FoonLudum Dare ExplorerLD35 → Morpheus Triad

Morpheus Triad

By 11schotter

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CategoryRankScoreCount
Coolness297
Audio2233.49
Graphics3703.63
Theme5143.38
Innovation6712.90
Mood7432.83
Overall9182.83
Fun10022.47

Comments

allwoodgamedev 2016-04-19 01:03

Looks like a really cool game but I had lots of errors. First i tried in fullscreen and for some reason only saw the top right corner of the screen. Next I tried windowed mode and it worked. After this i was confused a bit and died quick. When I tried replaying, I immediately got screen saying I won with a score of 300 or something like that with the audio from the level still playing. I really couldn't play it much but I really did like the audio!

battlereadygames 2016-04-19 01:23

It sounded great for the first bit, but after starting and stopping the game several times due to the game-over panel glitching above the game window, I quit trying to play the game. Neat idea, I just think you should improve UI layering code and also and a quick "Retry" button after death that allows players to start again and play. (Skip Audio-Intro) Neat Idea though!!!

spotlightor 2016-04-19 01:31

Lovely art style!

khanatos 2016-04-19 01:51

Nice art!

khaos_fang 2016-04-19 01:53

The art looks interesting.

jungle 2016-04-19 02:02

I like this game, art is very beautiful, fits theme well and have a nice design! Congrats

ilseroth 2016-04-19 02:04

Looks nice, but I switched forms and the game kinda locked up, then I died, then when I restarted it auto beat the level for me...

clockwerkclover 2016-04-19 02:05

Fantastic game visually and the music is great but the game is quite buggy.

kleinzach 2016-04-19 02:05

I really liked the audio and the character art! I feel that the game aspects could use some more refinement. I kept feeling, with the music being the way it is, that I should be moving quickly. The realization that I shouldn't based on the level came very abruptly.

seleb 2016-04-19 02:06

Interesting idea, but I feel like it would have benefited from a more streamlined level design. It was really confusing and I found that I kind of just ran around randomly.

zaywolfe 2016-04-19 02:08

nice art but I had so many bugs I couldn't get past the first level.

aaranos 2016-04-19 02:25

A bit buggy. The audio and graphics are the strongest parts. The game mechanics are not very intuitive but after a few tries you start to piece it together.

the-vall 2016-04-19 02:33

It would be nice if the web link was actually playable in a browser. The game made good use of the theme and the audio was nice.

raphael_ 2016-04-19 11:23

Seems somewhat nice, but the game kind of broke whilst playing. Volvo pls fix

djfariel 2016-04-21 04:25

Really liked the art. Movement was pretty awkward. Top down view combined with forward motion following the cursor feels really unnatural.
Again...#thatarttho

2016-04-21 14:02

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? It's like itch or gjolt.
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

igorsouza 2016-04-21 22:08

I love the art, it's pretty impressive

11schotter 2016-04-24 18:27

Thank you guys!
We did our best to fix those bugs like restart and stuff.
Hope you are able to beat the game now :)!

Greetings, love your games!

geekguy100 2016-04-24 19:26

Very unique use of shapeshifting! Music was awesome.

monetai 2016-04-24 20:26

Nice game but control are very hard to handle.

puppetmaster 2016-04-24 20:53

Love the voice introduction. Art style is also lovely.
Congrats for you cool entry!

2016-04-25 10:19

i'm still waiting it :)

odyssey 2016-04-27 12:16

These graphics were great

qweentyne 2016-04-30 15:14

Wow !

I'm really impressed with the music and graphics. I have nothing to say, your art is top quality.

I knew I shouldn't have clicked that button. I knew I shouldn't have clicked it a hundred times...

Two things, once corrected could make the game a lot better :
Make "checkpoints", or do something to show your going the right way. I was often feeling lost, not knowing if I was really going the right way (I was, but I didn't knew).
The "falling". Once you fall, you can still walk, and so you don't really know if you're alive or not. If you can go on a platform quickly enough your saved, but if your not, you "walk" below... It's really strange... I would have liked a clearer death, and not this awkward drop thing.

I also noticed that you could shoot things to kill the innocent music animals. I think it could have been interesting to use that mechanics more, because you can completely do the game without it, and you're never told you can use it.

You could have made more complex levels. Your game works very well, it would have been cool to stretch the limits of the game by having more than just walking almost-straight and switching colour, because your game can obviously do so much more.

Big congratulations to the team !

tomlum 2016-04-30 20:32

The wasd controls relative to direction are a bit odd, but the gameplay is really interesting. Also the sound and visuals are gorgeous, especially the transformations (the most important part!)

31eee384 2016-05-01 00:45

Wow, very fancy graphics and audio. I think the controls were a bit awkward and the game too easy to really get a good feel for it though--I ended up just sprinting to the end, occasionally switching music types. I didn't seem to have any reason to fight anything, and in most of the forms I moved too quickly to really know if I should plan ahead for anything. I like the idea, and I think it's a great use of the theme, but I wish the core gameplay had more to it.

jacob2512 2016-05-01 13:43

Found it confusing to play, and switching styles seemed to have little effect... on the other hand, good art and music!

general 2016-05-02 19:37

Video: https://youtu.be/cfSQhiXUWqg
The audio supports the gameplay greatly!