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Feedback comments for LD30
LTPATS's games and stats for all events →
| Timestamp | Since previous | Game | LTPATS's comment |
|---|---|---|---|
| Aug 26 00:40:00 | Arrow Rain | Pretty short, though I enjoyed the boss fights. The theme seemed a bit forced to me, especially since it was all text-based. I think having some visual feedback to the text would be nice. For instance, if the universe will glow red with fire, why not have some fire all around the map in the end? I think a little bit of additional visual feedback to compliment the text could go a long way. <br/> <br/>Overall I enjoyed it, would love to see something like this more fleshed out with more bosses, consequences, etc. | |
| Aug 26 01:38:00 | 58m 00s | To The Stars | This was neat, to me I didn't get much of a sense of "connected worlds" since the communication seemed pretty one-sided. Definitely captures the feeling of loneliness very well. Having a response or reaction to the transmission may coincide with the theme more, but then the feeling of loneliness may be compromised. Good work! |
| Aug 26 01:50:00 | 12m 00s | Hypnagogia | Great take on the theme! After beating the first boss and waking up for the first time, after I went back into the dream state I couldn't do anything. If I pressed the arrow keys it would show the description of each option, but I couldn't see the options on the right anymore, and I couldn't figure out how to select the options. <br/> <br/>Aside from that, it's a very solid concept with good execution. I'd love to see this fleshed out more! Great job! |
| Aug 26 02:15:00 | 25m 00s | Exin | This game looks awesome, but unfortunately I can't seem to play it. After the instructions I just get a static screen and nothing else :(. |
| Aug 26 02:22:00 | 7m 00s | Planet Kung-Fu | Cool game! I really like the random abilities. It gets pretty hard after a few switches for me, but maybe I just need to get the hang of the controls. Great job! |
| Aug 26 02:41:00 | 19m 00s | Nexxuz | Great looking game! It took a bit to get used to the isometric view, especially with all the bullets flying around. The loading between levels seemed a bit buggy. Some times I had trouble getting into the portals, and at one point (after the kraken) my character just disappeared after I went into the portal, so I couldn't finish the game (unless that was the end?) Overall the game felt like it was pretty close to being done, the graphics were beautifully rendered and the basic gameplay was well implemented. I'd love to see this expanded on! Great job! |
| Aug 26 05:14:00 | 2h 33m | Oculus Souls | Fun game, the art style was really cool, reminded me of Tearaway a bit. I didn't really enjoy stopping every time I slashed. The combat in general felt a bit clunky to me. Also I could essentially just walk out to the outskirts of the game world when I was in the portal area. All that aside it was a fun experience! Loved the environment and overall feel of the game. The random facial features was a huge plus for me too! I could see this being a neat action / adventure kind of game if it's just fleshed out a bit more. Great work! |
| Aug 26 20:42:00 | 15h 28m | A Brief Excursion | I actually found this pretty fun even though the gameplay was relatively simple. It would have been nice to see more enemy variety or other similar things, but I still enjoyed this and thought generated levels worked really well! |
| Aug 26 21:02:00 | 20m 00s | byepolar | Loved it! Interesting mechanic, reminds me of what a lot of 2d games have done (controlling multiple characters simultaneously) but in in first-person 3d, which was a nice twist. Great integration with the theme as well! |
| Aug 26 21:27:00 | 25m 00s | Encounter console | Really fun, though sometimes pressing enter too much could really screw up some of the minigames haha. Because I couldn't see the grid I would have to just guess coordinates to fail and restart the minigame. Overall I really enjoyed this and think it would be cool to see more minigames,etc. Great job! |
| Aug 26 21:47:00 | 20m 00s | Simple Realms | Fun game! The load times between levels were a little sluggish at times, but it wasn't too bad. Also sometimes after switching levels my movement would get stuck, this caused me to walk into spikes and die after starting a new level even though I wasn't pressing any keys. I'm not entirely sure how it fits the theme, though I may not have played it enough to see that. Restarting the whole game on death was a bit discouraging at times as well. <br/> <br/>That aside I really enjoyed the game. The art had a fun style to it and the overall gameplay was pretty smooth. Music and atmosphere had a new feel to it also. Great job! I'd love to see this built up and and expanded on some more! |
| Aug 27 01:08:00 | 3h 21m | Prismatic | Fun game! Unfortunately I would get consistent lag spikes every few seconds, I'm not entirely sure what was causing it. I love the concept and the gameplay was fun, great work! |
| Aug 27 01:18:00 | 10m 00s | Tropical Transit | Very fun and addictive! This definitely works as an arcade game but I wouldn't mind seeing stuff like specific goals to reach and different levels if this was ever expanded on. Really like the concept and overall gameplay, great job! |
| Aug 27 01:29:00 | 11m 00s | Parallel Horizons | Beautiful game! I got stumped a couple of times, and the player sliding up against walls and slowing down made it harder to make over some spots, but overall I enjoyed it a lot. Good use of the theme, this could easily be a full game with just a little bit more work, great job! |
| Aug 27 01:48:00 | 19m 00s | A Darker World | Neat game, the character felt a bit floaty which made it hard to navigate, also it seems like I could mine or "draw" on any blocks, even ones not near me. I'd definitely like to see this fleshed out a bit more, the overall atmosphere seemed pretty cool. Great job! |
| Aug 27 01:57:00 | 9m 00s | World Traveler | I liked the atmosphere and aesthetic a lot. I was a little confused about the switches that get stepped on, but overall I didn't get too confused with the gameplay. Great work! |
| Aug 27 02:06:00 | 9m 00s | Monster+Connect! | This was cool, I enjoyed it! I wasn't a huge fan of the time limit at first, but I understand that it goes along with the story. I liked being able to control each person and meet them up, this could definitely be expanded on to make something a bit more complex if you kept working on this. Overall, great job! |
| Aug 28 07:33:00 | 29h 27m | Convergence | I liked the overall atmosphere and the overall look of the game was really cool. Subtitles would've helped for me, I didn't catch some of the things that were said. The black particle effect angle demon thing freak me out in a good way. Great work, I'd enjoy playing this more if it was ever expanded on! |
| Aug 29 01:55:00 | 18h 22m | Symbiosis | Tough but fun! Some audio would have been nice, but it still worked well without sound. I'd to see more of this! |
| Aug 29 02:01:00 | 6m 00s | Attack of the Intergalactic Space Heads | Interesting concept, I can imagine it taking a while to really get good at this! Cool take on the theme! |
| Aug 29 02:11:00 | 10m 00s | Shadow of a Thought | Nice music and atmosphere. The gameplay felt a little repetitive to me at times, though. Overall it's well polished, great job! |
| Aug 29 02:26:00 | 15m 00s | A : Attack from Red Planet | Neat idea and the music was cool. Clicking on the coins after clicking on the minerals seemed a bit like overkill, and made the gameplay feel a bit sluggish to me. Overall I really liked the concept! |
| Aug 29 02:36:00 | 10m 00s | Connie's World: There's an APP ... for THAT!? | Cool use of the theme. The tutorial was a bit frustrating since I had to start from the beginning every time I died, and I was forced to read a lot of the text quickly because it could only be seen in the astral plane. It would be nice to see this expanded on / polished more because it's a really neat concept. Some sound and music would definitely help, too. Great work! |
| Aug 29 02:44:00 | 8m 00s | Alien Boogie-Down | Cool game, I like the style! I felt like the key hits didn't sync up with the music that much so it felt weird trying to hit the notes while still paying attention to the rhythm. Overall the idea seems solid, great job! |
| Aug 29 03:05:00 | 21m 00s | Blue Screen | Sweet game, I really liked the overall style and atmosphere a lot. The sound effects for traveling between areas were a lot louder than the music, which was too bad because I really liked the music! In some areas it felt a bit confusing and difficult to navigate, but in a way I felt it fit the mood of the game. I'd definitely like to see more from this if it was ever expanded on! Great job! |