FoonLudum Dare ExplorerLD34 → Reaching Skyward

Reaching Skyward

By selftitled

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CategoryRankScoreCount
Coolness352
Theme1734.08
Innovation2173.60
Audio2783.09
Graphics3313.38
Mood3843.09
Overall6533.04
Humor6751.80
Fun6942.84

Comments

chubb1337 2015-12-14 19:26

Cool concept!

Too bad you couldn't finish it, I like the growing though.

3 double roots and every stem with 2 leafs seems to do the job

pluberski 2015-12-14 19:38

Really nice looking game! I found the mouse control a bit touchy, but that might just be me. :) Overall, really nice!

orangeez 2015-12-15 13:35

Super prototype.

blazzguy 2015-12-15 13:40

Very enjoyable growing look. Nice to look at for sure. It is a shame there's little substance to it - apart from lacking carbon to expand, I never noticed any strain on my plant...? Maybe I should just try to build only stems and observe my failings, but it definitely looks like an idea to explore further!

reggianito 2015-12-15 13:45

Lovely prototype, would love to see expanded into a game. The font is sometimes unreadable.

windywyll 2015-12-15 16:47

Really cool concept, i wish i could test it if you finish it.

adonaac 2015-12-16 11:34

I like this idea. It reminds me of one those resource mining strategy flash games. It would be cool to be able to see some sort of water/energy flow within the tree so people can get a better idea of what does what. It would also be cool if you could eventually expand to manage multiple trees. It would be even cooler if you could evolve your trees to do one or another thing really well based on the surrounding environment or something. I guess I really liked this general idea. Your execution was OK for the time given and I'd love to see it expanded.

japes 2015-12-16 11:54

Dude I had almost the exact same idea as you!
Check it out: http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=38385

Because of this I might be a bit biased when I say it's a great idea :)

You're is definitely more polished. I added physics to mine, so branches can break if they're too heavy.

One thing I would suggest is make the energy and water rates always visible, I had to always have one node clicked to see how my resources are doing.
Other than that I would just say the variables need a bit of tweaking to make it more challenging, but you probably would've done this if you had more time anyway.
Mine doesn't have an end goal either, and also suffers from balance issues.

Good job :)

bobsleigh 2015-12-16 19:58

Great entry! I enjoyed growing my plant and trying funky architectures. Graphics were good too.

mukult 2015-12-16 20:14

No mac or a web version!!
Damn...cant play it! :|

yvanor 2015-12-16 20:20

Good prototype, so bad you didn't have time to finish it, it could be great :)

thebrickanator 2015-12-16 20:22

This was really fun but after a while it became a little too repetitive, but I assume that would be different had you finished :P well done :)

bobm 2015-12-16 20:25

Looking really nice !

I like concept, colors and UI, good job.

pepejson 2015-12-16 20:36

Very interesting game, shame it does'n have any goal, but still it's addictive game :)

hotboxgames 2015-12-23 17:26

Nice, like the others said would be nice if it was complete but great prototype.

alhvi 2016-01-02 23:38

Really interesting concept. Nice UI too :)