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Feedback comments for LD35
thebrainfuse's games and stats for all events →
| Timestamp | Since previous | Game | thebrainfuse's comment |
|---|---|---|---|
| Apr 19 19:34:00 | SHAPE.SHIFT() | Hard, but really cool! <br/>You should definitely check out our game... <br/>coz... you'll see... <br/>http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=24501 | |
| Apr 23 09:32:00 | 85h 58m | Flesh Mess | Great art and really fun gameplay (i suck at it though!) |
| Apr 23 09:49:00 | 17m 00s | Bloodbearer | Hard game... like the graphics though... it would have been nice to show that the player was facing forward and back as well instead of just left and right |
| Apr 23 10:05:00 | 16m 00s | CHANGELUST | Amazing everything... found myself playing over and over again... if you guys are into this kinda thing, check out the anime 'Monster', which has this story as a motif... |
| Apr 28 19:57:00 | 129h 52m | Don't Be a Square! | A bit difficult to play, but kind of a neat humorous concept. |
| Apr 29 18:19:00 | 22h 22m | The Great Leap | Oh man this game is frustrating. Good work if that's what you were aiming for. Feet might be nice for a sense of where you're landing. Also some of the platforms you can just run to instead of jumping not sure if that was intentional. |
| Apr 29 18:24:00 | 5m 00s | Eclipse | That's a good start, I like the idea of having to gather together pieces though I was expecting a physics type with bumping. Still neat. |
| Apr 29 18:35:00 | 11m 00s | ShiftMatch | This game is simple and fun. I really enjoyed it. The controls are something to look at since they can be jarring at times. Maybe just one button for rotating color and one for shape. |
| Apr 29 18:44:00 | 9m 00s | Hit the shapes | Would have liked to hear some music put to this, kept making me think of DDR. I like the idea of being able to create the levels. |
| Apr 29 18:53:00 | 9m 00s | DYEL | Apparently I do even lift, thank you for this. |
| Apr 30 04:59:00 | 10h 06m | Wormwall | I wish there was more speed, sound effects, and maybe a changed perspective. But definitely impressive for a one-man team! |
| Apr 30 05:07:00 | 8m 00s | Geo Fighter | Ran the exe version... firstly the controls don't respond in a consistent way... sometimes w is forward, other times its left!... i don't know how i can 'kill' shapes, nothing comes at me... well, keep up the passion and effort... definitely next time! |
| Apr 30 05:13:00 | 6m 00s | Do Robots Dream About Yoga? | Love the concept! Wish i could control individual limbs without moving other parts of the body... sometimes i ended up missing by a hair's breadth! |
| Apr 30 05:24:00 | 11m 00s | Wizard of Shapes | Most amazing game so far... just the right amount of challenge and great music! |
| Apr 30 05:32:00 | 8m 00s | Roller Rink Rampage | No matter how many times you see yourself in the mirror, you still let out a silent scream... |
| Apr 30 05:41:00 | 9m 00s | Copy-Paste | Nice game... loved all the shape-shifting and eye-rolling! |
| Apr 30 05:46:00 | 5m 00s | One Letter Werewolf | Wow... really unique zzt vibe you have going there! |
| Apr 30 05:49:00 | 3m 00s | Dustin Finamore | Really enjoyed playing the levels... and great idea getting your daughter involved! |
| Apr 30 06:14:00 | 25m 00s | Flight of a bee | Buzzing around for no particular reason... should be renamed Bee Simulator :) |
| Apr 30 06:21:00 | 7m 00s | Infinite Trip | Real trippy man... loved the music and mechanics! |
| Apr 30 06:42:00 | 21m 00s | The polyman | Nice game overall, but instead of T, maybe something like Q, and also having the Restart option instead of Quit... good levels! |
| Apr 30 07:00:00 | 18m 00s | Connected-Souls | Good game design! The art could use some cohesion though, as each piece looked like it came from a different artist. |
| Apr 30 09:15:00 | 2h 15m | Turbo/Glide | I got an error where the pl-ar crashed and then sunk underground, so that the game restart option did not come up... still, So Addictive! |
| Apr 30 09:45:00 | 30m 00s | ShapeShift for Cheese | Very Impressive... didn't know that AGS had this much power... will probably try it out in a future jam. |
| Apr 30 11:33:00 | 1h 48m | Infinitum | Got a Flappy Bird Vibe about this one... pretty addictive! |
| Apr 30 11:51:00 | 18m 00s | The Skinmancer | Great design, visuals and audio! Maybe it was me, but i couldn't get jump + attack to work at the same time... Also, i feel there were far too many hit points on the soldiers, which detracted from the fun. |
| Apr 30 11:59:00 | 8m 00s | Corrupted AI | Good aesthetic, although sometimes the graphics hinder the problem-solving (like the wheel: could not see the inscriptions properly)... felt it got over too quickly! |
| May 1 13:32:00 | 25h 33m | ShapeShiftSaurus Rex | Nice mechanics and art... although hard to remember what to do... i'd suggest a quick "cheatsheet" screen to help people along the way. |
| May 1 13:38:00 | 6m 00s | Greenvasor | I was standing still for a whole minute before i realized i had to move right... i'd suggest transforming it into an infinite side-scroller, so that there is gradual progression automatically. |
| May 1 13:43:00 | 5m 00s | Morpheus Triad | Found it confusing to play, and switching styles seemed to have little effect... on the other hand, good art and music! |
| May 1 14:16:00 | 33m 00s | SUBJECT 26 | Awesome... this is the kinda game i wanna make some day... would be even better with music... i'm curious as to the tech used... did you roll your own engine or was it off the shelf? thanks! |
| May 1 14:27:00 | 11m 00s | NeoTrap | Great track selection! I feel that the music did not have as much effect on the gameplay as it should have... also the cube and camera are kinda jerky, so maybe some smoothing function can be applied overall... thanks! |
| May 1 14:51:00 | 24m 00s | KillCubeler | Cubeler is dead... yaaay! <br/>I ran into a couple of bugs: <br/>- you go through the 'breefing', then select main menu in the level... the 'breefing' plays back without text, and once in the level, the controls dont work <br/>- the blue enemies come at you and get stuck on each other sometimes. <br/>Also i felt that each level did not have clear exits, and Cubeler could have been more a more unique model... liked the audio! |
| May 1 14:57:00 | 6m 00s | Mythic Morph | Good music, but could use more effects and better enemies(too slow!) |
| May 1 15:07:00 | 10m 00s | Random Access Memory | Good concept... could be improved if there was a way to shift the perspective to first person instead of from the side... i found myself sometimes over/under shooting the jump to the platforms. |
| May 2 13:32:00 | 22h 25m | Evotron | Could've been more so if there was a definite goal instead of infinitely traversing levels... but i had fun, good job! |
| May 2 14:28:00 | 56m 00s | Duality | Absolutely Brilliant!... Goddammit i'll beat this game yet! |
| May 9 03:07:00 | 156h 39m | SLAM_SHIFT | Great graphics and music!... i think i encountered a bug in level 2 (or in general) where i restarted from a checkpoint multiple times, and the timer kept decreasing to 0, due to which i couldn't replay the game anymore. |
| May 9 03:37:00 | 30m 00s | Disarranged | Awesome game! This is what game jams are for... the wackiest ideas realized! |
| May 9 04:43:00 | 1h 06m | Shapeshifter | Good graphics and music! |
| May 9 05:04:00 | 21m 00s | Pedro Custodio and Fynn Levy's 'The Year I Died, 1997': A VR Experience | Tried it on a Nexus 5X... i liked exploring the world and collecting death... got upto Purity 2... i wish there were different levels to explore rather than the same one starting at different locations... and maybe the pace could be slightly faster. |
| May 9 05:11:00 | 7m 00s | [VR] Terminal Shift | Don't have a Vive or Oculus, but looks like a cool game |
| May 9 07:01:00 | 1h 50m | windowframe | Excellent mechanic and gameplay... the collapsing window level is one of my faves! |
| May 9 07:23:00 | 22m 00s | Wayang | Tested on a Nexus 5X. Good puzzles, but i wish it was more snappy, so that once you got the right pieces together, they would become one. |
| May 9 07:34:00 | 11m 00s | Fracteria VR | Tried it on a Nexus 5X... could not get the box to move. |
| May 9 07:40:00 | 6m 00s | Crystal Cry | Good concept... wish there was some form of progression.. maybe a score system. |