Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → Justin Mullin
Feedback comments for LD32
Justin Mullin's games and stats for all events →
| Timestamp | Since previous | Game | Justin Mullin's comment |
|---|---|---|---|
| Apr 20 02:34:00 | Apocalyptia | I'm getting an exception upon trying to run the game, stack trace is here: http://pastebin.com/vYQQPnJ7. I'm assuming you left a flag on that triggers texture packing at runtime? | |
| Apr 20 02:43:00 | 9m 00s | Unconventional Typing | A little susceptible to button mashing, at least until the later difficulty. Had a nice smooth difficulty curve and a pretty good pace. |
| Apr 20 02:51:00 | 8m 00s | It Overtakes Them | Dropping flowery ground across areas you've completed is neat, and the run/slide animations are awesome. Unfortunately this is just too hard for me, after several frustrating deaths I was unable to complete the game. |
| Apr 20 02:57:00 | 6m 00s | Arthur and the Staff of Arbitrary Arrangement | Neat mechanic, though a bit frustrating. Level generation is cool, but I seemed to get trapped fairly easily. Overall I had a really hard time progressing, but it was still enjoyable. |
| Apr 20 03:07:00 | 10m 00s | Cortex Control | Cool idea, but very very hard in an unpleasant way. Might benefit from mouse aim rather than relying on 8-directional shooting? |
| Apr 20 12:39:00 | 9h 32m | Super Worm Fanning | 290,736 - http://imgur.com/NBICws5 <br/> <br/>I chuckled more than a couple times at the premise. The gameplay was a little thin; I'm not sure it's useful at all to move left or right, or to get any upgrade but straight wind power. I enjoyed myself, though, and the game was fairly polished and a good length for the format. |
| Apr 21 01:33:00 | 12h 54m | Conventionally Banned | I love the "alternate" ending! |
| Apr 21 01:38:00 | 5m 00s | Quadrata lux | The bouncing bullet was a cool twist, especially when you get things set up in a loop and knock out a bunch of lights. Nice job! |
| Apr 21 01:51:00 | 13m 00s | THE CLAW | Very clever idea, and nice art with smooth animations tops it off. Nicely done! |
| Apr 22 00:46:00 | 22h 55m | Genemon | Spectacular art and animations. Really top notch. The gameplay was a little loose to me, seemed fairly spammy, but I enjoyed figuring it out. I'd play this game just to fiddle around with the evolutions though, great stuff! |
| Apr 22 01:40:00 | 54m 00s | Sticks and Stones | Very clever! A little light on gameplay, but I thoroughly enjoyed this. =) |
| Apr 22 01:53:00 | 13m 00s | The Poutinerie | I'm not a huge fan of tower defense, but I had a lot of fun with this. The "towers" were unique and I liked the fact that they needed to be aimed. |
| Apr 24 01:43:00 | 47h 50m | Escape from the Prison Planet | The particle effects were great, and the lighting was phenomenal. The first time I played I encountered the gravity bug (hadn't read your description close enough). It's still a very difficult game, but much more playable with gravity on. Nice work! |
| Apr 24 01:47:00 | 4m 00s | Lunar Combat | What a great idea! Execution is spot on too. It's evocative of Hammerfight for sure, but it's its own game as well. I like it! |
| Apr 25 21:54:00 | 44h 07m | Crump Rush | There were a few little quirks, but I think this is the best "hardcore" platformer I've played for LD. The sound and music fit great, the difficulty was spot on, and tracking user and developer times added a big oomph to the replay value for what's an (understandably) short game. Very nicely done! |
| Apr 25 23:08:00 | 1h 14m | Scaresheep | Nice art and animations! I like the music, but you should opt out of the audio category if the audio assets are not yours or were created outside of the event. =) |
| Apr 26 00:13:00 | 1h 05m | APT: Advanced Persistent Threat | Loved the theme, and the terminal display was awesome. I appreciate that you have to explore the game to figure out how it works, though I didn't really have much opportunity to do so my first run due to what I think is bad luck - I added the only two targets I received to my botnet, but still lost the game by going broke. The second run was much more enjoyable. |
| Apr 26 00:22:00 | 9m 00s | Plan.IT | The art and music is nice - it sound like you didn't really finish, but this was a cool start! |
| Apr 26 01:42:00 | 1h 20m | Aquatic Regia | Random cave generation is cool - I did get stuck once, but mostly got pretty interesting levels. The music works well! |
| May 2 17:05:00 | 159h 23m | Exion XII | Fun with physics! Sorry you weren't able to finish, but I enjoyed playing around for a little while with what was there. |
| May 2 17:12:00 | 7m 00s | Unconventional | Hah! This got crazy fast. I survived with one HP. =) Kinda strange having nearly infinite money towards the end but nothing to spend it on, but I had fun. |
| May 2 19:46:00 | 2h 34m | Chroma Watcher | Very neat game - as seems to be consensus, it's extremely difficult, but fun to play. I think I prefer the color matching and shooting to the jumping game, but it's a unique challenge to try to do both at once. |
| May 2 19:51:00 | 5m 00s | Friend Maker Gun | Hah! This is amazing. The mechanics are a little iffy at times, but the concept is awesome. |
| May 2 20:01:00 | 10m 00s | Unconventional Odds | I had a hard time figuring out what to do here, but once I had the mechanics down it was an interesting concept. Nice job! |
| May 2 20:14:00 | 13m 00s | Sociokar | This game was much more interesting than I had initially supposed. Once I got the hang of how the mechanics worked, I spent a long time building up my skills. I guess there's nothing to shoot for past that though? Anyway, even without a proper goal in sight, I had a good time. |
| May 2 20:19:00 | 5m 00s | The Uke Guy | Super awesome. The actual game is a little light, but I love that you managed to take what's a pretty nice little musical toy and built a game around it. |
| May 2 20:27:00 | 8m 00s | Rubber Duck Regent | I'm still not entirely sure how I won, but I had fun doing it. xD |
| May 2 20:32:00 | 5m 00s | Satellites vs Aliens | Very hard, but this game is oh-so-stylish. Love the graphics and the audio. |
| May 2 20:36:00 | 4m 00s | Zombie Slayer | Now I know how I will survive in the zombie apocalypse! Requiring the mouse to be still before shooting was an interesting touch. |
| May 2 21:03:00 | 27m 00s | Evil Cupido: Haters gonna hate | Very cool game. Much darker and more puzzle focused than I originally suspected. The art is gorgeous! |