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Feedback comments for LD32
lucidsheep's games and stats for all events →
| Timestamp | Since previous | Game | lucidsheep's comment |
|---|---|---|---|
| Apr 21 05:39:00 | Bubble Becky | Excellent and original idea! Very well explored. Wish the platforming parts were a little easier though. | |
| Apr 21 06:00:00 | 21m 00s | HARDWIRED | Unfortunately the OS X build isn't working for me. I just get a popup that says "The application "Hardwired" can't be opened." Running OS 10.10.2 (Yosemite) on a 13 inch Macbook Pro Retina. |
| Apr 21 06:12:00 | 12m 00s | The Revenge Of The Sea | The levels were a little easy to abuse - you can just circle strafe all day on levels 1 and 2, and hide in the corner (behind salt refills) on level 3. It froze up mid-way on level 4 unfortunately. Great idea for an unconventional weapon! |
| Apr 21 06:38:00 | 26m 00s | Cheesy Defender | I like the three-dimensional element of the field! |
| Apr 21 06:49:00 | 11m 00s | Ted's Quest | I wish the controls were a little simpler. A = left, D = right, W = jump, S = pick up / throw would work great. Good idea for the theme! |
| Apr 21 07:00:00 | 11m 00s | Economic Hitman | Funny and fun! Wish the coins were easier to click on. |
| Apr 22 01:09:00 | 18h 09m | Gangster Block Manager | wages for everyone... lol. funny. |
| Apr 22 01:16:00 | 7m 00s | Feed The Birds | Pretty funny idea. Controls were a little confusing at first. Got hard to target that last little guy standing. |
| Apr 22 01:32:00 | 16m 00s | Def(Comic)Con | Did not expect to fight and kill a whale at comicon lol |
| Apr 22 01:35:00 | 3m 00s | QTST | i couldnt seem to move! |
| Apr 22 01:43:00 | 8m 00s | Long Live The Great Leader! | I liked the blood splatter on the screen as an indication of health. clever |
| Apr 22 01:52:00 | 9m 00s | Retroflect | very clever! |
| Apr 22 01:56:00 | 4m 00s | Tailed 4x4 | would like to see more gameplay. interesting setting though |
| Apr 22 02:09:00 | 13m 00s | Hugline Miami | funny parody of hotline Miami. |
| Apr 22 02:22:00 | 13m 00s | Sivo: Trial of the Lava God | a little clunky on the controls, but great aesthetic and idea. that boss was a bit of a chore, not sure 3 hits was necessary. |
| Apr 22 02:37:00 | 15m 00s | Evil Cupido: Haters gonna hate | played all the way through. great concept. love how he scratches his junk! lol! |
| Apr 22 02:40:00 | 3m 00s | SUPER Kid | Felt more like the connected worlds theme, but cool style for sure! |
| Apr 22 02:44:00 | 4m 00s | Rollout | thought it was a helicopter game for sure! turned out to be a very hard to control tire! lol. not bad though! |
| Apr 22 03:31:00 | 47m 00s | BacterioRage | Nice job, love the graphics! The physics were a bit difficult to get used to. I hit a few bugs - I froze inside of Meningitis (couldn't move till I was killed) and the game got fixed at a super close camera angle after dying on the Tuberculosis level. Great effort overall! |
| Apr 22 06:18:00 | 2h 47m | SolSurvivor | Like the last few comments said, I couldn't run the game, it gave me an error downloading file data. Running Chrome on Mac OS 10.10 |
| Apr 22 06:35:00 | 17m 00s | Bonfires | Very beautiful and a well set mood, but I wasn't sure how to progress in the game. Holding the left mouse seemed to absorb energy near the fire and right mouse seemed to shoot some sparks, but I had no idea what to do. Please post a guide, I'd love to play more! |
| Apr 22 07:10:00 | 35m 00s | Crystalline | Wow, excellent game! Clever and original mechanic, interesting and mysterious story, and thoughtful / well scaffolded puzzles. You should expand on this idea - I'd buy a full version of this game! |
| Apr 22 07:29:00 | 19m 00s | A Childs Night Terror | Great job with atmosphere and sound design, it definitely creeped me out. It felt like a haunted house! Like others said, checkpoints would have been nice. |
| Apr 22 19:46:00 | 12h 17m | Tickle Ninja | so funny how they pee themselves. Top marks for humor and theme. not bad! |
| Apr 22 19:47:00 | 1m 00s | Super Splash Fistiguffs | wish I could play! looks fun! |
| Apr 22 19:52:00 | 5m 00s | While you don't care | Not sure it qualifies as a game, but the art was really nice. wish it played more like old infocom games where you had to type in what you wanted to do. |
| Apr 22 19:59:00 | 7m 00s | Seamus' Gun | Awesome aesthetics. A bit glitchy but lots of polish and cool effects. My only big critique is the mechanic of matching color bullets to the enemy. I would just spam bullets at the enemy til one matched and just dodge the reflected ones. It kind of undermined the whole mechanic. High marks all around though. |
| Apr 22 23:23:00 | 3h 24m | The Awesome Jelly | A bit over scoped and struggles with some pacing, but with a bit of editing, this could be pretty cool! nice work. |
| Apr 23 00:02:00 | 39m 00s | Mirrored | Music makes this |
| Apr 23 00:08:00 | 6m 00s | Tungsten Orbital Destroyer | audio and mood were good. not the most unconventional weapon. controls could be a bit smoother. ease in and out maybe. Fully playable from start to finish. complete game loop. not much challenge or replay value though. nice work. |
| Apr 23 00:28:00 | 20m 00s | Run Giraffe Run | game was confusing but very funny and enjoyable. thanks! |
| Apr 23 00:37:00 | 9m 00s | Food Fighter 2000 | so funny. nice job |
| Apr 23 00:44:00 | 7m 00s | Into The Fray | i figured it out. some things that might help would be giving the enemies an indication of direction, and make it so that you had to sneak up behind them. I see where this was going, and it could be cool with more work! |
| Apr 23 00:51:00 | 7m 00s | Super Bye Bye Bot | awesome concept. frustrating execution. |
| Apr 23 00:55:00 | 4m 00s | Mouse Roller | super cute graphics, but i dont think its quite a game yet. keep it up! |
| Apr 23 00:58:00 | 3m 00s | France is Bacon | great aesthetic! |
| Apr 23 01:02:00 | 4m 00s | FIREFLY GUN ! | great aesthetic and mood. it ran a little choppy for me for some reason. was a little unclear about the goal of the game though! |
| Apr 23 01:04:00 | 2m 00s | The Goo Sword | nice animations! |
| Apr 23 01:06:00 | 2m 00s | Improvisational Assassin | do i lose when I touch a wall? it zooms in, but im not sure whats happening. |
| Apr 24 17:27:00 | 40h 21m | 5 Days with Tiffany | the core game is way too hard and clunky, but the plinko meta component is really interesting. its a cool idea. |
| Apr 24 17:35:00 | 8m 00s | Consplay | nice job! actually had fun and im gonna play it again to try to win! |
| Apr 24 20:28:00 | 2h 53m | PALBOT | Cool game! I dont really see how it followed the theme, but theres definitely some good stuff here. |
| Apr 29 00:41:00 | 100h 13m | OPERATOR 42 | very funny and imaginative. The only part I gave low marks on was fun, because what kind of sick men think that navigating automated phone systems is fun?!?! lol. but, no, great job, I played it all the way through. |
| May 1 21:14:00 | 68h 33m | Dog Bulldozer | fun but hard to control. up should be up, down should be down etc. no need for rotation. |
| May 1 21:18:00 | 4m 00s | Color Nightmare | fantastic. it would be nice if you got an extra heart at the start of each wave. |
| May 1 22:59:00 | 1h 41m | Gravity | awesome concept! would love to see a more gradual progression and teaching |
| May 3 02:55:00 | 27h 56m | Star Power | Original concept! It was a little boring and solvable once I understood the mechanic, too easy to bait the enemies into striking the hero that resists their weapon. Could be really cool with some additional depth! |
| May 3 02:59:00 | 4m 00s | Weapon of Darkness | Way too easy to hit and run with EMPs. Could be pretty cool if expanded on! |
| May 3 03:04:00 | 5m 00s | Bell of Souls | I wasn't really sure what I was doing. A slightly bigger cone of light would make it easier, as well as some indication of what to do. I just stared at the green spirit blobs and hit the bell once in a while. |
| May 3 03:11:00 | 7m 00s | With Kindness | Cute! Great application of theme. |
| May 3 03:17:00 | 6m 00s | Waffle Warrior | As I laid silently in the corner with my waffles, thinking I was safe at last from the assault, a fat man dropped upon me from the sky. And I was eaten. Funniest game of this LD for me, great work :) |
| May 3 03:26:00 | 9m 00s | Chromos | Great graphics and atmosphere, felt like a 2D Zelda! The gameplay was a bit tedious, just color matching while running in circles from an enemy. |
| May 3 08:19:00 | 4h 53m | Blanket Girl | Great work, I'd love to see this expanded on as a full 3D platformer! |
| May 5 21:13:00 | 60h 54m | Beacons | Really like the lighting effects and minimalist presentation! As others have said it's pretty hard to do well, since your beacons have a short attraction range and attract both good and bad cubes. Nice work! |