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Feedback comments for LD34
Reggianito's games and stats for all events →
| Timestamp | Since previous | Game | Reggianito's comment |
|---|---|---|---|
| Dec 14 14:09:00 | Tiny Chase DJ | This one's pretty fun. It's probably not the most original way to use the theme(s) in a game, but it manages to sound good and look badass while doing so. | |
| Dec 14 14:15:00 | 6m 00s | Puzzlerun | This one is also pretty fun. The fast puzzle solving is an interesting mechanic. I do feel it's more suited to be a 3 button game (left, right, and forward) because having to wait for moving forward kinda ruins the rhythm. It looks good and sounds nice too, but the SFX are too loud. |
| Dec 14 16:21:00 | 2h 06m | Yggshroom | Hey, this one was really fun! Loved the gameplay, not super original but really engaging. Glad you used both themes, even when two buttons was used in the simplest way possible. <br/> <br/>Little things I'd fix. If you win while holding an arrow, you'll miss the game over screen. And the wrench icon should appear a bit more often. <br/> <br/>(why do you need water to fix the generator tho) |
| Dec 14 16:27:00 | 6m 00s | Durples Christmas Adventure | Even though you included an installer for VC++, it's gonna make a lot of people not play this. Which is bad, because it's a really fun little game, and also your first ludum entry. <br/>Also kudos for making your own engine. That might not show on the final product, but it's something I personally like and was reflected in my voting, after some source code diving. |
| Dec 14 16:39:00 | 12m 00s | Coalesce | Couldn't find anyone to play, so no vote from me. <br/>The lobby music was nice and the UI was pretty, tho. |
| Dec 14 16:50:00 | 11m 00s | Wizard and The Sun | This game was mindblowing. The graphics are neat, the animations are tight, the overall oldschool feeling it has is amazing. Even the intro reminded me of the games I played when younger. It's also super fun, and the puzzles are tight. <br/> <br/>My only complaint is that, so far (I'm kind of stuck in a level), I have yet to see the themes applied. Besides "The sun is growing" and "you use two buttons and the arrow keys" there isn't much yet. Will be pleasantly surprised and will change my vote if I'm wrong, though. <br/> <br/>Seriously, this better win something. |
| Dec 14 17:00:00 | 10m 00s | The Legend Of The Last Plant | Agree with Icel. The web player on this page didn't finish loading, neither did the one in your website. <br/> <br/>I tried the windows download. The game is pretty simple. The tank(?) controls are a pain in the ass, but I had some fun with it. The music was kinda annoying after a while. You should make the noise intruments shorter. <br/>Bonus points for using both themes. |
| Dec 14 17:04:00 | 4m 00s | Captain Ninjabeard | Really fun little game. I almost didn't give it a try because the screenshot looked unappealing. Boy that would have been dumb. <br/>Loved everything about it. The music could have been more piratey, but the gameplay was solid, had nice variety of enemies, and had me hooked for about 5 minutes. <br/>Pretty simple implementation of the theme, but it works. <br/> <br/>Shark is a fucking bitch. |
| Dec 14 17:08:00 | 4m 00s | Sugarcane | As usual, even when the Vc++ installers are included, installing stuff is a huge turn-off for most voters. <br/> <br/>I loved what you did with such simple graphics. The game started fun, but became kinda tedious after a while. Kudos for making your own engine, that stuff is always some extra points from me. |
| Dec 14 17:12:00 | 4m 00s | Green Fingers | Well, it's rock paper scissors. With some strategy added, yeah, but it's mostly RNG (if you can guess the enemy pattern then I'm wrong, but I didn't feel I could do so) <br/> <br/>The music is chill, the graphics are nice, the sound effects are -way- too loud. I didn't find it particularly fun, but it wroked well and implemented the theme in an odd way. |
| Dec 14 17:18:00 | 6m 00s | Christmas Eve Late Delivery Service | Holy cock what just happened. <br/> <br/> <br/>Odd game. The voice acting over the simple music was wonderful. The game wasn't particularly fun, and I don't really think I "got it", but played for about ten minutes while laughing at everything that was happening and having no clue. <br/>A great game for stoners on christmas, yes. |
| Dec 14 17:30:00 | 12m 00s | stutter step | Interesting concept. Not really a lot of fun, but a proper translation of the classic roguelikes we all love into two dimensions. The extra symbols as "bvackground" are a cute idea. <br/> <br/>This is just personal opinion, but I think that you could add a lot of strategy and fun with some changes like <br/>-after attacking them, enemies will follow you and pick up weapons in their way, so you can't just run until healed and try again <br/>-holding both keys to pick up medipacks/weapons, makes picking up weapons not a chore (fuck you club stop fallin to my right side I don't want to pick you up) and some extra strategy involving saving health for later. |
| Dec 14 17:33:00 | 3m 00s | Super Beard | I would definitely switch the moving to rmb, because I've accidentally ran into my death too many times. <br/>Fun game, played for a while without really noticing where the theme was and had to come back here to check. Music and sounds were nice, shooting felt satisfying. |
| Dec 14 17:40:00 | 7m 00s | Isoshoot | The music was nice, and the simple graphics worked well. The collision is a bit too forgiving, imho. |
| Dec 14 17:45:00 | 5m 00s | AboveBelow | Oooh, you're supposed to avoid them. <br/> <br/>Fun game thingie. Well done for 3 hours. Would have rather have actual buttons instead of this mouse-touchpad-thing-ish, but that'll do. <br/>Extra points for using both themes. |
| Dec 14 18:01:00 | 16m 00s | Temple of Doom and Friendship | Lovely graphics. The "return" sound effect is way too loud. <br/>Took me a while to figure out the gameplay, but after that it was pretty fun. |
| Dec 14 18:12:00 | 11m 00s | Vine | Michael Bay is that you? <br/> <br/>Super fun game. I loved everything bout it. Nice implementation of the theme (and using the other one as setting). Fun gameplay, crude graphics but amazing visuals and camera, nice variety of enemies and obstacles. I loved it. I really want this to win something. My only complaints are that the music is too high pitched and repetitive, and some fuel cans are unreachable too often. <br/> <br/>The ending was top-tier. |
| Dec 14 20:08:00 | 1h 56m | Colonize | Gameplay is a bit confusing, but I agree with Ethan. It's a whole lot of gameplay for a weekend |
| Dec 14 20:10:00 | 2m 00s | Snekklr | best game hands down |
| Dec 14 20:19:00 | 9m 00s | One Day I'll Be A Flower | Super cute. Music is nice, gameplay is fun. It lagged like a motherfucker for some reason (which is odd, considering I use Löve all the time and never had that much slowdown) |
| Dec 14 20:25:00 | 6m 00s | circular triangulation | This one's super cute and fun. The levels are well designed, it feels more like a good puzzle than anthing else. Sometimes the physics/collisions were a bit wonky, but nothing that can't be expected from a 48 hour game. Bonus points for using both themes. |
| Dec 14 20:29:00 | 4m 00s | 2 buttons, thats all | what |
| Dec 14 20:36:00 | 7m 00s | Cook!!! I'm Hungry!!! | Unresponsive jump really kills this thing :( <br/>It could have been fun for a while but instead it was just frustrating. |
| Dec 14 20:42:00 | 6m 00s | Grow | Nice risk-reward gameplay. The music died at some point for no reason whatsoever. The collisions with the clouds were a bit unfair sometimes, but it was fun overall. |
| Dec 14 20:48:00 | 6m 00s | Temple of Growth | Really, really good. <br/>I really want to see a full game now. |
| Dec 14 20:56:00 | 8m 00s | Jane and the Sugar Cane | The GAME OVER sound effect is too loud. |
| Dec 14 21:13:00 | 17m 00s | Wöbble | Nice little game. I got myself stuck with not enough slope to roll too many times. The music was amazing. |
| Dec 14 21:18:00 | 5m 00s | Eldritch Trance | Graphically impressive. But too slow to not become tedious after a while. <br/>Still loved it. |
| Dec 14 21:49:00 | 31m 00s | Core Invaders | This has a really nice Demoscene/early 3d look. The music helps too. I liked it, but most of the time could hold up to win. Also the performance was terrible. <br/> <br/>Good to see another wings/milkshape user. |
| Dec 14 22:03:00 | 14m 00s | MONSTER KING | Well, I do love a challenge. <br/> <br/>This game reminds me of an amazing little game called banana nababa. Could have really used some sounds or music, but this'll do. I agree with jcmonkey on the boss hit thing |
| Dec 14 22:06:00 | 3m 00s | 32r | Congrats on your first jam! |
| Dec 14 22:11:00 | 5m 00s | DeltaSwing | "What the fuck is going on: the game" <br/> <br/>I really liked it. Nice (ab)use of particles and graphical effects. Felt that it was a bit too easy. And there wasn't a lot of swinging with the way your grappling hook worked. |
| Dec 14 22:43:00 | 32m 00s | Super Space HexaGUN | After figuring everything out, it was pretty fun. A tutorial would have been helpful. <br/> <br/>The style and graphics are cool. The music is nice but the machine gun sound is annoying. |
| Dec 14 22:58:00 | 15m 00s | Lillypup | What a weird game. <br/>Interesting mechanics, music was ok, kinda got stuck after growing too big with no enemies that would damage me nearby. |
| Dec 14 23:01:00 | 3m 00s | Botany | Amazing concept, very well executed. I'd love to see this expanded into a full game. <br/> <br/>I feel there was a lack of feedback when biting enemies. <br/>Also the music was a cacophony, but that's understandable considering most devs aren't musicians. |
| Dec 14 23:19:00 | 18m 00s | Super Stones | Nice music. Graphics were a bit too small, but the "moving ground" effect looked nice. Pretty fun reimagining of the tron lightbikes. |
| Dec 14 23:28:00 | 9m 00s | Nine till Void | I love cryptic games where you need a manual by your side to play, so this was an extremely fun experience. <br/> <br/>Loved the style, the gameplay was fun, I would have made it a bit easier to get coins, because running out of them is why I died almost every time. But other than that, an amazingly solid experience. Would love to see more from this game. |
| Dec 14 23:38:00 | 10m 00s | Snow Growth Island | There's too much waiting for my taste, but nice idea and implementation. Loved the art and the music. |
| Dec 14 23:43:00 | 5m 00s | Give up Hope | Really short, but fun and creative. Would love to see more. |
| Dec 14 23:50:00 | 7m 00s | qBen | "Ben is a strong independent cube who don't need no player" <br/>Best quote ludum 2015 <br/> <br/>Even though I played trough the tutorial, the game wasn't really clear to me. I think some better highlighting of the selected cube(s) would help a lot. |
| Dec 15 03:17:00 | 3h 27m | yaschiki | Amazing. Wonderful atmosphere. Spooky as shit. Even the completely out-of-place jingles sound spooky. <br/>Loved almost everything about the game. Would love to have some indicator of "I'm being hurt" and "where I'm being hurt", but other than that, didn't see anything I disliked. |
| Dec 15 03:22:00 | 5m 00s | Luxurious Panama Hats | After a few attempts, I found some rhythm to the game. It's weird, but fun. Could greatly benefit from having some soft sfx and some old time music (hint: lots of public domain old timey music over at archive.org), but everything in the game is solid. |
| Dec 15 03:52:00 | 30m 00s | Crusader Climber Quest 64 | This is the kind of game that makes you rage like a motherfucker, but you can't help giving it another try until you find what's at the top. <br/>Which is why I expected to spend the following hours rating random games and now I'm stuck climbing a fucking cactus. <br/>Music is nice, graphics are simple but look great, and the sound effects are amazing. <br/> <br/>Lovely overall. |
| Dec 15 03:57:00 | 5m 00s | TWO FINGER TRACK STAR | Same as keepee, the controls weren't as painful as expected. <br/>It took some time to find the rhythm needed to win, and even after that it was still a challenging game. Love the properly done retro look. |
| Dec 15 04:05:00 | 8m 00s | Poultry Punt | Not really original, but a fun implementation of the theme and a really well done game overall. |
| Dec 15 04:28:00 | 23m 00s | Wings of the World Tree | Super fun, gets pretty challenging fast. <br/>Graphics are cute but solid, music could have been better but isn't really out of place. Pretty good game overall. <br/>Bonus points for using both themes. |
| Dec 15 04:39:00 | 11m 00s | Two Finger Platformer | Well, it certainly is an original concept. It's also frustrating as shit, but managed to beat it. Nice one. |
| Dec 15 04:49:00 | 10m 00s | Jack Lumber vs The Aliens | Your windows folder is empty, dog |
| Dec 15 13:45:00 | 8h 56m | Reaching Skyward | Lovely prototype, would love to see expanded into a game. The font is sometimes unreadable. |
| Dec 15 15:58:00 | 2h 13m | The cursed Queen of Exobia | Really good. Simple idea but great execution. The 'music' and graphics complemented the game really well. I think the monster grows too fast, not in a sense of "rate of growth" but how fast the new blocks appear. Many times I was in the middle of a jump and blocks appeared before me without giving me any fighting chance. <br/> <br/>Love the spearjump mechanic. It wasn't really needed but you added it anyways, kudos for that. |
| Dec 15 16:06:00 | 8m 00s | Feed your demon | Interesting game, the controls were a bit odd, but it was enjoyable. It's also pretty challenging. Even if it would have clashed a lot with the graphical style (which is awesome by the way) I'd have probably had a better time remembering the different symbols from the tutorial if they had different colors. <br/>Music is also p. cool |
| Dec 15 16:10:00 | 4m 00s | Get to the Points | Lovely little puzzle game. The graphics and the sound effects complemented it pretty well. The music had some weird moments, but it wasn't bad at all. Kudos for implementing a high score table. |
| Dec 15 16:17:00 | 7m 00s | Grow in the Hole! | Really nice idea. The graphics are cute and the music is super relaxing. I did enjoy that you added a way to cancel a poorly planned shot. Most golf games with mouse/touch controls don't and I'll forever hate them for that. <br/>The ball takes too long to stop when it falls in a round hole, only thing I disliked. |
| Dec 15 16:53:00 | 36m 00s | Edurxcel Biolergy | what did |
| Dec 15 17:08:00 | 15m 00s | Arkham Madness | Ia! Ia! <br/>After figuring it out, it was a short but sweet game. |
| Dec 16 03:22:00 | 10h 14m | Careful with that watering can, Trevor! | Short but really sweet. I want to see more of this. |
| Dec 16 14:16:00 | 10h 54m | Aukan and the Sacred Sprout | Zamba? |
| Dec 16 14:32:00 | 16m 00s | V BALL | Challenging little game. Reminds me of flywrench a bit. Great job. |
| Dec 16 14:42:00 | 10m 00s | Clara Stirzaker and the Crypt of Time | Fun little game, well designed levels. Keyboard controls didn't work for me in the web wersion for some reason. |
| Dec 16 16:32:00 | 1h 50m | The Serpent's Shadow | Amazing puzzle. Loved the idea and the graphics. Your "death" condition checking might need a tweak, though: http://i.imgur.com/4ePjlnk.png |
| Dec 17 02:51:00 | 10h 19m | Wellspring Wanderer | Right now the .exe download isn't working. Which is sad because I really wanted to give this a try, but not enough to install java. |
| Dec 17 18:40:00 | 15h 49m | Abyssal Zone | Amazing puzzle design. The graphics are solid and "do a lot with a little". Sound effects are fine, but the game would greatle benefit from having a soundtrack, even if it was just underwater ambiance or slowed down whale singing. <br/>As for the theme, I think that the extra challenge the 2 button controls add to puzzles are pretty well thought, but they feel really annoying when just traversing the level. And the way those spiky enemy things that move around stones were a bit too hard to understand at first. <br/> <br/>Nice game, will definitely keep playing for a while. |
| Dec 17 19:29:00 | 49m 00s | Dungeon Surge | Fucking amazing. |
| Dec 19 20:40:00 | 49h 11m | FEEDING TIME! | It's a compo entry, you need to share your source. |
| Dec 19 21:21:00 | 41m 00s | Snowball Rolling Simulator | Simple and not really fun, but could have been a nice timewaster if it had some chill music and sound effects. Also google drive is renaming your .love to .love.zip, you might want to find another host. Or make an .exe for extra exposure. |
| Dec 20 21:57:00 | 24h 36m | WAR GROWTH | Odd little game. Loved the graphics. Music got really repetitive after a while, but I was too focused on the game to care. |
| Dec 20 22:59:00 | 1h 02m | The Artifact | Something like this minus the physics was my original idea for the jam. I'm glad to see it being real. Loved the music and the sounds, the graphics were an interesting choice, the level design could have allowed to build up speed to the left faster, but otherwise it was a sweet (and short) experience. |
| Dec 22 06:40:00 | 31h 41m | ORB LORDS | 10/10 <br/>If this doesn't win I'm going to be fucking pissed. |