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Feedback comments for LD32
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| Timestamp | Since previous | Game | tomdeal's comment |
|---|---|---|---|
| Apr 20 06:07:00 | Sevastopol | Nice Entry. I really like the mood, though the gameplay lacks a bit in depth. | |
| Apr 20 06:10:00 | 3m 00s | Dino & Satyr on a log | Sorry did not load for me |
| Apr 20 06:14:00 | 4m 00s | Towel Boy | Funny game :-) People flying off remind me a bit of super smash bros. And a towel is really an unconvential weapon. One thing: I wouldn't put the Instructions into "About", just show them before starting a Level. |
| Apr 20 06:21:00 | 7m 00s | TUNDRA | I really like this game :) Don't have any complains. |
| Apr 20 06:32:00 | 11m 00s | (mental)fairy | Nice game. I think the theme could be a bit more present, after all you shoot fireballs with another name, but this is just nitpicking :) I do have one complaint though: The game gets easier the further you get. After about 2m points, just stay in the middle and hold Space to win (with the exception of the two lane attack at the end). Firing at so many lanes at the same time while the enemies switch lanes often makes it very easy to hit them. |
| Apr 20 06:38:00 | 6m 00s | Bassic | Good game :) I just had a problem with matching the music. Maybe I'm just terrible at keeping the rhythm, but the music could be a bit more descriptive, maybe by adding a click track, a high hat or a base drum. |
| Apr 20 06:42:00 | 4m 00s | A Night Warden | A solid attempt. I had trouble knowing what colors does what (and scrolling down to the description while the game is running is not a good idea ;-)), and sometimes the enemies hit you multiple times in one tick. The character model and the walk cycle are great though. |
| Apr 20 06:48:00 | 6m 00s | Calling Mr. Blacksmith | Ah the old days :) It works surprisingly well once you read how to find the ingame help and that the world is round :) |
| Apr 20 06:50:00 | 2m 00s | no. 55 | A solid attempt. I like the attack move :) Could use some sound effects and a bit more content, like a second attack or another type of enemy |
| Apr 20 06:52:00 | 2m 00s | Invasion Pizza Defender ! | Sorry, game does not load for me (Win7). Just shows the pizza screen. |
| Apr 20 06:57:00 | 5m 00s | Cat's Heaven | Solid Attempt. One thing which I dont think its good is having a weapon thats shoots in a random direction in this kind of game (especially at the start). This is really frustrating for the player. One more minor complaint: Sometimes I could not tell the difference between background and enemy. |
| Apr 20 07:01:00 | 4m 00s | Banana Battle | Nice game! If it had an AI enemy and rebindable keys (on my german keyboard z and y are changed, so player1 has a hard time) it would be even better :) But I really like it. |
| Apr 20 07:06:00 | 5m 00s | Robo Limb | Solid Attempt. It could be a very funny game, though I got a few problems with it. My limbs did not hit the enemy (at all?) and sometimes I've got stuck with parts I could not fire or cycle (like the hands) or Limbs did not regenerate. |
| Apr 20 07:09:00 | 3m 00s | Buffer Overbash | Nice game :) Only one very minor complaint: The rematch text is not really visible after a match because of the buffer overflow |
| Apr 20 07:16:00 | 7m 00s | Spaced | Its a very hard game, I could not even get to the totems without dying, maybe I'm simply bad at shooting :) One thing: In a twin stick shooter, its really important for me to have control over my character. Here the character floated around when not moving, making it even harder to hit anything. |
| Apr 20 07:44:00 | 28m 00s | ink | The graphics are really great for a 48hour game. I've watched the livestream for a while, as always quite interesting. <br/>I do have some complaints concerning the game design, because while being ok for two days, it does not match the graphical quality. For me personally, it could have a bit more variety in gameplay. More weapons, enemies, a boss etc. <br/>Maybe I'm a bit too strict with my opinion, but at the 10+ ludum dare attempt and with your experience, its just another level :-) |
| Apr 20 09:02:00 | 1h 18m | Claper Rover | Really nice game! Easy to understand and very good music, too. |
| Apr 20 09:07:00 | 5m 00s | Gravity Gunner | Nice game! Graphics are cool and everybody loves gravity guns :) |
| Apr 20 09:10:00 | 3m 00s | Rabbit | Cool game, just a bit too hard sometimes, especially when it gets darker ;-) |
| Apr 20 09:14:00 | 4m 00s | Fight The Sleep | Solid Attempt. I like the background music, makes me feel sleepy :-) I don't like how the screen moves, I can't see where I am going. Also, I find it very hard to aim at the sheep because I need to run towards them to fire in the direction. |
| Apr 20 09:21:00 | 7m 00s | Bunny Attack | Somehow the Unity Web Player did not launch in Firefox, so I got the Windows DL Version. <br/> <br/>Nice Game, quite hard to hit the rabbits sometimes. Unfortunately I did not see the difference between a Tool and a Utensil, and what impact they had on the game. Other than that, it was fun :) |
| Apr 20 09:25:00 | 4m 00s | Time to Panic | Yeah, killing Zombies with Balls is always fun :-) Somehow I missed the third weapon, only found 1 and 3. |
| Apr 20 09:29:00 | 4m 00s | Littleboom | Nice Idea, even with an intro :-) Opening the inventory with the button could also be done via mousebutton, especially since the player is a bit too large for the ludum dare window. Other than that, nice one |
| Apr 20 09:32:00 | 3m 00s | Hazardisc | Nice Game! Controls were fine using the controller. Graphics are cool, pacing is right and enough content for 48 hours, although a powerup would have been nice (or blocking the opponents disk with your own) |
| Apr 20 09:37:00 | 5m 00s | Pay To Win | Very nice game! The graphics suits the game really well. I just missed the hint how to get more money at first :) |
| Apr 20 09:44:00 | 7m 00s | A Planet Hopper | It took me a moment to realise whats going on, but then it was really cool :) Found very few minions but many enemies, maybe an indicator where the next minion is would be nice. Music is also really good. |
| Apr 20 09:47:00 | 3m 00s | Keyboard Warrior | DIE you basic shapes! Nice idea and funny, though the attack felt a bit sluggish/unresponsive. |
| Apr 20 09:50:00 | 3m 00s | Terminal | Interesting experience. I must admit I didnt get it :) |
| Apr 20 09:56:00 | 6m 00s | Dr. Eccentric | Nice idea and interesting weapons. Somehow the jump and run part felt a bit weird (never seen a doctor climbing up walls). |
| Apr 20 09:59:00 | 3m 00s | Animal Brutality | I hope no animals were harmed during the making of this game :) Had a good laugh, and now I know why the Giraffe in my game is so angry, being used as a baseball bat in your game... |
| Apr 20 10:03:00 | 4m 00s | Vinnie Cancer | Solid Attempt. Found it a bit hard to tell if the tank was dead at the beginning. And I really had problems in the second level, were the camera was moving slower than me, so I fell into the pit way too often. |
| Apr 20 10:08:00 | 5m 00s | Static | I admit I had to read the comments to see how the game works... really creative idea, good graphics too! |
| Apr 20 10:10:00 | 2m 00s | Classroom madness | Really nice idea! The UI is a bit clumsy, but when the everything flies around the screen, thats great :) |
| Apr 20 10:14:00 | 4m 00s | Infectious | Nice Idea! Gameplay is a bit random though, my zombies sometimes seem to be well fed and are not going after the humans, but it gets better in later stages. |
| Apr 20 10:18:00 | 4m 00s | Star seal | Sorry, I've got a few problems running the game. With the windows DL, it gets to the main screen and stops. In the WEBGL player, as soon as I press the x button on my gamepad, the screen turns blue. |
| Apr 20 10:25:00 | 7m 00s | Don't steal my toaster! | Nice game! Got no complaints at all :) |
| Apr 20 10:29:00 | 4m 00s | Power of Djent | Really like this idea. Everything is better with metal ;-) One complaint: When I use the riffkey, it doesnt always spawn a riff-projectile. This makes the game a bit unresponsive and frustrating, if you cant shoot at the enemy when you press the button. |
| Apr 20 10:32:00 | 3m 00s | Ted's Quest | Nice game, a really good theme and matching art styles. Sometimes the jump&run part feels a bit unresponsive. |
| Apr 20 10:35:00 | 3m 00s | A Bard's Song | thats a great idea and after I had learned who was friend and foe, it was really fun, too :-) Really good interpretation of the theme. |
| Apr 20 10:39:00 | 4m 00s | So long, Space Hero. | Ok, that was different than what I expected from the screenshots :) Nice work. I'd like to have the camera position in the middle, but thats the only thing that bothers me a bit in this game. |
| Apr 20 14:25:00 | 3h 46m | Bomb parts | A good puzzle game. Two things I'd like to address: The pistol bullet is 1x1 px size, alsmost not visible on screen. And due to the camera angle, your character is way bigger than the hitbox (which is only the feet), causing some problems for me in the later screen with lots of lasers and stuff. |
| Apr 20 14:30:00 | 5m 00s | yoyoMadness | Worked for me. A really amazing concept, I love this weapon mechanic (especially with the two yoyo action later in the game). |
| Apr 20 14:35:00 | 5m 00s | Quadrata lux | Solid attempt :) I like the concept, though I found the easiest way to play was to shoot as fast as possible and hope the projectiles will hit something. |
| Apr 20 14:42:00 | 7m 00s | Knowledge is the Key | Nice idea :) I found the knowledge tab to be less effective due to the 1/26 chance to guess the ultra effective letter (then you just have to remember it) |
| Apr 20 14:47:00 | 5m 00s | Coin Cannon | really like the art style. I do however have one logical question. Why do you shoot at the treasure if the treasure comes towards you anyway? :-) Fun game nevertheless |
| Apr 20 14:51:00 | 4m 00s | The enemy | I like the concept behind the game. In the web player its unplayable because the mouse is not captured (so either fullscreen or download the executable). |
| Apr 20 14:55:00 | 4m 00s | SLICK LICKER | The jump mechanic is really nice :) I didnt get why I have to lick stuff... the music is a bit repetitive :) |