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Feedback comments for LD32

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TimestampSince previousGameblob's comment
Apr 21 05:41:00 Duck Down I totally owned D. ;) <br/>I could be a master pillow fighter duck!
Apr 21 05:53:00 12m 00s Brute Force Commander It s weird I take everything out of the zip ( windows build) but i get "There should be 'BruteForceCommander_Data' <br/>folder next to the executable" even though the directory is right there. :/
Apr 22 03:29:00 21h 36m ICE CREAM Cute! Reminds me of my everyday life!
Apr 22 03:34:00 5m 00s Bubbles & Slugs Trippy. A bit hard to understand how it works at first!
Apr 22 05:49:00 2h 15m Night Survive Very sluggish control. Picking up everything and managing their durability is fun. I would have liked more monster type ( I saw the giant zombie though)! <br/>Would have loved a good cat sound effect when I maim zombies with him. :p
Apr 22 05:54:00 5m 00s RandomSpell I like the game boy style graphics. Random weapon is interesting though I would have liked more strategy based on that and maybe more puzzle actioney levels ? <br/>Camera did look far enough and collision box with ennemy was very unforgiving!
Apr 22 06:42:00 48m 00s Wizard's Bellow That was really cool! Very nice concept of timing and ennemy movement management. Balance was pretty good too, though once you have all the upgrades the game becomes very easy. <br/>Make wave difficulty increase faster and add some other ennemy types maybe ( maybe some ennemy immune to some type of spells?)
Apr 22 07:24:00 42m 00s Zolita Mansion Great look and interesting idea. Gameplay got pretty frustrating with swords and ghosts killing you right after you used the cross on them. Gave up on the last boss, didn't understand what to do when he teleports over you!
Apr 22 07:32:00 8m 00s Alien Death Run I like the charge jump, mario bros 2 style but it's not really a "weapon"!
Apr 22 07:41:00 9m 00s Hugline Miami Great mood and musics. Too bad you're not really hugging people though. Would have made a better parody of hotline miami if you had pushed the hugging to the max.
Apr 22 08:13:00 32m 00s Lets Go Green Very cool ressource management game. Really hard, havent been able to level up very far. Always get surprised by one wave totally destroying a tree and then I dont see how I can save the day since attacking trees are super expensive. I ll try again though!
Apr 22 15:24:00 7h 11m Dino & Satyr on a log Baw,same error here.
Apr 22 15:53:00 29m 00s Functor Interesting concept and very nice realization ( with option menu and all). Didnt understand the gameplay at all though :S <br/>Tutorial says I need to lower the surface so I used only function that do to destroy the towers but sometimes raising it would kill them, and bunch of times lowering surface would destroy any block. Maybe I misunderstood?
Apr 22 16:00:00 7m 00s Aora, Spirit of Nature I blew giant frogs eyes before falling into the endless! <br/>Nice mood, somehow made me thinks of shadow of the beast, hehe.
Apr 23 05:22:00 13h 22m Jump Kick Fury Pretty good AI ^^ <br/>Couldn't pass level two. <br/>Would be nice if those unconventional weapons truly affected the gameplay rather than just the look.
Apr 23 06:59:00 1h 37m Rage the Stage Funny idea :) <br/>Started slowing down at rage mode moment!
Apr 23 07:04:00 5m 00s Towel Boy Would have enjoyed a good sound when you whack someone with a towel!
Apr 23 08:22:00 1h 18m Daygore Bunko You always make the best games. <br/>Love the intro, sounds and the general mood. Seems easier to hit ennemies from the side than vertically. <br/>Only one ennemy type? <br/>I kinda want this character in nuclear throne :p
Apr 24 06:13:00 21h 51m Stick Quest Vachement bien ^^ <br/>Nice gameplay idea, and good game length. Quite enjoyed the musics too :) <br/> <br/>Dumb question: how did you guys do the text appearing letter by letter for the cutscene, in Fusion?
Apr 24 06:27:00 14m 00s The Glowy Thing Interesting concept though it felt quite slow and I feel the design and interactions need to be rethinked a lil bit. Nice entry overall! ( black fogs slowed my computer down a bit)
Apr 24 06:48:00 21m 00s Caves of Undalek Awesome game. I love the mix of turn based and real time with the air consumption, that was fresh. :) <br/>Definitely a bit unbalanced on the air in some backtracking parts and too hard to survive the invisible wall levels but I almost finished it ( got 1 out of the 3 last keys). <br/>Love the music being played by picking air, that was a great touch. <br/>And you made an editor in that amount of time ?!
Apr 25 22:42:00 39h 54m Killing Light Do you have the game jam version? It seems you are updating the build post jam time which we should not judge for the LD32.
Apr 26 00:52:00 2h 10m Type Fighter Great concept and lots of content. Game seemed to have issued whenever i had to spell darkness backward or recognizing keys sometimes for some reasons? <br/>Kinda easy to cheat later ennemies by just keeping the quiet or seasickness spell on. You could make them add more and more spell on top of each other if you dont remove an old spell!
Apr 26 01:07:00 15m 00s Orb of Power I love mouse controlled games. I really liked that dunggeon music too. :) <br/>However the ball was pretty much impossible to control ( i absolutely couldnt get my arm to the left side at all...) and ultimately my ball got stuck in a wall.
Apr 26 07:41:00 6h 34m Death By Pointer Funny idea. Too easy to cheat the AI by just waiting under the platform. Would have been cool to have more level and difficulty ramping up.
Apr 26 07:59:00 18m 00s Light_Carnage Man, I had never been that scared by giant pills and rectangles. I finished it though! <br/>The ghostly clunk sounds from the monsters freaked me out. <br/>Those floating rectangles were too fast to manage though.
Apr 26 17:04:00 9h 05m Elem3nts Awesome pixel art. Didnt find there was much strategy to the gameplay however. It's too bad using another element converts all towers, would make some funny effects if you for exemple tried to maintain a vertical wall with 2 rock towers but then deal damage with some wind turrets in front of it. I feel you limit potential strategies by having only one element (or maybe it was a bug that it converted all on my game?)
Apr 26 17:30:00 26m 00s Depressopia Hi, do you have a non post jam version that I can test for the voting?
Apr 26 18:35:00 1h 05m Lord of Spiders Was fun but backtracking to the merchant is painful. How the heck do you avoid the first shot from those turrets?
Apr 26 18:44:00 9m 00s Sinner Party Great modelling skills and great setting. Really hard to pick up food, made left click too difficult to use!