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Feedback comments for LD33
Rialgar's games and stats for all events →
| Timestamp | Since previous | Game | Rialgar's comment |
|---|---|---|---|
| Sep 5 21:31:00 | Telepath | You are incredibly good at visualizing emotions. I love that. <br/> <br/>Minor remark: please capture the mouse cursor, I hate when it wanders out of the game (two monitors). | |
| Sep 5 22:07:00 | 36m 00s | A Bad Wolf King is Hard to Feed | From your tweets, I expected it to be more difficult, but was great fun nonetheless. |
| Sep 5 22:12:00 | 5m 00s | Billy Goat Grub | A bit more feedback would be nice, like movement of the troll, something telling me if I missed or clicked out of range. Otherwise nice quick game |
| Sep 9 21:34:00 | 95h 22m | Monster Clicker | Costs should not scale linearly but exponential in an idle/clicker game. Faster progression at the beginning, slower later. |
| Sep 10 20:58:00 | 23h 24m | Krakoogle- dexterity game | Nice graphic, some suggestions: <br/>- make sure boxes have some space between them, makes them more visible <br/>- make a sound/grafics effect when a box is hit <br/>- map the controls somewhat similar to the lanes geometrically, e.g. wasd, so the player can relate that easier <br/>- animate the conveyor belt, e.g. by animating the uv coordinates <br/>- make the thing I am supposed to do more fund than the thing I am not supposed to do (I watched the boxes pile up for quite a while) <br/>- maybe use a cooldown instead of punishment for useless button hits, so you can't spam keys, but it does not feel that harsh <br/>- maybe increase the hit area a little, I should be able to hit it right until it starts falling over |
| Sep 11 19:48:00 | 22h 50m | Ubix's Undersized Breakout | Very nice character design and graphics! <br/>The controls felt kinda weird, maybe it's the instant speedup and stop, or the lack of camera guidance, Or just the fact that the animation and the movement speed don't fit well. |
| Sep 11 19:56:00 | 8m 00s | Colossal Shakedown | Judging only by the video: <br/> <br/>Looks like lots of fun and also like actual exercise (which is good). Loved when you wiped your forehead and the character mirrored it! |
| Sep 11 20:06:00 | 10m 00s | A troll's life | these humans are very strong, throwing rocks all over the screen ;D |
| Sep 11 20:14:00 | 8m 00s | Aaargh! | The policeman are very hard to avoid, especially once they hunt you. |
| Sep 11 20:27:00 | 13m 00s | Crop Circles 2015 | Nice idea, maybe make the acceleration a bit slower, so you can actually hold the key down to accelerate over a short time instead of carefully tapping it. <br/> <br/>And add a "brake" key, that quickly decelerates, no matter where you are going. <br/> <br/>I think the controls broke in the second level, it went up when i pressed left, then crazy fast left and out of the screen when I pressed down to stop it. |
| Sep 14 19:17:00 | 70h 50m | The Monster Inside | Beautiful executed novella. The conclusion came a bit abrupt, though. Maybe showing purple threads at all locations or introducing what the mirror does by some suicidal monologue could have eased it. |