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LTPATS

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TimestampSince previousGameLTPATS's comment
Apr 20 03:44:00 Wound Up This was fun! I'd recommend listing the controls and ability descriptions somewhere so people won't be too confused at first. Overall I really enjoyed it and would definitely play again if there were more levels!
Apr 20 03:59:00 15m 00s Splitting Hares I had fun, though the hoe seemed very overpowered compared to the shovel. Also right-clicking was a pain on the web player, when uploading on Game Jolt there is an option (called "Disable Right Click" or something similar) that should be able to fix that, though I haven't tested it personally. Overall I liked it, nice work!
Apr 20 04:25:00 26m 00s Mortpuno Pretty dark game, interesting concept. Not sure where the theme fit in, maybe something like your mind / decisions / judgement is the weapon?
Apr 20 04:31:00 6m 00s Pogo Dojo Loved this, very funny and fun to play! The slow-mo tricks were very entertaining :)!
Apr 20 04:40:00 9m 00s Lamb Cannon Finding the right spot to land the sheep was tricky and unpredictable for me. Sometimes they would land on the platforms but just fall off, sometimes they would hit the corner of the platform and just "pop" onto the platform, and sometimes if I hit the score numbers it would register as a landing, but none of these things were happening consistently. Regardless of that it was charming and I kept playing for a bit, good work!
Apr 20 04:54:00 14m 00s Radiant Red It was interesting and fun, though I found myself just clicking a bunch whenever I got close to an enemy most of the time and that worked :P. On a side note an exit button would be nice, since the first time I tried to quit my mouse got stuck in the corner and I ended up having to close with task manager + arrow keys. Overall it was a cool game and I'd love to see more levels in the future!
Apr 20 05:05:00 11m 00s The Power Of Love: Cupid's Revenge Very interesting idea. It would be nice to get some sort of guide as to how characters will react in different situations, since sometimes I wasn't really sure how to get the right effects and it felt a bit random. Overall I really liked it and I think this has already got a pretty strong foundation. I'd definitely play more of this if it were fleshed out with more levels / features!
Apr 20 05:19:00 14m 00s NO TIME TO EXPLAIN: GET IN THE LLAMA Spamming the abilities was fun, though having to blast the aliens over an invisible wall was kinda weird. I would've preferred something more opaque so I could at least get an idea of how high they need to go to make it over. Overall it was entertaining, good job!
Apr 20 05:22:00 3m 00s Pacifist Piper Really interesting mechanic! Having to focus of lining up the character right and hitting the correct key last so I was facing the proper way was was kinda tricky. Having the facing direction and movement be independent may feel better (for me at least). Overall I really liked it and think it could be a really cool game if expanded on!
Apr 20 05:32:00 10m 00s Herbicide The setting and art had a nice charm to it. I liked the overall gameplay, though there were huge lulls in time where nothing would happen. Regardless I kept playing till the end! I'd love to see new levels and maybe have the abilities do different things. Congrats on finishing your first Ludum Dare!
Apr 20 05:56:00 24m 00s Bit Bashing Cool concept. It mostly came down to me spamming the turn key to get them to swerve the right way but I had fun playing it. Good job!
Apr 20 06:07:00 11m 00s Space Cowboy I loved the setting and all the voices! I wasn't really sure what I was supposed to do, once I shot a couple people I got a game over screen and I couldn't restart. The game has a lot of charm though and if it was more fleshed out I think it could be really fun!
Apr 20 06:11:00 4m 00s Dino & Satyr on a log Regardless of the lack of gameplay I had a lot of fun :P. With teamwork the dino and I were able to push the log off screen, woohoo! Interested in seeing where this game could go if expanded on :).
Apr 20 06:32:00 21m 00s Skyku This was really cool, I ended up playing for a lot longer than I originally expected. The upgrades didn't seem to do anything unless I'm missing something, and the planets were kinda easy to pass up but that wasn't a huge deal. I'd love to see more of this, it was really easy to get into but also very addictive, great work!
Apr 20 06:36:00 4m 00s Defence Bot Omega Really cool concept, I liked feeling like a support character while the AI dealt with the more traditional gameplay. I don't see how it fits with the theme but it was a really interesting idea regardless, great work!
Apr 20 06:46:00 10m 00s Bassic Cool concept! I felt like my hits weren't registering even though it seemed like I was on the beat. When I focused more on getting the circles lined up I felt like I wasn't hitting on the beat. It was definitely tricky but fun, good work!
Apr 20 06:54:00 8m 00s Overward I liked the generated messages for each deployment. The gameplay was pretty basic, but if expanded on this could be really interesting. Great work!
Apr 20 06:59:00 5m 00s Megane Fever I really enjoyed this, the art and setting have a lot of charm! Even without having player health / damage it was fun and relaxing in a table-flipping schoolboy-swatting kind of way :P. I'd definitely play this more if extra levels or content were to be added, great work!
Apr 20 07:04:00 5m 00s Invasion Pizza Defender ! Fun, though a bit tricky at times. I enjoyed the music and the large variety of pizzas to throw :). Great work!
Apr 20 07:04:00 0s Love is a Weapon Gameplay seems interesting but I can't seem to figure it out. I liked looking at all the different little robots :).
Apr 20 07:20:00 16m 00s Towel Boy Very entertaining! The music was kinda haunting and creepy, I really liked it! The disappearing / reappearing levels in the level select was a little strange, and it wasn't super clear what the specific goals per level were unless I just overlooked something. Overall the gameplay was really fun and I'd definitely play again if more content was added. Great work!
Apr 20 07:40:00 20m 00s The N.I.D. Project I really liked the gameplay, very unique! This was very fun and I would definitely play more if new levels were added :).
Apr 20 07:49:00 9m 00s Atled This is a really cool concept, even though there wasn't a lot of other gameplay it was still pretty fun just to mess around. The music and art did a good job at setting the atmosphere. I'd love to see more levels added to this, great work!
Apr 20 07:58:00 9m 00s Multilool This is great, gameplay is simple but really fun. Honkey-Tonk piano really ties it all in together :D.
Apr 20 08:07:00 9m 00s WORD OF POWER Kinda reminds me to Doodle God but there are no hints as to what the words should be. I like the story, though I got a bit tired or guess combinations after a while. If there was some way to narrow down the number of potential answers with hints or riddles or something I think it would be a lot more engaging. Overall I think it's a neat concept and would love to see more of it, great work!
Apr 20 08:17:00 10m 00s Ted's Quest Liked the concept, though the controls felt a little cramped to me. Using the mouse to interact with objects would probably feel a lot better (for me at least). I also felt like the left/right leaning camera was more harmful than helpful, and seemed a bit disorienting. The basic gameplay was fun and the art had a lot of charm to it. Great work!
Apr 20 08:28:00 11m 00s Kiwi Jelly Boy This was awesome! Love the overall aesthetic and sprite animations. The music was repetitive but catchy. In addition to that the mechanics were really interesting and unique. The shrinking effect really added a lot. Overall I thought it was great, nice job!
Apr 20 08:41:00 13m 00s The Legend of the Yo-Yo Salesman Really like the concept and the yo-yo mechanics feel really nice. Sometimes the game would get a bit laggy for a few seconds. I enjoyed the music and art a lot. I'd definitely play again if more content was added :). Great work!
Apr 20 08:51:00 10m 00s The Best Policy This is a really cool concept! There's a bug where if you spam the spacebar during a debate, you win (it also messes with the music). Regardless the game is really fun and I enjoyed playing, great job!
Apr 20 09:02:00 11m 00s drone-a-pult I really like the overall concept. My biggest trouble was getting the hang of the controls. To me they felt kinda weird, and having the camera rotation be completely independent from the player's orientation made it difficult to navigate, even paying attention to the colored markers on the drone. It was fun zipping around and picking up stuff, though. I feel like a step-by-step tutorial could really help in getting the overall idea of the game across. This was fun and I'd love to see more of this, great job!
Apr 20 09:17:00 15m 00s G.R.A.V.I I like the overall aesthetic. The red and green lights might look really similar to folks with colorblindness. Like others have said the mouse control is really insensitive, also the mouse wouldn't lock on the screen for me in the web version. After flipping a bunch of times with the gun my character's z-rotation seemed to get kinda messed up and I was learning to the right pretty hard :P. I don't really see it fitting with the theme since the gun isn't really weaponized, but I enjoyed the game regardless. Overall I thought it had a lot of charm, great work!
Apr 20 09:31:00 14m 00s Forest Hecate This was a bit tricky at first, but I really liked this once I got the hang of it! The art has a nice charm to it, too. Something about the overall aesthetic gave me Realm of the Mad God vibes. Great work!
Apr 20 09:37:00 6m 00s Ramming Speed Fun but pretty tricky! Since a lot of the doors close at different rates it might be nice to have some kind of anticipation so the player knows when it's opening / closing. The music and art seemed very fitting. Great work!
Apr 20 09:44:00 7m 00s Mad Maddie This was fun! I really liked the music and the art was nice, too. I wish dying meant restarting the current level instead of the whole game since it gets pretty tricky. Overall I though it was really fun, great job!
Apr 20 09:54:00 10m 00s FocalPoint Really cool concept, there's not a lot of content but I like what's there :). It would be interesting to see this expanded on a bit more. Great work!
Apr 20 10:08:00 14m 00s Quality Television Wow this is fantastic. The TV mechanic is really cool, and the art style is very clean and well done. The music is also great and super catchy. The additional instruments playing when the TV is placed is a nice touch. Unfortunately I got stuck on level 4 but I'll probably try again later since I really liked this :). I would definitely love to see more of this game in the future. Great work!
Apr 20 10:20:00 12m 00s NOPAEW This was fun, but the long respawn times on the web player got old real fast. Not really sure what the X's are for that appear and disappear. Also I got in a situation where I was stuck on a checkpoint because I didn't have enough keys. Overall the gameplay was fun though and I think this would be really good with some polish. The art was really solid as well. Great job!
Apr 20 19:17:00 8h 57m The War Dog Interesting concept. The gameplay was pretty simple but the narrative was nice. I ended up playing both ways just to see what happens. I was expecting something bad to happen like the tank exploding or something when I went up to it :P. Overall neat game, good work!
Apr 20 19:30:00 13m 00s (mental)fairy Cool game, I liked the art and music a lot. When I went back to the menu after winning it kept playing the in-game music along with the menu music. Also it got pretty laggy near the end of the game. Other than that it was pretty fun. It would be cool to see different upgrades or powerups of some kind, something to spice up the gameplay. Overall it was fun, good work!
Apr 20 19:43:00 13m 00s LOVE: An Unconventional Weapon Cute game! I could click on the money up to five times and collect extra before it would disappear sometimes. It probably wasn't intentional though the extra cash helped :P. Some of the sound effects were pretty loud compared to everything else. Overall I really liked it and would love to see more, great work!
Apr 20 19:50:00 7m 00s SLICK LICKER Game seems pretty cool but it's really difficult to navigate. Licking didn't seem to really do much, and I got the hang of flinging eventually but I feel like the indicator made it kinda confusing to tell which direction you were gonna go (something like an arrow would make it more obvious). I have no idea what most of the stuff on the screen was but I have a feeling I'd like playing more if there were clearer instructions and/or a tutorial. I thought the graphics and music were fun as well. Great work!
Apr 20 19:59:00 9m 00s Blackboard Wars I really liked this, the sound effects were nice and the kids chattering in the background added a lot to the setting. I would've loved to hear some kind of "whoosh" sound when using the eraser, especially since the chalk sound was so satisfying. Sometimes it got kinda tricky navigating in the small space and the controls felt kinda slippery which made it hard dodging bullets sometimes, but I got the hang of it eventually. The lives counter was pretty clever! Overall I liked it, great work!
Apr 20 20:13:00 14m 00s Vocal Power This was a really unique concept! I really liked the audio for the speech sounds. Overall I enjoyed playing this a lot and would definitely play again if more levels / features were added. Great work!
Apr 20 21:57:00 1h 44m Pixel People This was really cool, loved the transition into iso view! <br/> <br/>The placement field looked similar to one of the checker colors and the blinking was slow, so I didn't realize that was where I was supposed to click at first. I feel like having it be a slightly different color would help its readability more. <br/> <br/>The last character didn't have a written cost, not sure if that was intentional or not. Also it would be kinda cool to view character stats or get some kind of description, but it didn't feel too necessary for the length of this game. <br/> <br/>The art and music were both fantastic. The overall aesthetic felt really crisp and readable. The floating damage text seemed a little small but was still readable. Overall I thought it was great and would love to play more! Great work :).
Apr 20 22:08:00 11m 00s HALLAWAY This was really engaging and I liked the overall concept. Having to restart every wrong decision felt like too much personally, especially since the decision making was a bit random a lot of the time. Overall I had a lot of fun playing, great work!
Apr 21 01:39:00 3h 31m Frazzle Dazzle This was great, I loved the color palette! The hovering mechanic was really fun and the tutorial section was very helpful. I'd definitely play again if there was more content, great work!
Apr 21 03:27:00 1h 48m Rainbow Tank Fun game, the sounds effects were really satisfying and the music was catching. Got a little boring after a bit, but could definitely have a lot more potential with some more enemies or abilities. Great work!
Apr 21 03:35:00 8m 00s Grow My Thing This was great. The dick physics were really good and the growth mechanic made for a very natural difficulty curve. Reached 59 inches personally, it got pretty ridiculous after around 30-40 inches. Overall I enjoyed it a lot, great work!
Apr 21 03:46:00 11m 00s Hugline Miami Cool game! I had fun playing, though because of the view it was kind tricky getting around corners and shooting through hallways. The music and art were great overall, good work!
Apr 21 04:04:00 18m 00s The Great Shooting This was cool! Took a little while to get the hang of how to play, but once I got into the groove it was fun! The screen was too big for my monitor and the text was pretty small when zoomed out. I'm not sure if the grass and other scenery actually added anything so I never really used it much but I won anyway. Overall I really liked it, great work!
Apr 21 04:33:00 29m 00s MagDef This was fun! Earth+ was too challenging for me, but the rest of the game wasn't too hard. Overall I liked it, good job!
Apr 21 04:39:00 6m 00s Slaughter the to Lamb Pretty creepy looking art! The ladders didn't always work for me, and I was only able to blow a chicken's mind once and it was by accident. Didn't know how to do it otherwise. Other than the bugginess it seems like an interesting basis for a game, good work!
Apr 21 05:11:00 32m 00s Unconventional War So I managed to kill everyone but myself by randomly clicking on all the regions, but after I walked through the door into the skeleton room I couldn't go anywhere else and the bug door was locked. Seemed like an interesting concept though, I think this could do really well with a good tutorial. Good job overall!
Apr 21 05:52:00 41m 00s Candy Defense: Legoes This is a funny and clever concept! The game would randomly lock up every few seconds to the point where it was basically unplayable. Which is unfortunately because what I could play seemed pretty fun! The music was nice and the voiceovers were really entertaining as well. Great work!