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Feedback comments for LD33
Stephen Patrick's games and stats for all events →
| Timestamp | Since previous | Game | Stephen Patrick's comment |
|---|---|---|---|
| Aug 24 02:11:00 | You are the GM | Pretty cool idea. Maybe would have liked a bit more content, but hey, that might be a reason to push the idea into a bigger timeframe than 2 days. | |
| Aug 24 02:38:00 | 27m 00s | Kitten Karnage | This was really sweet! I liked that you weren't just a usual monster but a cat. The not-pixelated, good art was also very refreshing. |
| Aug 24 02:45:00 | 7m 00s | Unsolicited | Awesome! I knew immediately when I started playing that you'd made it, from having played Papers Please (and other stuff you've made). |
| Aug 24 03:00:00 | 15m 00s | Fee-Fi-Fo-Fum by Justin Stahlman | I wish the beanstalks were around longer! I feel like I can't climb up them in time. Otherwise pretty cool! |
| Aug 24 03:03:00 | 3m 00s | Creature Power | I like the interpretation of 'monster'! |
| Aug 24 03:08:00 | 5m 00s | Trickers | The music is not very nice, a mute button would have been cool. |
| Aug 24 03:21:00 | 13m 00s | Tenebris Morte | I really like the way the game plays out with the branching paths. I wish there were maybe more choices to make or a bit less randomness overall, though. |
| Aug 24 03:38:00 | 17m 00s | Cerberus (vs Unicorns) | It's a tad short, and maybe the heads should have separate cooldowns for their attacks? Right now, mashing beats the game pretty well. |
| Aug 24 05:07:00 | 1h 29m | Human Hunter | Sweet! Just, simple and fun! |
| Aug 24 22:57:00 | 17h 50m | Futility | Crashed for me on startup, windows 7 64 bit. |
| Aug 24 23:04:00 | 7m 00s | Adolf no Baito! | Being an anime adolf hitler really isn't my thing but the two minigames worked pretty well. |
| Aug 24 23:10:00 | 6m 00s | The Smell of Fear | I really like the idea behind it and the sound-wave viewing of other people. I wish I could chase people faster, I could never catch up to anyone. |
| Aug 24 23:19:00 | 9m 00s | Good Night Monster | The blocky graphics don't really look good, and I don't see what the game gains from being in 3d. Being able to move faster might be nice. |
| Aug 24 23:27:00 | 8m 00s | Hydro Carbon | I wish the controls were more responsive. It feels like they assigned a direction for 'x' time and couldn't be overwritten instead of moving you when you pressed them. Very good otherwise. |
| Aug 24 23:31:00 | 4m 00s | EyeShot | Pretty solid. |
| Aug 24 23:33:00 | 2m 00s | Monstaaaaar! | It just opens up and says "File Error" on windows 7 64 bit. |
| Aug 24 23:34:00 | 1m 00s | Monstermanity | On windows 7 64 bit it says it doesn't have a "Monstermanita data" folder next to the executable. |
| Aug 24 23:36:00 | 2m 00s | Johnny Yeti's Pro Skiing | Getting the same 'file is malicious' message'. |
| Aug 24 23:41:00 | 5m 00s | I Know You Are, But What Am I? | It crashed for me on the "you are not human" line and wouldn't do anything else. Otherwise a cool idea. |
| Aug 25 01:51:00 | 2h 10m | Hydrated | It didn't run for me. Windows 7, 64 bit. Java 1.7.0_40. |
| Aug 25 02:14:00 | 23m 00s | Shifting | Windows 7, 64 bit, Java 1.7.0_40, running it puts up a "A Java Exception has occurred" window. |
| Aug 25 02:31:00 | 17m 00s | Monster in the Woods | Maybe it was because I killed people in the wrong order, but I couldn't get the last person (in the pink dress) to say anything but a greeting. |
| Aug 25 02:39:00 | 8m 00s | Possessive | It looks like you had a good idea for "Death is not the end" and tried to trick it into being "You are the Monster", but otherwise it's all really solid. |
| Aug 28 11:31:00 | 80h 52m | Subterranean | I wish it had a bit more content, considering you used ThreeJs. It's not much more than a couple of random-y heightmaps and a diamond for the enemies. Not even a UI to know how many hits you have left or a restart button. |