ringlangmail-com 2016-04-18 14:19
I've got "There should be Data near executable" error :/
Foon → Ludum Dare Explorer → LD35 → Morph World
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 53 | ||
| Humor | 400 | 2.38 | ||
| Audio | 492 | 2.62 | ||
| Fun | 537 | 3.00 | ||
| Theme | 625 | 3.12 | ||
| Graphics | 673 | 2.63 | ||
| Overall | 673 | 2.96 | ||
| Mood | 677 | 2.58 | ||
| Innovation | 846 | 2.35 |
I've got "There should be Data near executable" error :/
The download is quite hard, can you perhaps package the whole thing into one zip ?
Sorry about that I was trying to get everything packed up last night so I could make the deadline that I forgot to compress the files for download.
Also I'm not sure why the There should be Data near Executable" error occurred. i am looking in to that now.
Neat concept. Good sound design. Very fun. For future reference: it's spelt "experimental" ;)
Try to bundle everything up as a zip, else I feel most people won't be able to play and rate your game
Yea I bundled everything earlier today. both links should lead to a zipped up version of the Binary and Source code.
Also thanks for pointing out the spelling error. I was in a rush last night so I didn't even bother to spell check :(
Gameplay is solid, nice shoot 'em up!
Nice shoot em up! But I wasn't able to transform, even though I had my energy bar filled...
Anyway great work!
That is weird that you couldn't transform. I'm assuming it was because you were moving while trying to transform. I don't know why Unity doesn't allow multiple key presses, but if you do multiple button presses with a controller it works. I will have to look into it and mess around with Unity a bit. But then again it also could just be the Keyboard you were using. My Keyboard also forces me to stop moving while trying to transform.
It's basically functional, and kind of fun I suppose, but there really isn't much new here. I like the idea of switching to the car to gain health, that could evolve into an interesting mechanic. I did find that there was only really one strategy, which is circle-strafe and fire at the mob. The interface could be easier to read during the action, but it isn't the worst that I've seen.
@WizByte_Games Oh I see! Yeah, that what was going on! That's weird... I wonder why... I didn't have any problems with that in my game...
I like the game, good job!
The gears popping up everywhere looks awesome. :)
Really neat concept; I felt like it took too long to charge up the energy I needed to shapeshift. Rapid-fire switching between forms would've be sweet. But the gameplay is fun and the effects look awesome!