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Feedback comments for LD32
Rialgar's games and stats for all events →
| Timestamp | Since previous | Game | Rialgar's comment |
|---|---|---|---|
| Apr 21 13:05:00 | TypeFighter | I made a Let's Play of your game: <br/>https://youtu.be/bA_kS0InKfQ <br/> <br/>I played it for 25 minutes before giving up, I have no idea how to beat the boss, great game though. | |
| Apr 21 13:24:00 | 19m 00s | The Room | I made a let's play of your game: <br/>https://youtu.be/Blvjcn6lXhs <br/> <br/>short, but fun! |
| Apr 21 23:17:00 | 9h 53m | The Unusal duel of Stanley with Bernard | Remember LD29, when I promised all commenters of my game a let's play? Well, ... better late then never, here is yours: <br/>https://youtu.be/iuArRg0kPkY <br/> <br/>Great concept, nice graphics and a perfectly fitting banjo-tune. But the unclear instructions can really ruin it. Introducing some indicator on how many times I need to push space would massively improve this game. Also I liked the doors. |
| Apr 21 23:56:00 | 39m 00s | Pew Pew Club | Remember LD29, when I promised every commenter of my game a let's play? Wel, ... better late than never! Here is yours: <br/>https://youtu.be/hnqxqFhDMQQ <br/> <br/>Nice Music and Graphics, liked the surreal feel. A bit difficult for me, I could not figure out how to evade enemy bullets and I hate jumping into the unknown. Best Plattformer advice I ever got: let the player jump for a short time after they dropped off a ledge, so they miss it less often. |
| Apr 22 00:05:00 | 9m 00s | Exploring Time | Remember LD29, when I promised ever commenter of my game a let's play? Well,... better late than never! Here is yours: <br/> <br/>http://youtu.be/-OBtvnfYZzM <br/> <br/>Nice and unconventional (heh!) idea, would have liked more kinds of obstacles, maybe enemies that can go only straight to the next wall or normaly unavoidable traps that need to recharge before they can retrigger |
| Apr 23 11:35:00 | 35h 30m | Silence | Remember LD29, when I promised all commenters of my game a let's play? Well,... better late than never! Here is yours: https://youtu.be/WbT7BUGc1-A <br/> <br/>This Game is truly amazing. While the gameplay and the visuals are very simplistic, the beautiful soundtrack building up as the heroine recovers the instruments is what makes it so marvelous. It is a simple and yet wonderful composition creating an exquisite vibe. The heroine's voice fitting the music as she sings against the silence is a delicious cherry on the cake. |
| Apr 23 13:21:00 | 1h 46m | TLDR OTT - An Unconventional Weapon | I found three or four basic storylines, and I think I got most of the endings. The super-villain one makes we want to play Overlord XD. |
| Apr 23 14:12:00 | 51m 00s | Space Potato | Here is a video of me playing your game: http://youtu.be/ukg2MUoi8o4 <br/> <br/>Congratulations on finishing your first LD game. The mechanics of randomly changing weapons is good, and the Robot guy looks very nice. Everything else looks hastily done in comparison. Much has been said about the small things that could improve this game. I'd like to add that LD is not a place were people like to read instructions before playing, so put them clearly visible into the game or make it possible to just discover everything. Also I liked the fire. |
| Apr 26 16:16:00 | 74h 04m | Guild of the Paper Ninjas | See a Let's Play of your game here: https://youtu.be/3fa3bTD0K20 <br/> <br/>This idea is totaly awesome and the execution is perfect, it is only mising more levels. The Ressource Management, the necesity of carefull planning and all that paired with a quick, fluid plattformer and smooth controls. I would really like to see more of this one. |
| Apr 26 20:35:00 | 4h 19m | A Good Gardener | I made a Let's Play of your game (45min! It took ages to upload): http://youtu.be/_RM816nxeNI <br/> <br/>This game is gorgeous in visuals and music. The vibe is soothing and relaxing, just like gardening should be. Yet the underlying story makes me feel just barely uneasy and a tad guilty. I wonder what this war is about. Why do they have concrete buildings but use swords, maces, spears and lances? Why am I in this Prison? Am I a political prisoner? Was I a rebel? What will happen to that senior cadet? Who are the parties in this war? This small room builds up an enormous story with the simple planting and growing mechanic and minimalistic dia... well actually monologue. I. Love. It. |
| Apr 26 20:43:00 | 8m 00s | Deadly Roads | Well... it is Crossy Road meets Worms, stupid as can be, which is funny. <br/> <br/>Concerning your comment on my game: I just tried it in Firefox and it worked. Did you collect the first Cartridge? You can not shoot before that. |
| Apr 26 21:27:00 | 44m 00s | Cortex Control | needs a countdown to know how long the mind control lasts, otherwise it is great. Difficult, but I like it that way. |
| Apr 28 20:52:00 | 47h 25m | DROP IT! | See me playing it here: https://youtu.be/da7OMjm2hA0 <br/> <br/>An Excellent Integration of Music and Gameplay and a very nice take on the theme. I like the ever increasing basic soundtrack that changes its pitch with the height at wich the player hovers. I liked how constantly begged to use the "Drop It!"-Ability and how the change in music made it feel über-awesome (allthough it's just a kill everything on screen). The degredation back to the normal tune could be a bit more gracefull. In fact this game would be even more awesome if the tunes changed over time, getting fuller and faster, and the game with them, rising in difficulty. |
| Apr 28 22:38:00 | 1h 46m | THUMP | See me playing your game here: http://youtu.be/ilOi8hU84ZE <br/> <br/> very unusual game mechanic. It works perfectly. The execution is flawless. The playing field looks like a screen, so I feel like I am playing a game inside the game. The upper rams jammed once, maybe it was part of the game, made it much harder in any case. |
| Apr 29 20:58:00 | 22h 20m | Vintage Defense | I liked the solid engine and the increasing difficulty. The Graphics and the sound work great together to convey a retro feel. The exploding tape seemed useless in the beginning but became very important later, I like that. <br/> <br/>A note on installation wizards for jam-games: don't. Just don't. I spent more time installing an uninstalling it then playing. And if your technology requires you to use an installer, use your games title as a name, not the Jams Title. |
| Apr 29 21:36:00 | 38m 00s | Word War 5 | Great simple game, I kind of wished the difficulty would change over time. Like just spawning enemies faster the longer I play, which also create more of the awesome multi-kill-moments. |