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kleinzach

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TimestampSince previousGamekleinzach's comment
Apr 19 02:05:00 Morpheus Triad I really liked the audio and the character art! I feel that the game aspects could use some more refinement. I kept feeling, with the music being the way it is, that I should be moving quickly. The realization that I shouldn't based on the level came very abruptly.
Apr 19 02:21:00 16m 00s Parallel Shift I enjoyed it. A few notes, The pulsing tiles did get quite irritating after a while. When its something that you will see through the whole session, I would say it should be less "loud". Also, I feel if it were zoomed out more it would be better. As it is the puzzles are mostly finding out what to switch to, and then back tracking to do that. Good twist at the end to let you shift on your own.
Apr 19 02:29:00 8m 00s Evasion I liked it, lots of interesting ideas going on here. Longer runs got a little frustrating when it seemed like there was no possible way to dodge between some of the rocks. In any case I hope to see you expand on this! I could see this going more with the rhythm game sort of route.
Apr 19 02:35:00 6m 00s Clown I would love to have scene this be a full typing game. With just wasd it feels a little trivial. I like the theme though!
Apr 19 02:46:00 11m 00s QUACKTRIS Very nice entry! I felt that placing the blocks felt a little awkward at times, maybe some sort of indicator would be helpful. I ended up playing quite a bit of that!
Apr 19 02:54:00 8m 00s Exhuman I don't really know how I can get more then maybe 1 scrap at a time. Those birds really hurt! Great looking and sounding game there!
Apr 19 03:01:00 7m 00s Dovetail That is a very hard game. I love how many different parts of my brain are firing when I play this. Great presentation and I feel that it can be an interesting concept. Maybe build a little more before the intense difficulty, I never really had the chance to acclimate.
Apr 19 03:14:00 13m 00s The Morphing Manor Great idea for a game! It took me a bit to realize how to move the character to the actual ladder, but once I got a hang of it I really got into a groove there. I feel like the game could really benefit from more mixups like the bomb ghosts to give you more to think about at any given time. By the way i love that real-time mechanic in a turn based game. Well done!
Apr 19 03:19:00 5m 00s Equalize Great concept once I got a hang of it. I really liked the small touch of changing the sound wave of the music when you changed shape.
Apr 19 03:26:00 7m 00s h3ss Im really not sure of what I'm doing, but I like trying to visualize it. For sure unlike anything I've seen before.
Apr 19 03:42:00 16m 00s Her Home Those block stacking puzzles are really hard! I keep accidentally picking up ones stacked on top of the others or end up scattering the whole thing when my heart meter depletes. Not sure if I really understand the whole narrative through gameplay thing, but I really like how its presented!
Apr 19 12:14:00 8h 32m SizeBlock Good start to a game. Movement certainly felt awkward at times as it seems you don't actually have a grid which you stick to so the small block would be hard to line up correctly
Apr 19 12:18:00 4m 00s The Maze Nightmare I immediately reached a situation where I couldn't get to one of the blue circles. However I dig the atmosphere you create.
Apr 19 22:20:00 10h 02m Shifty Funky Walls Creative idea. If you expand on it, it would be nice to know what the next moves to the left and right are so I don't have to memorize. Great presentation.
Apr 19 22:30:00 10m 00s Squared A nice start, but as a player it really feels like i need more feedback. Seeing a number tick down doesn't feel like anything, and then dying comes at a surprise. Also, the whole thing feels like it requires more precision than I can really get with a mouse and keyboard which can make the game a little frustrating. I did like the use of the four shapes though, and how the power levels create a risk-reward of waiting for the diamond or just going for a circle.
Apr 19 22:37:00 7m 00s Pegs In Space Simple but effective. I like the music as well.
Apr 19 22:44:00 7m 00s Hedron Collider I very much enjoyed that! Great music, and a good (if somewhat steep) difficulty curve.
Apr 19 22:54:00 10m 00s Land of Curves Great music. The art was simple, but it worked for the most part. The gameplay felt solid throughout. I ended up getting a game over out of nowhere, so maybe some sort of interface about how many lives I have left would be nice.
Apr 19 23:04:00 10m 00s Hasardeux I started out with wasd, and my timer would just go up but I wouldnt get smaller. Woohoo highscore! Also Doing this happened to crash the game once. <br/> <br/>When I played it like a normal person, I had fun! I like the way you can think about all of your small movements to optimize your path.
Apr 19 23:11:00 7m 00s Shape Collector Fun game! I love this sort of thing, taking a very simple idea and turning it into something engaging.
Apr 20 02:08:00 2h 57m Operation R.E.P.T.I.L.E. Great concept and execution! One of my favorites of the jam so far!
Apr 20 02:13:00 5m 00s Shifty Shapes Very enjoyable game! Good conecept and a good amount of content.
Apr 20 02:25:00 12m 00s Star Tribe Carriers had too much health. The whole experience felt like a lot of doing nothing. When I was in big battles it felt a lot better,so maybe if you put things closer together and die quicker. With such great music, I would think some sound effects would go a long way as well.
Apr 20 21:52:00 19h 27m Shifting Shapes Thats a well put together game there. not much pizazz, but I enjoyed it for what it is.
Apr 20 22:02:00 10m 00s Barwoman I am very bad at your game. Still like it!
Apr 20 22:10:00 8m 00s KTD The way the enemies were positioned all over made it seem like it would be a twin-stick sort of game, when it wasn't it made it frustrating when you couldn't get behind enemies. I like the concept, and each of the transformations feel good.
Apr 21 22:31:00 24h 21m Tangram Cookie Factory Very hard! I really like the presentation of everything.
Apr 21 22:44:00 13m 00s No Hope In Hell Im not so much a fan of the controls or camera, but I like the gameplay and presentation quite a bit.
Apr 21 22:52:00 8m 00s Edge Shift - Blackhole Such a gorgeous game. The gameplay is fine but those stunning visuals are really where this shines
Apr 21 22:59:00 7m 00s Impulse I like the mood and graphics quite a lot. The whole thing seemed light on mechanics though, and it never really evolved. Perhaps there should be a reason to switch shapes or to do them in a particular order.
Apr 22 21:07:00 22h 08m A Soul of Clay Great job. The whole game had an excellent mood throughout.
Apr 22 21:13:00 6m 00s BLOB Passage I found the detection of shape frustrating at times, but when it worked the game felt good overall!
Apr 22 21:22:00 9m 00s ChickenShift Gah, I can't jump around that pillar. I keep getting stuck on it. I like the idea, even though I'm not personally too into stealth games.
Apr 22 21:31:00 9m 00s SandShifter I was genuinely sad to see the end. Great mechanic, and would love to see you expand this in the future! Also neat how you put the twitter sharing icon into the actual game. Having menus and such around in the game world is a good idea!
Apr 22 21:37:00 6m 00s Galaxy Shifter I got overrun super fast. I'm not entirely sure how I am supposed to keep them back, perhaps I should be more in their midst to make all the shots hit... Anyway I love a good space shooter!
Apr 22 21:55:00 18m 00s Origami Beautiful game. The only complaint is the gameplay, which I got used to after a while. With a little more refinement to the controls, this could be amazing!
Apr 23 15:08:00 17h 13m Tetroidvania The audio got a little grating, but everything else about this was excellent! Great idea and great execution! The combination of metroid and tetris worked surprisingly well.
Apr 23 15:26:00 18m 00s Perfect Form Excellent idea! I found it very hard to think strategically about it, but I still enjoyed it a lot.
Apr 23 15:46:00 20m 00s Bleeps Very nice, I love finishing it and then seeing how all the parts fit together.
Apr 23 15:51:00 5m 00s Heavy Water I love using games for awareness of issues. Maybe the mood was a little wonky with the music and the theme.
Apr 23 16:41:00 50m 00s Laser Town Great puzzle game. The amount of polish is great for a game jam.
Apr 23 16:58:00 17m 00s Shmupshifter I always have some trouble, especially in this game jam (and my game is no different) with a button being mapped to a certain transformation. I am constantly finding it difficult to map that in my head especially in a game as fast paced as yours. That said I love shmups!
Apr 24 15:06:00 22h 08m ColourShifter Very hard game! I would have liked to have a little time to figure things out before it gets this hard.
Apr 24 15:15:00 9m 00s Shape Invaders Quite standard, but executed adequately!
Apr 24 15:24:00 9m 00s Qtetris There is no real incentive to using your mechanic. It is interesting and seems to work well, but tetris was designed with the mechanics of tetris, and simply adding on top of that doesn't do much for me.
Apr 24 15:30:00 6m 00s S.D.A: Shapeshift Detection Agency I liked it! Good writing, I like how as it goes on you have to internalize the meaning of the profile more and more. I would have liked it if you didn't have to reset if you fail one though.
Apr 24 15:40:00 10m 00s Tesselate I quite enjoyed that. I like how the simple mechanic built up in interesting ways, like how disjoint pieces can exist and how you have to work with all of the space in the last puzzle. well done!
Apr 24 15:58:00 18m 00s Shifty Shapes of Grey That was very fun game play wise. I don't know about the sound or graphics, but I enjoyed playing it!
Apr 28 04:03:00 84h 05m Shapezoid Controls felt good, and I really liked the way each shape felt. Good job!
Apr 28 23:01:00 18h 58m Disdain Neat looking game, but I couldn't make any progress.
Apr 28 23:05:00 4m 00s ShapeCraft Enjoyed it, but when making repeated sounds like this I always like to vary its pitch, volume, or something so that it won't be so grating.
Apr 28 23:26:00 21m 00s Funkenstein's Monster Truly top notch sound effects you got there! That was great :D
Apr 29 22:12:00 22h 46m Blobs How does one complete level 9? in any case, I liked it quite a bit. Good mechanics and the controls feel good!
Apr 30 15:49:00 17h 37m Particle Mess Simple and pretty. I would like to see more in terms of goals, but its a good idea!