter Kinda neat, another take on pacman. Would have been great if the character could just move restricted and not float around inside the corridors. Good job!
Apr 21 20:56:00 4m 00s Knightwolf The graphics are good, I don't like the floaty controls. Also the transition from knight to wolf and back with the long black fade pulls the player out of the experience. Wasn't a fan of starting over again and again.
Apr 21 21:25:00 29m 00s The Cursed Forest That is some beatiful art, I especially love the smoke animations. Great ideas for transformations and interactions, a very polished entry. Good job!
Apr 24 16:47:00 67h 22m Roarzus Corium Controls feel very good and searching for the correct potion and rotating between them is interesting gameplay. The graphics are weak, tho I like the fire sprite.