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zerocreativity1

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TimestampSince previousGamezerocreativity1's comment
Apr 23 00:30:00 Underload Like the idea of an ammo limit driven by the parts of your car. Did a good job for the jam, would explore more scenarios where you could utilize this mechanic for a full game.
Apr 23 00:56:00 26m 00s Megane Fever Fun little game. Could use better control scheme. and a little repetitive.
Apr 23 02:15:00 1h 19m Radio Edit Didnt like the controls very much. maybe make it faster, or experiment with keyboard controls. maybe have different keys target different areas.
Apr 25 09:50:00 55h 35m Ex-Sword-Stential Crisis I hate the controls, and i'm not sure the 3d adds anything to experience other than horrible camera angles. Don't think jump added a lot either. But its got nice design, and its a fun little game. Like the power-ups and money system.
Apr 25 23:25:00 13h 35m Star Driller Ultra Camera could use some work, it was hard to see what going on. It might be cool, to have a laser or something to take down the enemies, but other than that pretty solid game.
Apr 25 23:40:00 15m 00s Ants Nice Concept.
Apr 26 09:13:00 9h 33m The Guardian Little short. Like the mechanic of your shots destory a little part of you each time. nice if you could add more levels that focus around that. Story had an interesting concept, but certainly wasn't flushed out in this little game.
Apr 26 09:31:00 18m 00s They Come from Behind Loved the Explosion Animation. Graphics are great, really unique. The way you shoot from behind is an ingenious design choice. Also Loved the Explosion Animation. Good sound. the backgrounds are little hard to distinguish between the enemies, which may be a problem if you add more enemy types. Also, really loved the Explosion Animation.
Apr 26 09:37:00 6m 00s Power of Djent Feel like the combat system could use some work, I felt it was too short range. maybe some sort of aim mechanic? music was pretty great.
Apr 26 10:01:00 24m 00s Drybreed Would be nice if there was some overall objective, though perhaps meaningless was what your going for. Mechnaics are interseting, but makes the platforming super simple. nice mood though.
Apr 26 10:30:00 29m 00s The Landscape Processor Works On Linux. Interesting idea of conveyor-belt landscape. not much else to the game though.
Apr 26 11:47:00 1h 17m Decrepit Lord of Charge I really like the game. it would be nice if you could add some more mechanics and make into a full game. Some plot to the game might help. But really solid entry.
May 4 02:12:00 182h 25m Dead Pixel Was a little short, would of like to see the mechanics play out a little more. but very good entry.
May 4 02:19:00 7m 00s What REALLY Happened in the Collosseum Very repetitive. seeing all the different weapons was cool, but not much to the game.
May 4 02:28:00 9m 00s SideArmed needs some balancing, maybe weapons run out eventually. would be interested in seeming what it looked like with a level system rather than an infinite generation of enemies. but fun little game.
May 4 02:51:00 23m 00s Spheres Camera needs some work. would be nice if it had a better combat system. Like the use of the lighthouse as an overall goal to drive the player.
May 4 03:42:00 51m 00s Dinos Vs Volcanoes Feel like the volcanoes should only go anyway when destroyed. fun little game, would be interesting with more content.
May 4 03:57:00 15m 00s Billy McMath Solves Problems Really like how the math problems changed to fit the situation. reflecting the main character feeling based on the complexity of the problems was pretty. fun little game.
May 4 04:21:00 24m 00s Crystalline got a good amount of level design. loved the stars. Would like to see a game with 30-50 levels.
May 4 04:34:00 13m 00s Waffle Warrior Collision Detection could use some work. the mechnaics are pretty simple, would like to see this designed with some levels. Bonus points for waffle weapons.
May 4 06:25:00 1h 51m Ludum Dare #-6192 Needs to be more initiative. Maybe some intro or tutorial level. maybe re-explore the concept as a puzzle game?
May 4 06:40:00 15m 00s Speed Smash - Jam Edition Good graphics, but not much to do.
May 4 06:54:00 14m 00s Pro-Pain ~ Yet another zombie survival game kind of repetitive. gets old fast. not a bad game, but nothing sticks out for me.
May 4 07:02:00 8m 00s Dare To Juice short, but has an interesting mechanic.
May 4 07:09:00 7m 00s Disco Icecave Laser Death Tag fun little game.
May 4 07:32:00 23m 00s Her Majesty's Apathy Bomb Love the narration. Fun little game.
May 5 03:53:00 20h 21m Aqua Marine Like the variety of weapons. Could use some overall polish and more content, but good job.
May 5 04:02:00 9m 00s ICE CREAM Psychotic, but it has great art and solid game-play. Could use some content(power ups, maybe levels, etc). Next time use your game development powers for good.
May 5 04:31:00 29m 00s Corrugated Fidelity Wish there was more to the mechanics besides buy and selling. gets a little repetitive after a while.
May 5 04:36:00 5m 00s Fatal Attraction Very Innovated, but just doesn't have that addictive game-play. Its a fun little game though.
May 5 04:44:00 8m 00s The Hand That Feeds Interesting mechanic, i would like to see some puzzle levels on this.
May 5 04:47:00 3m 00s Utensil Attack In Linux i get the following. <br/>Exception in thread "Game" java.lang.IllegalArgumentException: Invalid format <br/> at org.classpath.icedtea.pulseaudio.PulseAudioDataLine.createStream(PulseAudioDataLine.java:142) <br/> at org.classpath.icedtea.pulseaudio.PulseAudioDataLine.open(PulseAudioDataLine.java:99) <br/> at org.classpath.icedtea.pulseaudio.PulseAudioDataLine.open(PulseAudioDataLine.java:283) <br/> at org.classpath.icedtea.pulseaudio.PulseAudioClip.open(PulseAudioClip.java:402) <br/> at org.classpath.icedtea.pulseaudio.PulseAudioClip.open(PulseAudioClip.java:453) <br/> at engine.Sound.playSound(Sound.java:19) <br/> at engine.Entity.hit(Entity.java:55) <br/> at game.entities.Zombie.tick(Zombie.java:21) <br/> at engine.screens.Game.tick(Game.java:89) <br/> at engine.ScreenManager.tick(ScreenManager.java:29) <br/> at engine.Main.tick(Main.java:52) <br/> at engine.Main.run(Main.java:113) <br/> at java.lang.Thread.run(Thread.java:745)
May 5 04:57:00 10m 00s Stoned Scarecrow Great graphics, the leveling system was a little too slow for my taste, especially since the character felt very nerfed to start. Lots of enemy variety, that's pretty cool to see in a ludum dare.
May 6 07:12:00 26h 15m Shield Maiden Loved it. would like to see some more levels for this.
May 8 00:38:00 41h 26m The Grand Carpet Hotel More forgiving save states would be nice. Its got a neat mechanic. its a fun little game.
May 8 00:55:00 17m 00s Super Skater Waiter Fun game. Wish there was some sort of upgrade mechanics, and i'm not sure what the shooting the plates did, other than scare the players. But its a fun little game. and works pretty well. <br/> <br/>In Linux i get: <br/>conf.lua:5: attempt to index field 'window' (a nil value) <br/>Error: main.lua:1: attempt to index field 'math' (a nil value) <br/>stack traceback: <br/> main.lua:1: in main chunk <br/> [C]: in function 'require' <br/> [string "boot.lua"]:331: in function &lt;[string "boot.lua"]:227&gt; <br/> [C]: in function 'xpcall'
May 8 01:30:00 35m 00s SLICK LICKER Wasn't a fan of the movement system. if nothing else it could use some intermediate platforms. The visual style could use more of an aesthetic theme, right now the graphics seems like there all over the place. Overall it was alright.
May 8 01:42:00 12m 00s Chicken Rescue Mission On MARS! Would like to see this game with some more levels.
May 8 02:29:00 47m 00s Nuclear Autumn Solid execution. nice little story. kind of conventional mechanics, but they work.
May 8 05:32:00 3h 03m Soccer Punch Awesome Mechanic. Polish it up, create a lose condition, and it make a pretty good web or mobile game. I like it.
May 8 05:41:00 9m 00s My Dear Pencil Nice idea! the controls need a little work. it almost be better to have the guy always erase when he is in the air. it be cool if there were more ways to switch zones. be cool if there was more enemies and mechanics. would like to see a larger version of this game.