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UrbanLogicGames

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TimestampSince previousGameUrbanLogicGames's comment
Dec 9 15:11:00 This Is How It Comes About Very cool, I really wasn't sure what to expect but I was engaged throughout. I think I'd disagree with some comments regarding the moon, introducing it early was a good way of preparing the player for the rest of the game. Art and sound design worked well, I really liked the tone of the whole thing.
Dec 9 15:32:00 21m 00s Snowman Assassin It's fun! I like the over the top physics and the art style is clean and simple. Can't really fault you for going for the snowman theme, was kind of rooting for that one myself. :P
Dec 9 15:40:00 8m 00s Cubical Cube Nice idea with attractive visuals. I think adding the ability to rotate the camera around the level would help, there were times I got stuck and couldn't see why because I was behind the level geometry. Otherwise, it's pretty solid.
Dec 9 15:58:00 18m 00s Sol Defender Really good! Love the art style it's that perfect balance of tension vs relief. Would make a pretty good mobile game too.
Dec 9 16:27:00 29m 00s Bathyal Commodore Very atmospheric, great sound design! I found the coordinate system a little hard to reconcile with the sonar and compass, but I probably just need a bit of practice.
Dec 9 16:39:00 12m 00s Chance Encounter Love this! An RPG condensed into one screen is brilliant use of the theme, I think you could definitely develop a full game out of this idea. Lovely art too. <br/> <br/>The Pug Queen is OP though :P
Dec 9 17:10:00 31m 00s Ludum Clicker Interesting take on the 'clicker' genre, could probably use more audio/visual feedback but making that number go up is weirdly addictive... :)
Dec 9 17:16:00 6m 00s Wanda Took a minute or so to get used to the mechanics, but it's fun! Presentation is great and the dry delivery is spot on. Made me chuckle a good few times. :)
Dec 10 09:27:00 16h 11m Typro Very cool! I've played a few typing games but this is the first one I can honestly say I liked. I do wonder if rotating the letters makes them a tad too illegible sometimes (especially when things start to ramp up), but it's a nice challenge.
Dec 10 10:17:00 50m 00s SnowBomber Nice art style and animation, though perhaps the character needs to stand out a bit more. Nicely challenging. :)
Dec 10 11:15:00 58m 00s Shields are down Very interesting idea, I really enjoyed this. Agree with comments that visual feedback could be improved, maybe some sort of audible 'swoosh' could help too? Like the art style, reminded me of Starfox. :)
Dec 10 11:24:00 9m 00s Spotlights in the Deep Interesting concept! The art and music set a strong tone. I think some stronger audio/visual feedback when your sanity is being effected would be good, but otherwise I liked it. :)
Dec 10 11:47:00 23m 00s Richard Bruck in the Dark Loved the art and music. Like some others I did find the hotspots hard to click sometimes, but it's fine once you get the hang of it. Fun and atmospheric. :)
Dec 10 11:54:00 7m 00s Crime Prevention As others have said, the execution is a little raw, but it's a great idea and well worth pursuing if you're looking to create a full game out of it. :)
Dec 10 12:49:00 55m 00s Back Home I like this! Amusing story (if a bit dark!). Looks really great too.
Dec 10 12:56:00 7m 00s Bugged Out Very slick! Game plays well and is beautifully presented. Interesting take on the theme too. :)
Dec 10 13:25:00 29m 00s SUPER FUN FAMILY PRIMETIME TELEVISION SIMULATOR Interesting take on the theme, I can see a lot of work went into this one! The remote control interaction was really well handled.
Dec 10 13:31:00 6m 00s Cat-ana Wow, very impressive! The artwork is amazing and the level transitions are really cool. I found the combat just a touch awkward, but might just need practice. One of the best games I've played so far!
Dec 10 13:37:00 6m 00s Dancefloor Not played anything quite like this before, I liked it. Very slick presentation too. :)
Dec 10 13:56:00 19m 00s Space the Neverending Adventure of Killing in Epic-scale Ha ha, very clever. Was a bit lost until "&lt;- Game is here btw" popped up. Great stuff. :)
Dec 10 14:04:00 8m 00s PAROLEBALL Mixing pinball with top down shooter is a really cool idea, pretty sure I've not seen that before! Solid presentation too. :)
Dec 10 14:39:00 35m 00s Robots vs Stuff Interesting idea, I like the presentation. Took me a while to figure out how to play, but once I got the hang of it I liked it. Puzzle fighter has a similar hook, but I think this feels more deliberate when you play it. Good work!
Dec 10 14:51:00 12m 00s Run Bzzt, Run ! Awesome art! Having all the levels in the background was a neat way of using the theme. Very cool. :)
Dec 10 15:33:00 42m 00s Super Screen Saver Nice! Simple but fun. Enjoyed the retro presentation. :)
Dec 10 15:41:00 8m 00s N.O.R.E.D.: The War On Christmas Beautiful artwork, the whole thing is really slick for jam game. Took me a minute or so to figure out how to actually stop the nukes, but it's a cool mechanic. :)
Dec 10 15:50:00 9m 00s Graveyard Slot Pretty tense, wasn't entirely sure what I was warding off until I turned off the TV - creepy! Think the game could do with a bit more to do, but it's a great idea.
Dec 10 15:57:00 7m 00s Rocket Jump Rampage Rocket jumping in a platforming game! Great idea. Nice graphics too. Well done!
Dec 10 16:16:00 19m 00s LiliLight One of the best games I've played from this jam. Interesting mechanic, great music and art. Very impressed.
Dec 10 17:13:00 57m 00s Trench War Interesting gameplay here! I'd agree with other comments that it's initially a bit confusing, but I'd say it's worth developing the idea after Ludum Dare. :)
Dec 11 08:27:00 15h 14m Papercuts Very cool. I like the 'choose your own adventure' format, hope you take this idea further at some point! Sound was a little raw (totally understandable) but the art style is great and sets a great quirky/creepy tone. And anyone saying this doesn't take place on a single screen wasn't paying attention. It clearly does.
Dec 11 08:47:00 20m 00s The Operator Very interesting idea, well worth taking further. I think the challenge will be getting the player familiarised with the various commands (I got stuck on the second door because I forgot I had to target it first). I actually think this might work better as a single player game with an AI agent, but co-op is certainly worth exploring if you can give both players enough to do. Well done!
Dec 11 09:10:00 23m 00s Snowball juggling Olympio One of my top games of the Ludum Dare. Very unique concept, great art and animation, the gameplay is clearly explained. It's just really polished all round. The expressions on the snowman's face are priceless. Can't fault it really, other than it's probably almost as hard as real juggling. :P
Dec 11 09:30:00 20m 00s Slam Dunkin's Beat The Crap Out Of Everybody Ha, liked the IK+ influence, surprised that game hasn't had more successors! The character customisation is a cool addition. I found the controls a little hard to get the hang of, but there's potential for a really funny game here, hope you keep working on it!
Dec 11 10:52:00 1h 22m Fight, Because. This is great! Love having to choose between powerups between bouts, adds a tactical angle that really elevates it above the standard 'random powerup' mechanic. Nice art, great audio too.
Dec 11 11:12:00 20m 00s One Last Stand Interesting idea, like some of the others I was a bit confused by the interface - at first I thought I was in direct control of the turrets! I like the strategic element and how you influence things indirectly. I'd say it's an idea worth taking further. Artwork is all nice.
Dec 11 14:18:00 3h 06m Press Enter I like the part is where the menu screen glitches. <br/> <br/>:P
Dec 11 14:32:00 14m 00s Jelly Test Very slick, the platforming controls are probably the best I've come across in the jam so far. I like how you can stick to any surface too. Nice art. :)
Dec 11 14:37:00 5m 00s Sandbox 31 Couldn't play, but watched the video and it looks really cool. Definitely worth developing, with some sort of narrative (or even without) it could be pretty compelling - though the Leap Motion requirement is a bit of a hurdle. As others have said, a VR version would certainly be interesting too.
Dec 11 14:48:00 11m 00s Freedom Isn't Free Very tense and moody! I couldn't see a clear way to 'win' - which may have been the point? It plays really well though and the lighting effect works great, especially when a previously unnoticed zombie appears from the shadows. Good music too.
Dec 11 15:05:00 17m 00s Galaxia Well that's a first - a clicker game I've played for more than a minute! This is actually pretty great. With some flashier graphics and maybe some ambient music I think you'd have a winner here. Think I'll leave that tab open for a bit. :)
Dec 11 15:15:00 10m 00s Visibility Zero Very interesting use of the theme. The problem I had was that I think I kept getting stuck on level geometry I couldn't see, so I didn't really get very far. I think the blue mode acts as sort of night vision, but even that was still pretty dark on my screen. That aside, it's a nice idea, worth taking further. Really nice art and sound design too. :)
Dec 11 17:11:00 1h 56m Snow Need To Rush Interesting take on the endless runner formula, I love it! The way he's always falling apart is pretty funny, great artwork too.
Dec 11 19:20:00 2h 09m SCREEN HEAD Innovative use of the theme! Fun art style and really polished overall, impressive given the time constraints.
Dec 11 20:08:00 48m 00s Mr Snowman Visits Forbidden Temple Ha ha! DAT ENDING. Hilarious. :) If I had one (minor) critique I would say maybe introduce the multiple buttons slightly earlier, it all seemed a bit too simple at first and I wondered if I was missing something! Other than that I really quite enjoyed solving the maze and the quirky humour. Nice one!
Dec 11 21:36:00 1h 28m Elendow Dungeon Really nice, it was a touch dark on my screen but I loved the visual style. Found it much easier to shoot left/right than up and down for some reason, but it felt responsive otherwise. Music was great too, seemed to have a Zelda vibe to it. :)
Dec 11 21:52:00 16m 00s rogodo Cool idea. I think reducing the wait time between failure &gt; new game would be a good thing, but otherwise it plays well and the controls are pretty snappy. :)
Dec 11 22:06:00 14m 00s Old Game on an Old Screen It's a cool idea, I kept getting stuck under that second spinning blade, though! Liked the artwork. Would probably make a cool VR game too.
Dec 11 22:21:00 15m 00s Mr. Kaplan Interacting through facial expressions, wow. One of the most original ideas I've come across in a while! As others have said, I'm not sure the rhythm game quite worked, but the face control as a core idea is brilliant and well worth taking further.
Dec 12 01:02:00 2h 41m ATTACK ON RADMARS Very cool. Quite an interesting mechanic, I think it could do with some tweaking (there seems to be a point where the missile hasn't hit but you're powerless to stop it). Otherwise very slick - great art and catchy music too.
Dec 12 09:31:00 8h 29m Orion One of my top 5 games this Ludum Dare! Brilliant art and audio, the tone of the whole thing is perfect. Keeping the ship steady while finding the next control is challenging without being too difficult. It'd be nice to see this taken further!
Dec 12 09:59:00 28m 00s Backstage Nice use of the theme! Love the idea of a setting the game on an action movie set too. Gameplay is surprisingly solid considering you've only got animation keyframes in.
Dec 12 10:11:00 12m 00s Mapze As others have said, this is an interesting idea but execution needs a bit of work. Definitely worth expanding on this idea though. :)
Dec 12 10:47:00 36m 00s Office Gaming Inception Pretty funny, the art and animation are perfect, amazing how much you communicate with the characters arms alone. Lots of little amusing touches. The game within a game within a game was probably just a touch too difficult for me personally, but I had fun with it. :)
Dec 12 11:48:00 1h 01m At the End Interesting ideas here. I didn't entirely understand what was happening, I think you were pretty successful at setting the tone. I wonder if you could fluctuate the player's ability to move the camera (as if fading in and out of consciousness) rather than reducing it in a linear fashion. That might defeat the point of the game though, I suppose.
Dec 12 15:35:00 3h 47m VOTE SNOWMAN (ON ONE SCREEN) Loved the art style and the aspect ratio of the play area. Controls were pretty tight too.
Dec 12 15:54:00 19m 00s For the Homeland! Awesome art and music, very reminiscent of the old Lucasarts adventure games. I'm a fan! I'm not sure I was actually playing it properly, but the strategy seems like it's pretty deep. Good use of the theme and pretty flawless presentation all around.
Dec 12 16:46:00 52m 00s Wide Screen Defender Pretty solid controls, showing the remaining life on the enemies was a nice touch (not sure if that's for debugging though?). Shame you couldn't get more of the strategic/building elemnts in, would have been interesting to see that.
Dec 12 18:01:00 1h 15m Fill the bar Very interesting take on the 'clicker' genre, pretty funny too. I thought that was all there was to it, but then it went in a totally unexpected direction. Good stuff.
Dec 14 19:13:00 49h 12m Ninja Rain Cute graphics, agree with the others that the controls feel a touch too 'slippy' though. More visual feedback that you've taken damage would be a plus too. :)
Dec 14 19:18:00 5m 00s Solus Pretty unique game mechanic, I really enjoyed this one. Loved the retro audio!
Dec 14 19:26:00 8m 00s Shooting Things in Space Loved the art style. Controls were really smooth, though I found it quite challenging to hit anything! I love the concept of combining a strategy and a shooter, definitely an idea worth developing.
Dec 14 19:39:00 13m 00s Neverending Snow Nice art style! I'll have to add my voice to those who found it unclear what to do or how to play, but I loved the atmosphere and it's an interesting interpretation of the theme. :)
Dec 15 08:39:00 13h 00m Microscope Really liked this, clever mechanic and quite relaxing to play. Nice graphics, great music too.
Dec 15 08:49:00 10m 00s Cosmic Commander Nice idea, good use of the theme too! I must admit it did feel a little random (I often didn't know what a button did until after I pressed it), but I love the idea of telling a story this way. Well done!
Dec 15 17:37:00 8h 48m The Rose Processor Very interesting mechanic, pretty hard though! I wonder if once a circle is complete there should be a way to lock it in, at least temporarily? Nice graphical presentation and sound design. Very impressive.
Dec 15 17:48:00 11m 00s Victorian Circus Pretty unique idea. Gameplay feels a little rough, but it's fun. The art and design is pretty gorgeous too.
Dec 15 18:47:00 59m 00s The Screening Wow, this is really clever. Great use of the theme. The game was pretty easy to play despite all if the info onscreen. I'd agree with comments that the UI could do with some streamlining, but art and music are great. One of the best games I've played so far.
Dec 16 23:01:00 28h 14m Down The Rabbit Hole Really like this, but after the first few screens it got a bit too hard for me unfortunately! The transition in scale was interesting too, I'm not sure how much that gets used later but would be interested to see more of that. The art may not be to everyone's taste but it's certainly unique, music is good too.
Dec 17 14:31:00 15h 30m Jeff The Pink Penguin Would have to agree with some others that the control scheme is a little awkward, but it's pretty fun otherwise, well done!
Dec 17 17:59:00 3h 28m Adrift This was great! Love the little characters, art was minimalist but really worked. I'd like to see more visual feedback when stunning and the ability to pull blocks, but other than that it's really slick. Would like to see more of this world!
Dec 17 18:16:00 17m 00s birdsong Really impressive entry, and very clever use of the theme. The game was a little hard for me but admittedly I don't play a lot of platformers. The art is gorgeous, the music really sets the mood and the controls are really tight. One of the best games I've played this LD.
Dec 17 19:17:00 1h 01m OJiJi This is really clever, not seen this particular mechanic before! I was initially confused when the donut shape came along, I wonder if introducing the rotational control earlier might make the solution more obvious. Great idea though, good music too.
Dec 17 20:52:00 1h 35m Cuberot Amazing. Great art (love the character) and music and sound design are excellent too. Really enjoyed this and would love to see more. Easily one of the best games I've played this LD.
Dec 24 19:34:00 166h 42m Center of the Sun Cool idea, I liked the colour-coded twist on the standard shooter mechanic. I feel like the controls need a little tightening up, but it's designed nicely and the visual feedback is pretty good too.
Dec 24 19:39:00 5m 00s Space Fireworks 3000: The Shmup Really liked this, I don't play a lot of shmups so not sure if this control scheme is common, but it really worked well. Could do with a little more visual feedback when you hit an enemy (and when the player is hit), but the controls were really tight and it's all quite visually appealing.