Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → Boberro

Boberro

Feedback comments for LD32

← LD31   LD33 →

Boberro's games and stats for all events →

TimestampSince previousGameBoberro's comment
Apr 26 08:31:00 Global Warning Quite original. Water flow might have been a little faster, as it's irritating to wait two minutes (first drain level) to see that it won't go further.
Apr 26 09:12:00 41m 00s Abort This This music, by being so disconnected from the game, is really disturbing :) <br/>As for the background graphics - I like them. <br/>But about main part, the gun: does it do anything else than being part of the story? I'd like zombie fetuses to move around a little.
Apr 26 09:24:00 12m 00s Kodama - frail echoes Nice art style and great idea. I'd "only" like to see more musical gameplay, something bit-trip like, because right now it feels like a tutorial.
Apr 26 09:52:00 28m 00s Traxxion Now this is addicting! <br/>Clever game with great retro feel. My only problem is, it's far too easy to hit yourself. Maybe grabbed stuff should be thrown away from your ship, without direction control?
Apr 26 10:16:00 24m 00s > punch -s And to think you still had time to make an intro comic...
Apr 26 10:31:00 15m 00s Crowd Control I think there should be some way to see at least hints of what emotions the crows has at the moment. From what I understand, throwing bottles is a mixture of rage fear and sorrow, and as such it's hard, or impossible to tell what to do to make them stop (apart from killing them).
Apr 26 10:36:00 5m 00s Bear Arms Unpenetrable walls of enemies happen too soon. <br/>I liked the mood, but this rainbow-colored thing for sure does not come out of bears mouth :)
Apr 26 10:42:00 6m 00s Garbarrage Since afaik this are the only objects that can destroy UFOs, it'd be cooler to name this game "FridgeGun" :) <br/> <br/>PS. Obligatory "It's much better to just zip the game, than to make an installer" comment.
Apr 26 11:02:00 20m 00s Glitch Gun Wow, just wow.
Apr 26 11:18:00 16m 00s Wheel Run Fun idea, but the wheel itself does not feel too 'wheeley' :)
Apr 26 11:30:00 12m 00s Sower Dropping the bomb without moving gives better effects, strange.
Apr 26 11:42:00 12m 00s It started with the rain Win 8.1 x64, 8GB ram, crash.
Apr 26 11:51:00 9m 00s The Room Nice idea, there's place for being a little more tricky though.
Apr 26 22:39:00 10h 48m Shoe Gun Girl Why most moody games in LD always have to be unfinished? Oh, I know - 48 hours... <br/>Looks like you have a solid team, and nice ideas, so I hope to see more more-finished games of yours.
Apr 26 22:46:00 7m 00s Charged With a Mission Not sure about the theme (I guess you can say main character is a weapon, but it's quite far fetched), but the graphics... until I played the game, I was sure by the screenshots that this are pre-rendered graphics. Good job.
Apr 27 21:15:00 22h 29m Animal Jousting I'm not sure if AI even plays, they didn't do anything more than hand passing, but still. I'd gladly play Animal Jousting as a real card game. Think of print on demand version, really.
Apr 28 22:04:00 24h 49m Tungsten Orbital Destroyer About this "awesome retro soundtrack": imho it's overbassed. You should apply high pass filter to reduce sub-bass and apply some brightness, o make it more like low pad than woofershaker it is now :)
Apr 28 22:15:00 11m 00s The Bunnysher Nice way of putting credits into game :) <br/>Guess there's not much to do after killing few enemies, but ingame tutorial was made very well, and it is something that more games should have (unless game requires you to find out its meaning, of course) <br/>Looks like you've made the very same mistake as I did, and created level with mesh blocks in unity editor, killing all the performance :(
Apr 28 22:22:00 7m 00s What do you mean "brought it bowling"? Good graphics (say cheers to your missus), and great idea. Too bad it's not complete - I'd really love to play an action bowling game.
Apr 29 10:27:00 12h 05m Megane Fever That's sneaky way to make people play post-compo version, embedding it and hiding original one below :) <br/>Anyways that is wacky, and I loved the fact that you added some different backgrounds. I'm not sure if it was possible to lose this one.
Apr 29 10:45:00 18m 00s Extreme Flashing Fighter Ok, beat-em-up is not very innovative gengre, but again this idea. Now this IS something new. I had problems getting past second group of enemies, but it might just be me. Do I understand correctly that policeman waits for you to show your junk?
Apr 29 17:13:00 6h 28m Time Bomb All my FUN was killed by most terrible controls ever :) (it might be my fault that I play games on PC without console peripherals though) <br/> <br/>One thing that bothered me was alarm sound when you're inside the time bubble - it should speed up, not slow down. <br/> <br/>Technical note: since unity 5 was released, even in free edition you can create navigational meshes, so your AI does not walk into walls. Oh, and it seems that you forgot to loop the music - I had to go away and when I got back, music was gone.
Apr 29 17:23:00 10m 00s Ridiculous Bird Hunting I looked at your previous games and well... you might have a bird problem. <br/> <br/>I loved the art style, and overall level design - giant, not so subtle block with game title was a nice touch. <br/> <br/>I wonder what's legal status of remixing Justing Bieber in compo game?
Apr 29 22:11:00 4h 48m One of them Loved the way you tell the stories - few sentences and player is completely immersed. I read your post and I'm impressed in how you're planning how you're going to lead the player. <br/>But when it comes to the message, the fact that everything stops after the hit makes it a commercial, (cheap and according to buzzfeed "powerful one") not a game. And it's not like I'll stop drunkingly beating my wife just because I played a 5 minutes game.
Apr 30 07:05:00 8h 54m OPERATOR 42 Ok, looking at the quality of your work, I'm starting to think that maybe, just maybe, we need another jam category for group work :P <br/>Gosh, this game is fantastic! (even though orbital laser cannon is not so unconventional in video games) Graphics, sound, idea... You already know that and you're darn well proud of yourselves. <br/> <br/>My only problem (I'm sure that's not the word I was looking for) is that * is a button for skipping recorded message, not repeating it :)
Apr 30 10:48:00 3h 43m Teburu Furippu Do I really need a sprite of main character throwing a table. This face was hillarious.
May 1 08:45:00 21h 57m fateOS I loved the style, with art and music reminding me of early 90's japanese games, like front mission and metal gear. Good job.
May 2 20:06:00 35h 21m e=i formulae Nice graphical style. <br/>While idea is neat, right now it's enough to fly at max speed around the first ship to be safe an lure enemies.
May 2 21:03:00 57m 00s X-11 "Gust Gunner" OMG, this game is fantastic. I only got to second level, saw the spike maze and decided to finish this game session, but still, this is very solid work.
May 2 22:13:00 1h 10m Bunny Plane Massacre Great game. Could get some rebalancing, but it was made in a weekend :) <br/>I for once liked the controls - it makes piloting non-routine.
May 2 22:20:00 7m 00s Photo Fight! Not scoring, as I can't play it (multiplayer, duh), but this scenery... OMG it's lovely. And ability to see my hands and legs? Mega-Awesome.
May 4 14:53:00 40h 33m MEGATON yay for 1989 Gameboy graphics. Music is not so gameboy though.
May 4 17:57:00 3h 04m The Reviewer It's awesome that this game feels so finished and complete. But personally, I didn't really liked it, mainly because I don't feel "do your boring job" gengre.
May 4 18:16:00 19m 00s SHAFTED It's not really a game, is it? <br/>But still, you sir might have just shown me the way. You see - I'm an audio, let's say hobbyst, and I'm always so taken over the gamedev, that I leave audio department out. Maybe this is the way - to use free assets and fiddle around with sound.
May 10 08:53:00 134h 37m Flail Rider A nicely finished game. Good idea, but with current car mechanics, it's more like "Flail Asteroids" :)