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Feedback comments for LD33
SecondDimension's games and stats for all events →
| Timestamp | Since previous | Game | SecondDimension's comment |
|---|---|---|---|
| Aug 25 19:32:00 | DRUMSTER | Great game with fantastic graphics and animation. A little hard for me but very enjoyable. | |
| Aug 25 19:38:00 | 6m 00s | Super Snack Time! | Really fun game and it looked and sounded great, killing Mario was surprisingly satisfying. |
| Aug 25 19:48:00 | 10m 00s | Tentacle Smash | Really fun game with very satisfying gameplay. |
| Aug 25 19:55:00 | 7m 00s | Monstre de Coiffure | That was amazing. Really good idea and great graphics. |
| Aug 25 20:12:00 | 17m 00s | Meet the Monsta | Really liked the cardboard art style and the sound effects, great homemade feel. Found it really hard to walk but really enjoyed the game. |
| Aug 25 20:31:00 | 19m 00s | Separated | *** SPOILERS MAYBE! *** <br/> <br/>I really did think that was beautiful, I'm glad I stuck with it and saw the ending. Even before the ending I was really feeling that sense of the monster being isolated and misunderstood, the attempt at speech just being gibberish was a great touch and made me empathise with that sense of frustration. Then the people reacted as people tend to do when they don't understand something. It was just so sad. In the end I just crawled onto the pier and watched the sea as I died |
| Aug 25 20:34:00 | 3m 00s | Monster Truck Monster | Really tight controls, I got the feel for it straight away and everything reacted as it should. It was great fun just driving around and spinning in circles. |
| Aug 25 20:48:00 | 14m 00s | i Have a Choise | Wow. I loved this, trippy and bizarre and fantastic. It was genuinely something different and completely unexpected. Great atmosphere |
| Aug 25 21:08:00 | 20m 00s | Kaiju A-Go-Go | Managing to go all Mario on the planes and jump on them was cool! |
| Aug 25 21:25:00 | 17m 00s | Dude, Stop | What a great idea! Due to my personality, completing this game was actually super hard... every time i figured out what I needed to do I could barely bring myself to do it. superb work |
| Aug 25 21:43:00 | 18m 00s | A Long Night | Really nice title sequence and a great little game |
| Aug 25 22:00:00 | 17m 00s | Mmmonster | Cool idea and really sweet art style, enjoyed having controller support too |
| Aug 25 22:11:00 | 11m 00s | The Peasants Are Revolting! | It didn't run very well for me, but the overall look was very cool, I liked the voxels and the destructible terrain. It was a nice little village with some cool touches |
| Aug 25 22:34:00 | 23m 00s | Moonlight | Nice graphics and audio, mood was really nice. I liked the variation of the shotgun guys as well to mix up the endless running |
| Aug 26 12:54:00 | 14h 20m | Where-Wolf | Nice use of the theme and using the moonlight is an interesting idea. |
| Aug 26 17:46:00 | 4h 52m | Mobs, Inc. | Great game, the graphics are wonderful |
| Aug 26 18:05:00 | 19m 00s | Blood, The Monster is You | I enjoyed reading though this, it would have been good to have a few more choices to help engage the player, but I appreciate you were trying to tell a story to fit with the theme. Well done on your first LD! |
| Aug 26 18:20:00 | 15m 00s | Earth Was a Bad Choice | Great little story and a fun mechanic, it was a fun twist on the endless runner. I played all the way to the end and really enjoyed the story as well. Thank you for not making me go back the beginning when I failed, that was much appreciated. I managed a 17-jump combo with the best air time of 9 seconds, is that good? |
| Aug 26 18:38:00 | 18m 00s | Save the Monster! | I liked the retro graphics! |
| Aug 26 20:43:00 | 2h 05m | Oozin' in Space! | This was pretty difficult, the guards seemed to be super-human blob killing machines! I liked the overall look of the game |
| Aug 26 20:54:00 | 11m 00s | Eat or Die! | The animations on the monster were really nice, climbing and eating were really smooth. I liked chasing the little guys into the castles as well, especially if you could catch them just in time |
| Aug 26 21:06:00 | 12m 00s | Monster in the city | I would have liked to control the monsters movements directly, but I having the auto movements did allow you to use all of the arrows keys for the different attacks, which i liked. I got into a good rhythm of bashing stuff, timing the purple attack to get rid of the missiles and then using the fire breath. It took me a a little while to figure out you could aim the fire, and once I started doing that it felt pretty cool and I managed to get a better score (logged in to Scirra arcade to record a score and got a worse one!) |
| Aug 27 12:39:00 | 15h 33m | Totem | Great mood and atmosphere, really liked the graphics as well. |
| Aug 27 12:47:00 | 8m 00s | NotZilla: Ice Cream Vendor | Really fun game and loved the look of it. Really well polished entry. |
| Aug 27 16:56:00 | 4h 09m | 1-800-Monsters | Fantastic idea with wonderful visuals. I found that pushing objects around was a little clumsy and they would get stuck on scenery or not quite fit in gaps, but you made the game forgiving enough to compensate for that. Overall, a really great entry! |
| Aug 27 17:06:00 | 10m 00s | Neighbourhood Rampage | A nice entry, as others have said it is a bit difficult to tell where the humans are in the level and so there is quite a bit of aimless wandering. It's impressive that you've got a 3D environment with destructible scenery built in such a short space of time! There are some nice graphical touches such as the animations, it just needs a little more polish. Good work. |
| Aug 27 17:39:00 | 33m 00s | Aetri | I got the hang of the game quite quickly even without a tutorial or help screen, it's a nice simple game and I love the idea of an action board game. I found the difficulty wasn't balanced as it was very hard to get anywhere when the game was unpaused, but if I paused it then I could just take over the map unopposed. Very interesting mechanics though, a lot of potential here! |
| Aug 27 17:46:00 | 7m 00s | Groll's Revenge | A good, solid entry. It was fun lunging out of the woods to destroy a wagon, and then dash back to safety. It was pretty brutally difficult, but overall you've done a good job. Well done! |
| Aug 27 19:04:00 | 1h 18m | Dark Lord | The audio and lighting make for a nice mood, but the lighting is so low that it makes it difficult to see what is going on some of the time. It could benefit from a few more instructions too. There is definitely potential though, creating a 3d game in the time period is a great achievement! |
| Aug 27 19:04:00 | 0s | Kraken Rampage | Love the look of this game, nice colours and great Kraken character |
| Aug 27 19:10:00 | 6m 00s | The Creature from East Second Street | Definitely interesting and innovative! Very different from any other LD game that I've played. With a few more choices and a bit longer to make those choices I think it would be great. |
| Aug 27 19:22:00 | 12m 00s | Death of a Lich | This was very well thought out game, and it felt like it had a lot going on in terms of rules and stats. The graphics and overall mood were also excellent. I liked the gameplay, but I just felt like it was a little too unforgiving early on and I struggled to get very far (although maybe it's just because I'm bad?). Overall though great work, very well done |
| Aug 27 19:30:00 | 8m 00s | Deftly | A very technically impressive entry, the animations and super smooth and the lighting is great! The shooting section at the end is good fun. |
| Aug 27 19:36:00 | 6m 00s | The Troll's Toll | Some spoilers... I thought this was excellent, initially I though the gameplay options were limited, but then after the ending everything made sense and I realised what I had actually been doing when selecting my battle options. The orc begging for mercy made sense as well. I liked the verse and the overall fell of the game even before the end, but I didn't really expect that twist, I think you handled it well and it didn't feel like a cheap ending at all, great work everyone |
| Aug 27 19:39:00 | 3m 00s | WUF | I fell into that pesky hunter's traps more than once, I'd like the chance to even the score so please keep working on the game! It has a lovely mood, I like the effects a lot especially the texture around the light sources. |
| Aug 27 19:52:00 | 13m 00s | The Most Boring Game Ever | This game just caused me to get told off in a hotel, I don't know what higher praise I could give. It also broke my laptops graphics card, again though in a good way! I had a lot of fun with this. The upgrades and end boss were very cool. <br/> <br/>(Even though our games are not similar, I like to think that your game is what happens after someone has won our game) |
| Aug 27 20:00:00 | 8m 00s | Almost Heroic | It's good to see an RPG in LD, not an easy task. The music and graphics are great, and the battle system is clever. Good work! |
| Aug 27 20:06:00 | 6m 00s | Fifty shades of chalk | I liked the game and the art, although I found it a little frustrating to have to start again every time. I enjoyed what I played |
| Aug 28 08:24:00 | 12h 18m | Subterranean | Brutally difficult, but had a wonderful atmosphere! |
| Aug 28 08:28:00 | 4m 00s | Stoned Golem | Your idea is definitely unusual! It's funny and quite fun pushing the houses around to create maximum devastation. |
| Aug 28 08:44:00 | 16m 00s | Monster Child | You've clearly put an awful lot of effort into this entry! It took me a couple of goes to work out what was going on and what the rules were. It's a bit confusing, but a good entry once you get the hang of it. |
| Aug 28 10:08:00 | 1h 24m | M.A.D (Monsters Against Do-Gooders) | Nice little plants vs zombies style game. I enjoyed it, although once you get your defences established it is a bit easy. Good work. |
| Aug 28 10:14:00 | 6m 00s | Me | I absolutely love the art and the atmosphere! One of the best looking games I've seen so far. It's a shame that it isn't developed a bit more. A beautiful start. |
| Aug 28 11:04:00 | 50m 00s | The Mammoth: A Cave Painting | Fantastic game. I love games that look hand-painted or drawn. The mood, audio and ideas are all wonderful! |
| Aug 28 11:08:00 | 4m 00s | Sly Slime - Revenge On All Players | Wow, a beautiful and fun game. It is very polished, I loved the mood. |
| Aug 28 11:15:00 | 7m 00s | Monday Night Monsters | Incredibly polished game! The art style is fantastic, it's a great take on the theme and the gameplay is interesting. It was a bit difficult to begin with, but I really got into it. Fantastic entry! |
| Aug 28 17:13:00 | 5h 58m | Birthday Monster | Really liked the style and graphics. Interesting take on the theme. |
| Aug 28 20:37:00 | 3h 24m | Kill It With Fire | A good entry, I like the atmosphere and the mood. It's a nice take on the theme. |
| Aug 28 20:43:00 | 6m 00s | Crop Circles 2015 | A difficult game! I had some trouble with the controls, as one point my ship started to jump around the screen. An interesting idea though! |
| Aug 28 20:52:00 | 9m 00s | "Real" | It's a technically very impressive entry, especially for a compo game. It was a bit dark, but the game was playable with some nice platforming sections. Well done! |
| Aug 28 21:04:00 | 12m 00s | The Skinwalker | A very atmospheric entry, unfortunately I could quite tell how I was supposed to achieve my goal. I had quite a few technical glitches too, such as a human floating over a bed and flying through me. It had a nice feel to it, and the audio was good. |
| Aug 29 09:49:00 | 12h 45m | Woustal | It's a lovely game idea, the levels currently are very easy to complete as there is only one obvious route through them. I'd like to see it developed further, interesting use of the theme. |
| Aug 29 09:54:00 | 5m 00s | You must not | Good to see another Construct 2 game, I like the face swapping mechanic. A surreal experience, it would be nice to see a bit more explanation and context included. It had a nice mood. |
| Aug 29 10:04:00 | 10m 00s | Quarantine Zone #1 | Love the idea, great to see turn-based games! My approach was to be brutal. I was a horrible, horrible person and left very few alive in quarantine zone 1. I think if you found a way of ramping up the emotional cost (and the cost in terms of gameplay) of killing innocents then I think you'd have a fantastic game on your hands. Good work! |
| Aug 29 10:17:00 | 13m 00s | Some Knights Left | I really enjoyed this, played it all the way through to the end. It was a nice, simple idea and had a lot of character. Good work! |
| Aug 29 10:25:00 | 8m 00s | Monster System | I just had to play this, I had a master system back in the day and loved it so much. Your entry is cool, I like the master system style. It's chaotic for sure but good fun! |
| Aug 29 11:06:00 | 41m 00s | iMonster | I really liked the art and feel of the game. As you say, it would have been nice to have an aim or some reward. Even so great game. |
| Aug 30 14:00:00 | 26h 54m | Coin Block Clicker | Really great ending, it was more like an interactive story than a clicker game, but that's definitely a good thing |
| Aug 31 10:31:00 | 20h 31m | GH4ST | There were a fair few Pacman games in this LD, and also in the 'You are the Enemy' competition, but this is by far the best take on it I've played. It was really enjoyable |
| Aug 31 15:01:00 | 4h 30m | U no take Loot! | Once I figured out those small holes on the wall were arrows then it got a lot easier. I had a lot of fun with this and the art style is really nice too! |
| Aug 31 15:22:00 | 21m 00s | Lardum | Loved the secret ending, really funny game |
| Sep 1 17:42:00 | 26h 20m | (Idle?) Monster | A cool and amusing use of the theme! |
| Sep 2 12:26:00 | 18h 44m | The Sacrifice | A fabulous art-style, although some elements could stand out a bit more (like the icons below the houses when you assign a job). It's very hard to balance the requirements, a bit of a slower introduction into the game play would have helped. It's a really interesting concept, and the audio is great too! Great work! |
| Sep 2 18:16:00 | 5h 50m | You came in peace | I really like the idea, I think it's a good take on the theme. I had the same problem as other commenters where I wasn't doing anything, nobody was firing and everybody was exploding. It would've been nice if there had been an indicator showing who had been hypnotised as well. It was a great concept though, and a difficult one to implement so I think you've done well in the time! |
| Sep 2 18:35:00 | 19m 00s | Rampaging Monster Mayhem | It's a nice, simple concept that fits with the theme. The graphics are nice, but it would've been good to see some animation in there. A good, solid entry. |
| Sep 2 20:28:00 | 1h 53m | Doom, Death & Destruction (Tycoon) | The basic web version just didn't work for me, I couldn't read the text and it was having trouble scrolling with the mouse. The WebGL version for some reason was much better. It's a nice concept, the UI text is a bit unreadable, I had to work out what the buttons were by using them. I can see a lot of potential in the idea, and the zones are an interesting mechanic for a real-time strategy game. |
| Sep 2 20:33:00 | 5m 00s | Imp | It's good to see a turn-based game, I like the basic mechanics. It could benefit from a bit of polish but there is potential here. |
| Sep 3 17:51:00 | 21h 18m | King Mean's Mean Streak | I really liked the art style and the music. The game was fun although it perhaps could have benefited from a bit more audio/visual feedback when you were hitting something or were being hit yourself. It's a very stylish, excellent entry! |
| Sep 3 17:58:00 | 7m 00s | SLIME CHRONICLE - "Wait, I get to be the hero!?" | Very polished entry! It is very slick indeed. I didn't like having to change between cursor keys on the menu, and mouse controls elsewhere, swapping control systems never feels good. Also, I never felt like blocking was useful, because as soon as I attacked I didn't get the chance to block. It was a fun game though, it looks and sounds great! Well done. |
| Sep 6 10:13:00 | 64h 15m | KRAGZHOR | It's a good fun entry, not the most interesting use of the theme but you've clearly focused on making it entertaining. Lining up a group of knights and launching a rock through them was great! |
| Sep 6 10:27:00 | 14m 00s | Quest for the Castle | Very funny, and a great use of the webcam. |
| Sep 6 10:33:00 | 6m 00s | Heavy Metal Monster | It's a simple, fun take on the theme. I found the guard animations funny. It could do with a bit more polish, the later levels were starting to get challenging though and that made it more fun. |
| Sep 6 12:10:00 | 1h 37m | Sweet Dreams | A lovely idea, very original. It's nice to see a creative game come out of the theme. It would benefit from a little more instruction, and the controls are tricky but it is very interesting. |
| Sep 6 12:16:00 | 6m 00s | Baby Cakes | The art style is great, it's a little quick and it is difficult to work out who I am supposed to throw into the cake. It's a funny idea though and pretty polished. |
| Sep 6 12:25:00 | 9m 00s | Monster at School | A fun game with a simple idea, good work! A very solid entry. |
| Sep 6 12:36:00 | 11m 00s | Lil' Drake | As others have said, it's like you have combined super meat boy with flappy bird. You crazy, brilliant designer. Nice work! It's hard to critique because it is such a simple but effective idea, the only way to improve it is to keep refining through some intensive playtesting. |
| Sep 9 11:55:00 | 71h 19m | Strider | It's a very ambitious attempt, doing a 3D game in the compo is a tough challenge. Loved the voices, and hey, now you know how to do IK and keyframing! So it sounds like you've learnt a lot from the competition even if the game isn't quite where you'd wanted it. |
| Sep 9 12:02:00 | 7m 00s | Gammonster | It's good to see a board game in there, although it is the equivalent of snakes and ladders where it is all luck based currently. Would like to see it developed further. |
| Sep 9 17:45:00 | 5h 43m | Little Monster | It's a good entry, I loved the little touches like not being able to walk properly on two legs when you first transform. It feels very well thought out, good work! |
| Sep 9 17:53:00 | 8m 00s | Monsters...BRAWL! | Absolutely great entry, very fun and I loved the art. The collision detection was sometimes a bit dodgy but overall it's a fun little game. |
| Sep 9 18:04:00 | 11m 00s | MONSTERS CARD GAME | It's good to see a card game! The mechanics are very simple top trumps style but you've added in an element of choice and tactics (by giving the player a range of cards to select from, and by creating attack/defence rounds). Others have found the balancing off, I think because it is random cards (rather than deck building) that the difficulty will always vary. It was quite easy for me. An interesting idea, just needs polish and balancing. Good work! |
| Sep 9 18:14:00 | 10m 00s | You are the monster | The game looks nice and it's nice to see a reverse tower defence game. I had quite a few bugs, as I was scrolling a lot of the towers vanished and I had some pathfinding issues when I destroyed a tower near the end (my monsters skipped over a bunch of towers). It's fun and has some potential. |