jakel168 2015-08-25 15:41
Looks interesting, mind adding a Mac or Web version so some of us could try?
Foon → Ludum Dare Explorer → LD33 → Krakoogle- dexterity game
By kai20
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 66 | ||
| Graphics | 351 | 3.74 | ||
| Audio | 521 | 2.79 | ||
| Fun | 799 | 2.68 | ||
| Overall | 834 | 2.86 | ||
| Theme | 1046 | 2.35 |
Looks interesting, mind adding a Mac or Web version so some of us could try?
Nice looking game. Gj man!
Fantastic audio and graphic! Great game. Took me a little while untill I found, when exactly I need to press "W", bit annoying, but great game!
I like the idea, but the control is rly bad. W-E-R-T? why? :) WASD should be logical I think.
so the Linux and OSX Version are up and we hope they work.
Wow I lost track real quick.
DDR-tier difficulty
Perhaps you have a different keyboard layout than me, but the controls made it really difficult to play!
You would've been fine just using arrow keys instead
Nice game, not easy and enjoyable!
Well done! :D
Fun game, audio and style fit well. Some animation would have been nice, and possibly different default keys? Overall feels very polished, nice job!
Nice idea, missed some kind of animations.
lot of time passed, but i got my brain to do the job at the end. the soundtrack seems like the enemy to the concentation though. :)
Good work for a first job.
Some more effects would have helped make the game more manageable. For example a color change or glow when a box is in a trigger area. Currently it can be hard to be sure a box is in the trigger area. Additionally this would help with noticing boxes in your peripheral vision.
But overall a nice looking game.
Wow, difficult but very good indeed, but it takes time to get it going!
Good graphics! Music is good but a bit distracting :P
I think it is fun but very hard. I would have chosen a different keyboard layout.
The game looks great, neat and minimalistic, but as previously said the keyboard layout needs to be changed. Its fun and hard nice.
Nice graphic, some suggestions:
- make sure boxes have some space between them, makes them more visible
- make a sound/grafics effect when a box is hit
- map the controls somewhat similar to the lanes geometrically, e.g. wasd, so the player can relate that easier
- animate the conveyor belt, e.g. by animating the uv coordinates
- make the thing I am supposed to do more fund than the thing I am not supposed to do (I watched the boxes pile up for quite a while)
- maybe use a cooldown instead of punishment for useless button hits, so you can't spam keys, but it does not feel that harsh
- maybe increase the hit area a little, I should be able to hit it right until it starts falling over