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Feedback comments for LD35
CarlsonAndPeeters's games and stats for all events →
| Timestamp | Since previous | Game | CarlsonAndPeeters's comment |
|---|---|---|---|
| Apr 18 05:54:00 | Chambershift | Nicely done! Really creative idea. Some instructions would be nice to explain that enemies are spawning from the portals; I learned that the hard way. Not a ton of replay value but I like the different color schemes. | |
| Apr 18 05:59:00 | 5m 00s | Battle of Britain 2 | Like sol_hsa, I was pretty confused as to what was going on. Drawing the paths felt very unresponsive. The plane pathing and circling was very impressive though; with more clarity and polish this could be a fun idea! |
| Apr 18 06:14:00 | 15m 00s | Blood Moon | Really liked this! Very impressed by how much you got done in 48 hours; graphics grabbed me from the title screen, and there are so many different interesting mechanics. Controls are a bit finnicky and I ran into a bug where I couldn't drop the block I was holding, but really good stuff! |
| Apr 18 06:25:00 | 11m 00s | Entropy | Really good stuff! Great visuals and solid gameplay. The shapeshifting was super cool but felt a little underutilized; I found it was usually better just to run around shooting. Agree that the intro was too long, but really impressive work! |
| Apr 18 06:33:00 | 8m 00s | Slime Quest | I really enjoyed this. A very cool platformer; I could definitely see this being expanded! Love the artwork on the slime. Controls and physics are a bit rough, especially when it comes to jumping and dashing off walls, but great work! |
| Apr 18 06:47:00 | 14m 00s | A walk to the top | I love this. Reminds me of the old Alpha Team lego game. Although they're simple, the graphics look super nice. The puzzles aren't too hard and could probably benefit from more mechanics (and a fast-complete option) if you decide to expand on this, but awesome entry! |
| Apr 18 06:54:00 | 7m 00s | Subject 74 | Best use of shapeshifting I've seen so far; really great work! I would definitely keep working on it! |
| Apr 20 03:53:00 | 44h 59m | Shapeshift Flood | This is really impressive! I would love to see this expanded; its a great idea. Would make a great multiplayer app. <br/> <br/>Also, adding instructions to your description might be a good idea; I was unsure of what was going on at first. |
| Apr 20 03:58:00 | 5m 00s | Space Junk | Love the visual design. Very interesting gameplay, but I agree with others that it was hard to get the hang of because of how quickly the difficulty ramped up. I could see it working well with a story and multiple levels if expanded! |
| Apr 20 04:05:00 | 7m 00s | Beat Henshin | Great stuff! Very hard for someone with no rhythm like me, but I guess that should be expected! The game has a great sense of humor to it. Some more detailed instructions would've been nice though. Congrats on your first compo! |
| Apr 20 04:09:00 | 4m 00s | QWER | Oh my god I love this. I was about to comment that there's a bug but NO YOU JUST TRICKED ME. Those wrong-colored shapes... <br/> <br/>Really really great stuff. Great use of theme, simple art but it works nicely. Only thought is it might benefit from a taller screen, more Tetris-like instead of square. Super super impressive; one of my faves so far. |
| Apr 20 04:21:00 | 12m 00s | Tito's Revenge | Best music in any game I've played so far. Gameplay was a little too easy maybe, but the aesthetic is absolutely fantastic. |
| Apr 20 04:52:00 | 31m 00s | Modified Ballistics | Really creative concept, but aiming blindly at the turrets is almost impossible; I think it would be nice to have the walls be transparent, so you can see how close you are and adjust accordingly, at least on the early levels. |
| Apr 20 04:57:00 | 5m 00s | Tale of a Shifter | Love the art, did not understand the gameplay though. But a shapeshifting RPG is something I would love to see more of! |
| Apr 20 05:20:00 | 23m 00s | Saving Steve | Really nice idea! I found it very hard to properly time moving the turrets, but the concept is really clever! would love to see more of it |
| May 3 04:57:00 | 311h 37m | DropShift | Is there supposed to only be one level? Nothing happened when I reached the flag; not sure if its a bug or not. |
| May 3 05:02:00 | 5m 00s | my fathers apartment | I'm a big fan of hidden object games and dig the style and ambiance of the version you made for the compo; sad it was so short but excited to see more of it! |
| May 3 05:08:00 | 6m 00s | Morph World | Really neat concept; I felt like it took too long to charge up the energy I needed to shapeshift. Rapid-fire switching between forms would've be sweet. But the gameplay is fun and the effects look awesome! |
| May 3 05:15:00 | 7m 00s | Dice Delve | One of the most original games I've played! A concept that I have never seen before; definitely worth expanding on I think. Only real critique is it would've been nice to move a bit faster for when enemies are all the way on the other side of the map. |
| May 3 05:23:00 | 8m 00s | Shape Struggle | This is awesome! Love the build of power and the increasing chaos of the bullets and enemies. Clever use of theme too. <br/> <br/>Only real complaint is the SFX. Super grating when so many enemies are dying at once. |
| May 3 05:37:00 | 14m 00s | The Government Job | Really ambitious stuff, and well executed! I dig the art style; simple but still has plenty of character. One of the best 3D games I've played. Core gameplay is a bit simple but use of theme is great. |
| May 3 05:46:00 | 9m 00s | Polarity Dragon | Love the visual style! Aiming was hard because of the perspective; a crosshair might have been nice. Congrats on your first LD! |
| May 5 03:56:00 | 46h 10m | Super Shape Drop | Really well made game. Works very well as a match-3 while also having enough unique about it to recommend it. I dug the voice overs also; gave it a nice bit of personality. |
| May 5 04:00:00 | 4m 00s | ChiroNinja | Great visual style and nice choice of shape shifting mechanics! Congrats on your first ludum dare! |
| May 5 04:29:00 | 29m 00s | Wolf -> Man | Really nice concept, and congrats on finishing! The puzzle-esque gameplay is very fun. There's some kind of bug or inconsistency with movement, though; I sometimes wouldn't move, or moved diagonally, or behaved in some other wonky way that caused me to take damage. |
| May 5 04:35:00 | 6m 00s | Space Shifters | Nice stuff! Took a little getting used to, but really well made. Not hugely original, but the striped lasers were a nice touch! |
| May 5 04:39:00 | 4m 00s | ColourShifter | Like the graphics and the visuals a lot. The game is damn near impossible though. The ability to switch directly to a color instead of having to cycle through each one twice would help. |
| May 9 19:15:00 | 110h 36m | Shape Shift | Nice work! The game was really hard to understand initially, but very clever and creative. A bit more tutorial levels/information and this could be super challenging and fun! |
| May 9 19:27:00 | 12m 00s | Feuding Space Blobs | Love the visuals! Its fun to watch your blob grow. Balancing definitely needs work, but I would love to see more of this concept! Very cool take on the theme. |
| May 9 19:36:00 | 9m 00s | Doodle Dungeon | Love the hand-drawn art style. The lighting system was a little irritating since it forced me to go slower than i wanted to. Could maybe use a few more mechanics to make it more involved than just solving a maze. But I loved the atmosphere overall. Great stuff! |
| May 9 19:40:00 | 4m 00s | Mephisto Rising | This is great! Really creative use of theme, difficulty escalates nicely, and its polish and fun! I really dig this. |