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Feedback comments for LD31
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| Timestamp | Since previous | Game | voxel's comment |
|---|---|---|---|
| Dec 8 08:41:00 | Avoid Rage | Lighting the populated tracks is a really nice touch! Music is pretty nice too :) | |
| Dec 8 11:15:00 | 2h 34m | Sorry the Snowman | There's a bug: the intro song should *not* be skippable. Scrambling was a touch of evil genius. Sir I salute you and your passable singing voice. |
| Dec 8 18:00:00 | 6h 45m | Dads Gold | Nice. The magnifying glass works pretty well and i flipped that jeep like a pro. I'd like to see you belly dance to this music for me next time |
| Dec 9 07:34:00 | 13h 34m | Scarecrow | Ignore the nay-sayers, the author determines what is or is not a game. This is an excellent, original game experience that is wasted on conformist players with their 'scores' and 'endings' |
| Dec 9 07:48:00 | 14m 00s | Automabot Battler | This is certainly the most approachable Write Your Own Killer Robot game I've played. I like that you didn't over simplify to the point of stupidity, but I can see it being possibly too complex for non programmers. Nice work, would deathbot again |
| Dec 9 08:48:00 | 1h 00m | Crime Prevention | YEAH GO STRAIGHT TO JAIL DO NOT PASS GO i won go me. |
| Dec 9 13:11:00 | 4h 23m | Snow Buddy Loves You: A Snowoperative Adventure | being able to throw the house bricks was a really fun touch. I thought this was a really fun idea, but a bit easy, even single player. I didn't really need to even attack the .. spinning fire brick demon things |
| Dec 9 14:36:00 | 1h 25m | Precise Shot | Definitely my favourite arrow dropping simulator of LD31. Music loop was a bit annoying but the gameplay was great :D |
| Dec 11 15:23:00 | 48h 47m | Nebula | This is exceptionally well presented. It looks, sounds and even tastes great. A pity you didn't get to finish it as it has the mood and makings of happy fun space times |
| Dec 11 15:26:00 | 3m 00s | Tama | Certainly more entertaining than a real tamogotchi. Poops were a nice touch. More games need poops. |
| Dec 13 14:58:00 | 47h 32m | Daedal | I liked the controls in particular, they were probably half the challenge, without being stupid. Very nice star, lovely crackling sound |
| Dec 13 15:05:00 | 7m 00s | Talking Heads | Short and sweet, beautiful and a little clever. Sounds like the ideal life partner. Do you also do 48 hour human-making jams? |
| Dec 13 15:17:00 | 12m 00s | Vibrant City | I'm glad you kept the visuals fairly simple here. I think it works really well and although the targets *are* tiny, they're not that hard to click on and it adds an element of challenge. Music was cool, and I'm glad you took the time to include a little intro to set the scene, made all the difference in mood. Nice work, send my condolences to the families of all the civs I accidentally splatted |
| Dec 15 07:23:00 | 40h 06m | Pengie | Great work! Poops were an inspired touch. Fun graphics and solid gameplay, hitboxes weren't very forgiving (perhaps it's the perspective?) <br/> <br/>Also web version worked fine for me in chrome |
| Dec 15 07:34:00 | 11m 00s | TV World | Yeah! Go Jackets! <br/> <br/>I really liked the aesthetic here. It's the best kind of madness. Low res backgrounds, enemies that looked like pickups (it was difficult to convince myself not to grab the lollypops), great music for each channel, loved all of it. <br/> <br/>I'd like to see some kind of transition between channels. Maybe a flicker of static for a couple of frames? But otherwise I really can't fault this for what it is: a simple, fun sidescrolling shmup. |
| Dec 15 13:57:00 | 6h 23m | Force Feedback | I will not lie, I was sad that I could not play the Rubiks Cube. <br/> <br/>This was great. I escaped track one and was hoping to find my house and drive in through the wall, but unfortunately was unable to locate my abode. |
| Dec 16 06:31:00 | 16h 34m | Hauler 31 | Yay another maze game. I was frustrated by the stickiness of the walls, but I guess driving my .. mining vehicle? through narrow tunnels shouldn't be too easy. I liked what I could make out of the audio but it was hard to hear it over the engine noise. But this was a nicely atmospheric game :) |
| Dec 16 06:36:00 | 5m 00s | BORDERS | Too dark for me to make out much of what was happening and not sure how it tied in with the theme, but it's definitely a cool idea. The turret model is impressive too, you made that right? |
| Dec 16 06:42:00 | 6m 00s | Nixtopia | Didn't rate: i couldn't see anything beyond the room with the computer, but was able to pick up a fire extinguisher (even though i was offscreen). Probably a resolution bug? I'm using OS/X with a retina screen, so sometimes this happens. I'll come back towards the end of voting to see if there's a fixed version to rate :). Beautiful art style btw |
| Dec 16 06:45:00 | 3m 00s | Grave Screen Of Death | had trouble aiming, but this is a nice dose of hectic action :) |
| Dec 16 06:49:00 | 4m 00s | Temple Swapper | hah, nicely original idea, never played anything like it |
| Dec 16 06:56:00 | 7m 00s | Kiwi | haha whoah, best authentic kiwi simulator 2014 grand prize :D |
| Dec 16 08:55:00 | 1h 59m | Get Bigger! | haa this is so detailed. The little elf flecks sticking out of the snowball <3 |
| Dec 16 09:02:00 | 7m 00s | Wizards Are Bad | Man that wizard is a serious jerk. I almost finished building a giant middle finger to let him know how I felt, but you can probably guess what happened next. I liked this a lot, but didn't really feel the music was a good match. Far too much sad and not enough angry. |
| Dec 18 14:12:00 | 53h 10m | The Murderdome | Needs moar screenshake. Solid effort, love the sprites especially the gawping stabby dudes. Relentless pacing, perfect jamgame. |
| Dec 21 22:25:00 | 80h 13m | Sweet Dreams Bear | Ahhhhhh too cute. I got really worked up expecting some kind of evil shocker ending and was so relieved when everything ended nicely. I love this more than I love dinosaurs and cookies <3 <br/> <br/>6 out of 5 stars |
| Dec 22 11:06:00 | 12h 41m | Bad Television | I liked the part with the guy |
| Dec 22 13:17:00 | 2h 11m | Synthetic Nano-Organic Web-Manipulating Agent Network | Excellent presentation. Some in-game audio would have been nice, but you can't have everything in a jam game, right? Quite chaotic, and I really liked the in-room representation of problems on the screens etc. |
| Dec 23 20:48:00 | 31h 31m | Murder and Snow | I won't lie. I spent a long time playing this, pushing people around and wondering who has a house with so many bathtubs. I also appreciated the highly accurate representation of Wonkyth: him being the only resident to not have been working on a game. GG would play again |
| Dec 23 21:36:00 | 48m 00s | Orb Fetch: GOLD | Excellent, original, groundbreaking, breathtaking. That is a list of words. <br/> <br/>Some of them apply to this fine game. <br/> <br/>Gentle pacing, plentiful checkpoints help to overcome the frustration lesser pilots will no doubt experience. I'd prefer just a single health point to encourage not just bumping into spikes willy-nilly. <br/> <br/>Also: you can do some fun things if you never let go of the rotate button. <br/> <br/>Sterling effort, top marks. |
| Dec 23 21:40:00 | 4m 00s | Kerfuffle | AI wasn't much of a challenge once you learn to predict its behaviour pattern. Music was great though. Good effort, keep trying ;) |
| Dec 23 21:56:00 | 16m 00s | Snakkke | The only 'difficulty' with this game is the audio :p. I really enjoy working out how to interpret games like this. Lovely, original idea, had lots of fun. |
| Dec 26 21:12:00 | 71h 16m | 1Screen Theft Auto | Excellent effort, dang boy this ferrari drives like the real thing. Didn't finish the whole thing but you've managed to squeeze a lot of game into just one little screen. Great work |
| Dec 26 21:18:00 | 6m 00s | Clutch The Crown | I really like this style of game, and the digging for the crown was an original take. Nice work, I had fun! |
| Dec 26 21:23:00 | 5m 00s | Dream Visions | After laughing as I swatted the first enemy with my hand, I quickly got pretty stressed out by the evil swarm of munching heads chasing me through the forest. If I have a nightmare about this tonight I'll be sad :( <br/> <br/>Nice atmosphere, pretty difficult to find the other buttons though. Also I liked the cinematic introduction. Nice camera tweening there |
| Dec 26 21:30:00 | 7m 00s | PAGETABLE | This is excellent. Rate some more games so more people see this! Level design could be tweaked a little with the final room to help make the extra mechanic more obvious, but maybe it shouldn't be too obvious? Also I accidentally my healthbar <3 |
| Dec 26 21:34:00 | 4m 00s | SchneeMannschaft | Haha this is the most realistic football game I've ever played. At least, it's the one that most accurately models the level of football I play. Music didn't feel very appropriate, but loved everything else. The AI defenders were even helpful, which is no small achievement in this type of game. Okay one of them scored an own goal after I typed that, but I stand by my first statement about this being an accurate representation of bad football players. Great work |
| Dec 26 21:42:00 | 8m 00s | Survive the Attack | This was surprisingly good! Nicely balanced, though maybe just a little on the easy side. I had a real sense of panic when my walls went down and I realised I actually needed to think a little about what I was doing. My only suggestion would be to make reloading at the ammo box take a few seconds, or make movement of troops much slower. Though perhaps this would just result in sitting your troops on the ammo box. Anyway, great work, I can see a lot of thought went into the balance and wave design. |
| Dec 26 21:54:00 | 12m 00s | The Crown Of The Rectangles | brilliant idea, well executed and communicated. I appreciate the minimal gui and the art style is simple and handsome like all my favourite game developers. I also appreciate you not letting the guards revert to their less alert state after losing sight of you, that's something that always bothers me in stealth games. 11/10 would steal little yellow rectangle crown again |
| Dec 26 21:56:00 | 2m 00s | Ready Set Go | as someone that's 'going' I appreciate this message. I apologise on behalf of the people that voted without considering what you've written. I salute you |
| Dec 26 22:00:00 | 4m 00s | Clay Pigeon Hunter 2k14 | Butt hill or bewbs hill? I can't decide, but I can decide that these clay pigeons sound like 1960s b-movie alien invaders. Sad that you opted out of voting, I would have given you stars for fun and cool graphics :( |
| Dec 26 22:14:00 | 14m 00s | Path of Pixele | Great audio here, I realise you've collected the sounds from elsewhere but you still used them effectively. Honestly for me they made the game. Interesting, original, minimalistic. I liked it :) |
| Dec 28 10:31:00 | 36h 17m | Galvatross | This is a solid, polished remake of joust. The portal is an interesting addition. Lovely presentation, audio was a little .. challenging in places, but the music was fantastic. Would have liked some ingame music too. <br/> <br/>Also your title screen is immense. Amazing, Awesome. I love it. There should be a ludumdare category purely for title screens |
| Dec 28 10:39:00 | 8m 00s | Terra | Interesting idea. I don't think anyone really comparing this to RPS actually understood what was going on. This is possibly even more simple than RPS, but has such a compelling, polished look that it's definitely worth spending a little time with. <br/> <br/>Personally I'd like to see the game more a little more towards RPS by having a consequence for shooting someone's shields, like perhaps losing a portion of your stored energy. Otherwise there's no real incentive to use your shield, you're better off charging and blasting. It might also be nice to desynchronise the bobbing of the ships. Perhaps you've already made lots of improvements though, I haven't looked at the post compo version yet :). |
| Dec 28 10:46:00 | 7m 00s | Afterlife Tesla's Disco Party with Flat Buds | This is a delightful and really quite simple game if you understand what is happening. Can I suggest you put your instructions on the itch.io page too? Or even in-game. <br/> <br/>Nice selection of sounds really makes this work. Though I imagine it'd be essentially impossible for the colour-blind to play. <br/> <br/>If there is a difficulty slope I didn't detect it, perhaps the tempo could increase over time? <br/> <br/>Definitely a unique and innovative entry. Well done |
| Dec 28 10:52:00 | 6m 00s | DotHop | Beautiful game, seriously impaired by the physics. I'm frequently being flung, launched, and otherwise bumped into the wrong place, especially during hops. Can I suggest adding a little height during the hop, not so high as to miss colliding with the pickups, but high enough to avoid skimming the top of the lovely fluffy bouncy blocks? Of course, if this is just part of the challenge and I'm bad at your game, I apologise. |
| Dec 28 14:06:00 | 3h 14m | Mr. Kaplan | Excellent, original entry. Audio was a bit of a mixed bag, but graphics were fun and the interview was great. The end rhythm game was a bit weird, but that can only be good really, right? Memorable game! |
| Dec 28 14:11:00 | 5m 00s | Cryo Storm | Wow, great polish on a simple idea. Nice map, nice camera movement, lots of cool little features. A bit buggy in places but hey this is Ludum Dare. Lovely loading screen too :) |
| Dec 28 21:28:00 | 7h 17m | Maze of Doom | This is the first game I've played this LD that actually required thinking, a brave and novel choice there sir. |
| Dec 28 21:55:00 | 27m 00s | Spirit of Nakagawa | Hah! Excellent IK game. Cutscenes are fantastic, ragdolls are hilarious and sound effects are a little bit intimidating. Such polish! At first I was annoyed when my sidekick was defeated by the back leg of baldie's low kick in the opposite direction, but I am just a grasshopper and soon learnt the error of my ways. <br/> <br/>Great music too, this game is the real deal. 999 ludumpoints to you. I'm holding back one point because there's no backflip included. |
| Dec 28 22:00:00 | 5m 00s | -- | I congratulate you on your perfectly reasonable and not in any way insane game, good sir. Some have suggested I ought to alert the authorities and have you put into a safe place with soft, padded walls for your own protection, but I think I'm willing to risk you walking around naked singing about moon people if it means you make more games like this. Great stuff, I really loved this <3 |