Shape Shooters by Funske 2016-04-19T03:39:00
Great job! Wouldn't expect anything less from our master Funske!
Foon → Ludum Dare Explorer → Users → BattleReadyGames
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | Mass Squire | jam | 993 | 2.73 | 2.36 | 2.41 | 2.10 | 2.91 | 2.36 | 2.00 | 2.50 | 46 |
Great job! Wouldn't expect anything less from our master Funske!
Fantastic Game! Very well polished from what I could tell. Had a blast!
Was able to run game, but stuck at cool-looking swinging-lantern title screen. Wish I could have played... [Key Input?]
It sounded great for the first bit, but after starting and stopping the game several times due to the game-over panel glitching above the game window, I quit trying to play the game. Neat idea, I just think you should improve UI layering code and also and a quick "Retry" button after death that allows players to start again and play. (Skip Audio-Intro) Neat Idea though!!!
Neat that you are getting into Game Development! Just have a couple recommendations for you. (Also, thanks for rating my first 2D Game, "Mass Squire"). I do a lot of 3D work, and so far I've been a little disappointed with 3D submissions having little/no texturing or use of materials + lighting. I love the game concept you have here, and would love to see the same kind of idea, but restrained in the Z-Axis, with 3D backdrop and texturing, maybe you could make a theme like an old factory, etc where all the moving objects tie in with the theme. Still, for 24hours, a good game! You should keep working on it and make it something much more!